XMINE(6)XMINE(6)NAMExmine - identify mines in a mine field without getting blown up
SYNOPSISxmineDESCRIPTIONxmine is an X11-based version of the popular PC game Minesweeper. The
object is to place flags on mines on the game board without exposing
them. If you expose a mine, it "explodes" and the game ends. Exposed
mines appear as black capital "M" characters.
To begin, click the first mouse button anywhere on the field. A series
of numbers will be revealed. The number in each square corresponds to
the number of mines that border that square, including diagonals.
Squares that do not border mines are empty.
Once you have determined the location of a mine, flag it by clicking
with the third mouse button. Flags appear as capital "X" characters
which are red on color displays. Once you have marked all the mines
surrounding a number, click the middle mouse button to reveal the con‐
tents of the un-mined squares surrounding it. If you flag a mine
incorrectly and force an unflagged mine to be revealed, the game ends.
The number at the top left of the game board displays the number of
mines left for you to identify. At the top right is a timer that indi‐
cates the number of seconds for which the game has been running. High
scores are achieved by having the fastest time for a skill level.
There are four levels of game play: beginner, intermediate, expert, and
custom, set using the Game menu. For each level, the number of mines
and the size of the board increase:
beginner
has 10 mines in an 8x8 board.
intermediate
has 40 mines in a 16x16 board.
expert
has 99 mines in a 16x39 board.
custom
allows you to specify your own board dimensions and number of
mines.
If you choose Marks [?] from the Game menu, you may place question
marks on squares by clicking twice with the third mouse button.
Although they may be helpful for deducing the location of mines, they
are not treated as flagged mines when you click with the middle mouse
button on a numbered square.
AUTHOR
Paul Falstad
Manual entry written by Linda Branagan.
XMINE(6)