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Imager::Cookbook(3)   User Contributed Perl Documentation  Imager::Cookbook(3)

NAME
       Imager::Cookbook - recipes working with Imager

DESCRIPTION
       Various simple and not so simple ways to do things with Imager.

FILES
       This is described in detail in Imager::Files.

   Reading an image from a file
	 my $image = Imager->new;

	 $image->read(file=>$filename) or die $image->errstr;

       See Imager::Files.

   Writing an image to a file
	 $image->write(file=>$filename) or die $image->errstr;

   Write an animated GIF
	 # build an array of images to use in the gif
	 my  @images;
	 # synthesize the images or read them from files, it doesn't matter
	 ...

	 # write the gif
	 Imager->write_multi({ file=>$filename, type=>'gif' }, @images)
	   or die Imager->errstr;

       See "Writing an animated GIF" in Imager::Files for a more detailed
       example.

   Reading multiple images from one file
       Some formats, like GIF and TIFF support multiple images per file.  Use
       the read_multi() method to read them:

	 my @images = Imager->read_multi(file=>$filename)
	   or die Imager->errstr;

   Converting from one file format to another
       This is as simple as reading the original file and writing the new
       file, for single images:

	 my $image = Imager->new;
	 # Imager auto-detects the input file type
	 $image->read(file => $input_filename)
	   or die $image->errstr;
	 # Imager derives the output file format from the filename
	 $image->write(file => $output_filename)
	   or die $image->errstr;

	 # or you can supply a type parameter:
	 $image->write(file => $output_filename, type => 'gif')
	   or die $image->errstr;

       The main issue that can occur with this is if the input file has
       transparency and the output file format doesn't support that.  This can
       be a problem when converting from GIF files to JPEG files for example.

       By default, if the output format doesn't support transparency, Imager
       will compose the image onto a black background.	You can override that
       by supplying an "i_background" option to "write()" or "write_multi()":

	 $image->write(file => "foo.jpg", i_background => "#808080")
	   or die $image->errstr;

       Some formats support multiple files, so if you want to convert from say
       TIFF to JPEG, you'll need multiple output files:

	 my @images = Imager->read_multi(file => 'input.tif')
	   or die Imager->errstr;
	 my $index = 1;
	 for my $image (@images) {
	   $image->write(file => sprintf('output%02d.jpg', $index++))
	     or die $image->errstr;
	 }

   Transparent PNG
       To save to a transparent PNG (or GIF or TIFF) you need to start with an
       image with transparency.

       To make a transparent image, create an image object with 2 or 4
       channels:

	 # RGB with alpha channel
	 my $rgba = Imager->new(xsize => $width, ysize => $height, channels => 4);

	 # Gray with alpha channel
	 my $graya = Imager->new(xsize => $width, ysize => $height, channels => 2);

       By default, the created image will be transparent.

       Otherwise, if you have an existing image file with transparency, simply
       read it, and the transparency will be preserved.

IMAGE SYNTHESIS
   Creating an image
       To create a simple RGB image, supply the image width and height to the
       new() method:

	 my $rgb = Imager->new(xsize=>$width, ysize=>$height);

       If you also want an alpha channel:

	 my $rgb_alpha = Imager->new(xsize=>$width, ysize=>$height, channels=>4);

       To make a gray-scale image:

	 my $gray = Imager->new(xsize=>$width, ysize=>$height, channels=>1);

       and a gray-scale image with an alpha channel:

	 my $gray_alpha = Imager->new(xsize=>$width, ysize=>$height, channels=>2);

       When a new image is created this way all samples are set to zero -
       black for 1 or 3 channel images, transparent black for 2 or 4 channel
       images.

       You can also create paletted images and images with more than 8-bits
       per channel, see Imager::ImageTypes for more details.

   Setting the background of a new image
       To set the background of a new image to a solid color, use the box()
       method with no limits, and "filled=>1":

	 $image->box(filled=>1, color=>$color);

       As always, a color can be specified as an Imager::Color object:

	 my $white = Imager::Color->new(255, 255, 255);
	 $image->box(filled=>1, color=>$white);

       or you supply any single scalar that Imager::Color's new() method
       accepts as a color description:

	 $image->box(filled=>1, color=>'white');
	 $image->box(filled=>1, color=>'#FF0000');
	 $image->box(filled=>1, color=>[ 255, 255, 255 ]);

       You can also fill the image with a fill object:

	 use Imager::Fill;
	 # create the fill object
	 my $fill = Imager::Fill->new(hatch=>'check1x1')
	 $image->box(fill=>$fill);

	 # let Imager create one automatically
	 $image->box(fill=>{ hatch=>'check1x1' });

       See Imager::Fill for information on Imager's fill objects.

WORLD WIDE WEB
       As with any CGI script it's up to you to validate data and set limits
       on any parameters supplied to Imager.

       For example, if you allow the caller to set the size of an output image
       you should limit the size to prevent the client from specifying an
       image size that will consume all available memory.

       This is beside any any other controls you need over access to data.

       See CGI for a module useful for processing CGI submitted data.

   Returning an image from a CGI script
       This is similar to writing to a file, but you also need to supply the
       information needed by the web browser to identify the file format:

	 my $img = ....; # create the image and generate the contents
	 ++$|; # make sure the content type isn't buffered
	 print "Content-Type: image/png\n\n";
	 binmode STDOUT;
	 $img->write(fd=>fileno(STDOUT), type=>'png')
	   or die $img->errstr;

       You need to set the Content-Type header depending on the file format
       you send to the web browser.

       If you want to supply a content-length header, write the image to a
       scalar as a buffer:

	 my $img = ....; # create the image and generate the contents
	 my $data;
	 $img->write(type=>'png', data=>\$data)
	   or die $img->errstr;
	 print "Content-Type: image/png\n";
	 print "Content-Length: ",length($data),"\n\n";
	 binmode STDOUT;
	 print $data;

       See "samples/samp-scale.cgi" and "samples/samp-image.cgi" for a couple
       of simple examples of producing an image from CGI.

   Inserting a CGI image in a page
       There's occasionally confusion on how to display an image generated by
       Imager in a page generated by a CGI.

       Your web browser handles this process as two requests, one for the HTML
       page, and another for the image itself.

       Each request needs to perform validation since an attacker can control
       the values supplied to both requests.

       How you make the data available to the image generation code depends on
       your application.

       See "samples/samp-form.cgi" and "samples/samp-image.cgi" in the Imager
       distribution for one approach.  The POD in "samp-form.cgi" also
       discusses some of the issues involved.

   Parsing an image posted via CGI
       "WARNING": file format attacks have become a common attack vector, make
       sure you have up to date image file format libraries, otherwise trying
       to parse uploaded files, whether with Imager or some other tool, may
       result in a remote attacker being able to run their own code on your
       system.

       If your HTML form uses the correct magic, it can upload files to your
       CGI script, in particular, you need to use " method="post" " and
       "enctype="multipart/form-data"" in the "form" tag, and use
       "type="file"" in the "input", for example:

	 <form action="/cgi-bin/yourprogram" method="post"
	       enctype="multipart/form-data">
	   <input type="file" name="myimage" />
	   <input type="submit value="Upload Image" />
	 </form>

       To process the form:

       1.  first check that the user supplied a file

       2.  get the file handle

       3.  have Imager read the image

	 # returns the client's name for the file, don't open this locally
	 my $cgi = CGI->new;
	 # 1. check the user supplied a file
	 my $filename = $cgi->param('myimage');
	 if ($filename) {
	   # 2. get the file handle
	   my $fh = $cgi->upload('myimage');
	   if ($fh) {
	     binmode $fh;

	     # 3. have Imager read the image
	     my $img = Imager->new;
	     if ($img->read(fh=>$fh)) {
	       # we can now process the image
	     }
	   }
	   # else, you probably have an incorrect form or input tag
	 }
	 # else, the user didn't select a file

       See "samples/samp-scale.cgi" and "samples/samp-tags.cgi" in the Imager
       distribution for example code.

       You may also want to set limits on the size of the image read, using
       Imager's "set_file_limits" method, documented in "set_file_limits()" in
       Imager::Files.  For example:

	 # limit to 10 million bytes of memory usage
	 Imager->set_file_limits(bytes => 10_000_000);

	 # limit to 1024 x 1024
	 Imager->set_file_limits(width => 1024, height => 1024);

DRAWING
   Adding a border to an image
       First make a new image with space for the border:

	 my $border_width = ...;
	 my $border_height = ...;
	 my $out = Imager->new(xsize => $source->getwidth() + 2 * $border_width,
			       ysize => $source->getheight() + 2 * $border_height,
			       bits => $source->bits,
			       channels => $source->getchannels);

       Then paste the source image into the new image:

	 $out->paste(left => $border_width,
		     top => $border_height,
		     img => $source);

       Whether you draw the border before or after pasting the original image
       depends on whether you want the border to overlap the image, for
       example a semi-transparent border drawn after pasting the source image
       could overlap the edge without hiding it.

       If you want a solid border you could just fill the image before pasting
       the source for simplicity:

	 $out->box(filled=>1, color=>'red');
	 $out->paste(left => $border_width,
		     top => $border_height,
		     img => $source);

TEXT
   Drawing text
   Aligning text
   Measuring text
   Word wrapping text
   Shearing (slanting) or Rotating text
       This requires that you have Imager installed with FreeType 2.x support
       installed, and that the font be created using the FreeType 2.x driver,
       for example:

	 my $font = Imager::Font->new(file=>$fontfile, type=>'ft2');

       First you need a transformation matrix, for shearing that could be:

	 my $angle_in_radians = ...;
	 my $tan_angle = sin($angle_rads) / cos($angle_rads);
	 # shear horizontally, supply this as y instead to do it vertically
	 my $matrix = Imager::Matrix2d->shear(x=>$tan_angle);

       For rotation that would be:

	 my $matrix = Imager::Matrix2d->rotate(radians => $angle_in_radians);

       or:

	 my $matrix = Imager::Matrix2d->rotate(degrees => $angle_in_degrees);

       Feed that to the font object:

	 $font->transform(matrix => $matrix);

       and draw the text as normal:

	 $image->string(string => $text,
			x => $where_x,
			y => $where_y,
			color => $color,
			font => $font);

       See samples/slant_text.pl for a comprehensive example, including
       calculating the transformed bounding box to create an image to fit the
       transformed text into.

IMAGE TRANSFORMATION
   Shearing an image
   Convert to gray-scale
       To convert an RGB image to a gray-scale image, use the convert method:

	 my $grey = $image->convert(preset => 'gray');

       convert() returns a new image.

       See: "Color transformations" in Imager::Transformations

METADATA
   Image format
       When Imager reads a file it does a magic number check to determine the
       file type, so "foo.png" could actually be a GIF image, and Imager will
       read it anyway.

       You can check the actual format of the image by looking at the
       "i_format" tag.

	 my $format = $image->tags(name=>'i_format');

   Image spatial resolution
       Most image file formats store information about the physical size of
       the pixels, though in some cases that information isn't useful.

       Imager stores this information in the tags "i_xres" and "i_yres", and
       this is always stored in dots per inch.

       Some formats, including TIFF and JPEG allow you to change the units
       spatial resolution information is stored in, if you set the tag that
       changes this the Imager will convert "i_xres" and "i_yres" to those
       units when it writes the file.

       For example to set the resolution to 300 dpi:

	 $image->settag(name => 'i_xres', value => 300);
	 $image->settag(name => 'i_yres', value => 300);

       If you want the file format to store the resolution in some other unit,
       for example you can write a TIFF file that stores the resolution in
       pixels per centimeter, you would do:

	 # 150 pixels/cm
	 $image->settag(name => 'i_xres', value => 150 * 2.54);
	 $image->settag(name => 'i_yres', value => 150 * 2.54);
	 $image->settag(name => 'tiff_resolutionunit', value => 3);

       Keywords: DPI

IMAGE MANIPULATION
   Replacing a color with transparency
       To replace a color with transparency you can use the "difference()" in
       Imager::Filters method.

	 # make a work image the same size as our input
	 my $work = Imager->new(xsize => $in->getwidth, ysize => $in->getheight,
				channels => $in->getchannels);
	 # and fill it with the colour we want transparent
	 $work->box(filled => 1, color => $color);

	 # get an image with that colour replaced with transparent black
	 my $out = $work->difference(other => $in);

AUTHOR
       Tony Cook <tony@develop-help.com>

SEE ALSO
       Imager, Imager::Files, Imager::Draw.

perl v5.14.3			  2012-09-28		   Imager::Cookbook(3)
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