al_reconfigure_joysticks(3)al_reconfigure_joysticks(3)NAMEal_reconfigure_joysticks - Allegro 5 API
SYNOPSIS
#include <allegro5/allegro.h>
bool al_reconfigure_joysticks(void)DESCRIPTION
Allegro is able to cope with users connecting and disconnected joystick
devices on-the-fly. On existing platforms, the joystick event source
will generate an event of type ALLEGRO_EVENT_JOYSTICK_CONFIGURATION
when a device is plugged in or unplugged. In response, you should call
al_reconfigure_joysticks(3).
Afterwards, the number returned by al_get_num_joysticks(3) may be dif‐
ferent, and the handles returned by al_get_joystick(3) may be different
or be ordered differently.
All ALLEGRO_JOYSTICK(3) handles remain valid, but handles for discon‐
nected devices become inactive: their states will no longer update, and
al_get_joystick(3) will not return the handle. Handles for devices
which remain connected will continue to represent the same devices.
Previously inactive handles may become active again, being reused to
represent newly connected devices.
Returns true if the joystick configuration changed, otherwise returns
false.
It is possible that on some systems, Allegro won't be able to generate
ALLEGRO_EVENT_JOYSTICK_CONFIGURATION events. If your game has an input
configuration screen or similar, you may wish to call al_reconfig‐
ure_joysticks(3) when entering that screen.
SEE ALSOal_get_joystick_event_source(3), ALLEGRO_EVENT(3)Allegro reference manualal_reconfigure_joysticks(3)