FvwmAudio man page on DragonFly

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FvwmAudio(1.0)							FvwmAudio(1.0)

NAME
       FvwmAudio - the FVWM Audio module

SYNOPSIS
       FvwmAudio  is spawned by fvwm, so no command line invocation will work.
       From within the .fvwmrc file, FvwmAudio is spawned as follows:

       Module FvwmAudio

       or from within an fvwm pop-up menu:

       Popup "Module-Popup"
	    Title     "Modules"
	    Module    "GoodStuff"    GoodStuff
	    Module    "NoClutter"    FvwmClean
	    Module    "FvwmIdentify" FvwmIdent
	    Module  "Banner"	    FvwmBanner
	    Module    "Debug"	     FvwmDebug
	    Module  "Audio"	     FvwmAudio
	    Module  "Pager"	    FvwmPager 0 3
       EndPopup

DESCRIPTION
       The FvwmAudio module communicates with the Fvwm window manager to  bind
       audio  sounds  to window manager actions. Different audio queues may be
       assigned to any window manager action. FvwmAudio can be used  with  any
       independent  audio  player,  and	 therefore  requires  no special audio
       library APIs of its own. Simple in its  design,	it  merely  binds  the
       audio  filenames	 to  particular actions and forks off the audio player
       program with the appropriate filename when that action occurs.

       FvwmAudio can also have builtin support for the rplay library.

CONFIGURATION OPTIONS
       FvwmAudio reads the same .fvwmrc file as fvwm(1) reads when  it	starts
       up, and looks for certain configuration options:

       *FvwmAudioPlayCmd /usr/bin/X11/demos/auplay
	      This  determines	the independent audio player program that will
	      actually play the	 sounds.   If  the  play  command  is  set  to
	      builtin-rplay  then the builtin rplay support will be used.  For
	      example:

	      *FvwmAudioPlayCmd builtin-rplay

       *FvwmAudioDir /usr/lib/sounds
	      Specifies the directory to  look	for  the  audio	 files.	  This
	      option is ignored when rplay is used.

       *FvwmAudioDelay 5
	      Specifies that sound events will only be played if they occur at
	      least 5 seconds after the previous event.	  Sounds  events  that
	      occur  during the delay period are ignored.  This option is use‐
	      ful if you don't want several sounds playing at the  same	 time.
	      The default delay is 0 which disables the audio delay.

       *FvwmAudioRplayHost hostname
	      Specifies	 what  host the sounds will play on.  The hostname can
	      also be an environment  variable	such  as  $HOSTDISPLAY.	  This
	      option is only valid with builtin rplay support.

       *FvwmAudioRplayPriority 0
	      Specifies what priority will be assigned to the sounds when they
	      are played.  This option is only valid with builtin  rplay  sup‐
	      port.

       *FvwmAudioRplayVolume 127
	      Specifies	 what  volume will be assigned to the sounds when they
	      are played.  This option is only valid with builtin  rplay  sup‐
	      port.

       *FvwmAudio window-manager_action audio_filename
	      Binds particular window manager actions to sound queues.

	      *FvwmAudio startup TaDa.au
	      *FvwmAudio shutdown Elvis_Left.au
	      *FvwmAudio unknown doh.au
	      *FvwmAudio add_window drip.au
	      *FvwmAudio raise_window swoosh.au
	      *FvwmAudio lower_window swoosh.au
	      *FvwmAudio focus_change boing.au
	      *FvwmAudio destroy_window explosion.au
	      *FvwmAudio iconify ploop.au
	      *FvwmAudio deiconify ploop.au
	      *FvwmAudio toggle_paging fwop.au
	      *FvwmAudio new_page beam_trek.au
	      *FvwmAudio new_desk beam_trek.au
	      *FvwmAudio configure_window huh.au
	      *FvwmAudio window_name beep.au
	      *FvwmAudio icon_name beep.au
	      *FvwmAudio res_class beep.au
	      *FvwmAudio res_name beep.au
	      *FvwmAudio end_windowlist twang.au

INVOCATION
       The  invocation	method	was  shown in the synopsis section. No command
       line invocation is possible. FvwmAudio must be invoked by the fvwm win‐
       dow manager.

BUGS
       It's REALLY noisy when fvwm starts and restarts.

COPYRIGHTS
       This  module is heavily based on a similar Fvwm module called FvwmSound
       by Mark Boyns. FvwmAudio	 simply	 takes	Mark's	original  program  and
       extends it to make it generic enough to work with any audio player. The
       concept for interfacing this module to the Window Manager, is  original
       work by Robert Nation.

       Copyright  1994, Mark Boyns and Mark Scott. No guarantees or warranties
       or anything are provided or implied in any  way	whatsoever.  Use  this
       program	at  your own risk. Permission to use this program for any pur‐
       pose is given, as long as the copyright is kept intact.

AUTHORS
       Mark Boyns (boyns@sdsu.edu)

       Mark Scott (mscott@mcd.mot.com)

3rd Berkeley Distribution	  Mar 28 1994			FvwmAudio(1.0)
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