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Imager::Draw(3)	      User Contributed Perl Documentation      Imager::Draw(3)

NAME
       Imager::Draw - Draw primitives to images

SYNOPSIS
	 use Imager;
	 use Imager::Fill;

	 $img = ...;
	 $blue = Imager::Color->new( 0, 0, 255 );
	 $fill = Imager::Fill->new(hatch=>'stipple');

	 $img->line(color=>$blue, x1=>10, x2=>100,
				  y1=>20, y2=>50, aa=>1, endp=>1 );

	 $img->polyline(points=>[[$x0,$y0], [$x1,$y1], [$x2,$y2]],
			color=>$blue);
	 $img->polyline(x=>[$x0,$x1,$x2], y=>[$y0,$y1,$y2], aa=>1);

	 $img->box(color=> $blue, xmin=> 10, ymin=>30,
				  xmax=>200, ymax=>300, filled=>1);
	 $img->box(fill=>$fill);

	 $img->arc(color=>$blue, r=>20, x=>200, y=>100,
		   d1=>10, d2=>20 );

	 $img->circle(color=>$blue, r=>50, x=>200, y=>100);

	 $img->polygon(points=>[[$x0,$y0], [$x1,$y1], [$x2,$y2]],
		       color=>$blue);

	 $img->polygon(x=>[$x0,$x1,$x2], y=>[$y0,$y1,$y2]);

	 $img->flood_fill(x=>50, y=>50, color=>$color);

	 $img->setpixel(x=>50, y=>70, color=>$color);

	 $img->setpixel(x=>[ 50, 60, 70 ], y=>[20, 30, 40], color=>$color);

	 my $color = $img->getpixel(x=>50, y=>70);

	 my @colors = $img->getpixel(x=>[ 50, 60, 70 ], y=>[20, 30, 40]);

	 # drawing text
	 my $font = Imager::Font->new(...) or die;
	 $img->string(x => 50, y => 70,
		      font => $font,
		      string => "Hello, World!",
		      color => 'red',
		      size => 30,
		      aa => 1);

	 # bottom right-hand corner of the image
	 $img->align_string(x => $img->getwidth() - 1,
			    y => $img->getheight() - 1,
			    halign => 'right',
			    valign => 'bottom',
			    string => 'Imager',
			    font => $font,
			    size => 12);

	 # low-level functions
	 my @colors = $img->getscanline(y=>50, x=>10, width=>20);

	 $img->setscanline(y=>60, x=>20, pixels=>\@colors);

	 my @samples = $img->getsamples(y=>50, x=>10, width=>20,
					channels=>[ 2, 0 ]);

DESCRIPTION
       It is possible to draw with graphics primitives onto images.  Such
       primitives include boxes, arcs, circles, polygons and lines.  The
       coordinate system in Imager has the origin "(0,0)" in the upper left
       corner of an image with co-ordinates increasing to the right and
       bottom.	For non anti-aliasing operation all coordinates are rounded
       towards the nearest integer.  For anti-aliased operations floating
       point coordinates are used.

       Drawing is assumed to take place in a coordinate system of infinite
       resolution.  This is the typical convention and really only matters
       when it is necessary to check for off-by-one cases.  Typically it's
       useful to think of "(10, 20)" as "(10.00, 20.00)" and consider the
       consequences.

   Color Parameters
       The "color" parameter for any of the drawing methods can be an
       Imager::Color object, a simple scalar that Imager::Color can
       understand, a hashref of parameters that Imager::Color->new
       understands, or an arrayref of red, green, blue values, for example:

	 $image->box(..., color=>'red');
	 $image->line(..., color=>'#FF0000');
	 $image->flood_fill(..., color=>[ 255, 0, 255 ]);

       While supplying colors as names, array references or CSS color
       specifiers is convenient, for maximum performance you should supply the
       color as an Imager::Color object:

	 my @colors = map Imager::Color->new($_), qw/red green blue/
	 for my $i (1..1000) {
	   $image->box(..., color => $colors[rand @colors]);
	 }

   Fill Parameters
       All filled primitives, i.e. "arc()", "box()", "circle()", "polygon()"
       and the "flood_fill()" method can take a "fill" parameter instead of a
       "color" parameter which can either be an Imager::Fill object, or a
       reference to a hash containing the parameters used to create the fill,
       for example:

	 $image->box(..., fill=>{ hatch => 'check1x1' });
	 my $fillimage = Imager->new;
	 $fillimage->read(file=>$somefile) or die;
	 $image->flood_fill(..., fill=>{ image=>$fillimage });

       Currently you can create opaque or transparent plain color fills,
       hatched fills, image based fills and fountain fills.  See Imager::Fill
       for more information.

   List of primitives
       line()
	     $img->line(color=>$green, x1=>10, x2=>100,
				       y1=>20, y2=>50, aa=>1, endp=>1 );

	   Draws a line from (x1,y1) to (x2,y2).  The endpoint (x2,y2) is
	   drawn by default.  If "endp" of 0 is specified then the endpoint
	   will not be drawn.  If "aa" is set then the line will be drawn
	   anti-aliased.  The "antialias" parameter is still available for
	   backwards compatibility.

	   Parameters:

	   ·   "x1", "y1" - starting point of the line.	 Required.

	   ·   "x2", "y2" - end point of the line. Required.

	   ·   "color" - the color of the line.	 See "Color Parameters".
	       Default: black.

	   ·   "endp" - if zero the end point of the line is not drawn.
	       Default: 1 - the end point is drawn.  This is useful to set to
	       0 when drawing a series of connected lines.

	   ·   "aa" - if true the line is drawn anti-aliased.  Default: 0.

       polyline()
	     $img->polyline(points=>[[$x0,$y0],[$x1,$y1],[$x2,$y2]],color=>$red);
	     $img->polyline(x=>[$x0,$x1,$x2], y=>[$y0,$y1,$y2], aa=>1);

	   "polyline" is used to draw multiple lines between a series of
	   points.  The point set can either be specified as an arrayref to an
	   array of array references (where each such array represents a
	   point).  The other way is to specify two array references.

	   The "antialias" parameter is still available for backwards
	   compatibility.

	   ·   points - a reference to an array of references to arrays
	       containing the co-ordinates of the points in the line, for
	       example:

		 my @points = ( [ 0, 0 ], [ 100, 0 ], [ 100, 100 ], [ 0, 100 ] );
		 $img->polyline(points => \@points);

	   ·   x, y - each is an array of x or y ordinates.  This is an
	       alternative to supplying the "points" parameter.

		 # same as the above points example
		 my @x = ( 0, 100, 100, 0 );
		 my @y = ( 0, 0, 100, 100 );
		 $img->polyline(x => \@x, y => \@y);

	   ·   "color" - the color of the line.	 See "Color Parameters".
	       Default: black.

	   ·   "aa" - if true the line is drawn anti-aliased.  Default: 0.
	       Can also be supplied as "antialias" for backward compatibility.

       box()
	     $blue = Imager::Color->new( 0, 0, 255 );
	     $img->box(color => $blue, xmin=>10, ymin=>30, xmax=>200, ymax=>300,
		       filled=>1);

	   If any of the edges of the box are omitted it will snap to the
	   outer edge of the image in that direction.  If "filled" is omitted
	   the box is drawn as an outline.  Instead of a color it is possible
	   to use a "fill" pattern:

	     $fill = Imager::Fill->new(hatch=>'stipple');
	     $img->box(fill=>$fill);  # fill entire image with a given fill pattern

	     $img->box(xmin=>10, ymin=>30, xmax=>150, ymax=>60,
		       fill => { hatch=>'cross2' });

	   Also if a color is omitted a color with (255,255,255,255) is used
	   instead.  [NOTE: This may change to use "$img->fgcolor()" in the
	   future].

	   Box does not support fractional coordinates yet.

	   Parameters:

	   ·   "xmin" - left side of the box.  Default: 0 (left edge of the
	       image)

	   ·   "ymin" - top side of the box.  Default: 0 (top edge of the
	       image)

	   ·   "xmax" - right side of the box.	Default: "$img->getwidth-1".
	       (right edge of the image)

	   ·   "ymax" - bottom side of the box.	 Default: "$img->getheight-1".
	       (bottom edge of the image)

	       Note: "xmax" and "ymax" are inclusive - the number of pixels
	       drawn for a filled box is "(xmax-xmin+1) * (ymax-ymin+1)".

	   ·   "box" - a reference to an array of (left, top, right, bottom)
	       co-ordinates.  This is an alternative to supplying "xmin",
	       "ymin", "xmax", "ymax" and overrides their values.

	   ·   "color" - the color of the line.	 See "Color Parameters".
	       Default: white.	This is ignored if the filled parameter

	   ·   "filled" - if non-zero the box is filled with color instead of
	       outlined.  Default: an outline is drawn.

	   ·   "fill" - the fill for the box.  If this is supplied then the
	       box will be filled.  See "Fill Parameters".

       arc()
	     $img->arc(color=>$red, r=>20, x=>200, y=>100, d1=>10, d2=>20 );

	   This creates a filled red arc with a 'center' at (200, 100) and
	   spans 10 degrees and the slice has a radius of 20.

	   It's also possible to supply a "fill" parameter.

	   To draw just an arc outline - just the curve, not the radius lines,
	   set filled to 0:

	   Parameters:

	     $img->arc(color=>$red, r=>20, x=>200, y=>100, d1=>10, d2=>20, filled=>0 );

	   ·   "x", "y" - center of the filled arc.  Default: center of the
	       image.

	   ·   "r" - radius of the arc.	 Default: 1/3 of min(image height,
	       image width).

	   ·   "d1" - starting angle of the arc, in degrees.  Default: 0

	   ·   "d2" - ending angle of the arc, in degrees.  Default: 361.

	   ·   "color" - the color of the filled arc.  See "Color Parameters".
	       Default: white.	Overridden by "fill".

	   ·   "fill" - the fill for the filled arc.  See "Fill Parameters"

	   ·   "aa" - if true the filled arc is drawn anti-aliased.  Default:
	       false.

	       Anti-aliased arc() is experimental for now, I'm not entirely
	       happy with the results in some cases.

	   ·   "filled" - set to 0 to draw only an outline.

	     # arc going through angle zero:
	     $img->arc(d1=>320, d2=>40, x=>100, y=>100, r=>50, color=>'blue');

	     # complex fill arc
	     $img->arc(d1=>135, d2=>45, x=>100, y=>150, r=>50,
		       fill=>{ solid=>'red', combine=>'diff' });

	     # draw an anti-aliased circle outline
	     $img->arc(x => 100, y => 150, r => 150, filled => 0,
		       color => '#F00', aa => 1);

	     # draw an anti-aliased arc
	     $img->arc(x => 100, y => 150, r => 90, filled => 0,
		       color => '#0f0', aa => 1, d1 => 90, d2 => 180);

       circle()
	     $img->circle(color=>$green, r=>50, x=>200, y=>100, aa=>1, filled=>1);

	   This creates an anti-aliased green circle with its center at (200,
	   100) and has a radius of 50.	 It's also possible to supply a "fill"
	   parameter instead of a color parameter.

	     $img->circle(r => 50, x=> 150, y => 150, fill=>{ hatch => 'stipple' });

	   To draw a circular outline, set "filled" to 0:

	     $img->circle(color=>$green, r=>50, x=>200, y=>100, aa=>1, filled=>0);

	   ·   "x", "y" - center of the filled circle.	Default: center of the
	       image.

	   ·   "r" - radius of the circle.  Default: 1/3 of min(image height,
	       image width).

	   ·   "color" - the color of the filled circle.  See "Color
	       Parameters".  Default: white.  Overridden by "fill".

	   ·   "fill" - the fill for the filled circle.	 See "Fill Parameters"

	   ·   "aa" - if true the filled circle is drawn anti-aliased.
	       Default: false.

	   ·   "filled" - set to 0 to just draw an outline.

       polygon()
	     $img->polygon(points=>[[$x0,$y0],[$x1,$y1],[$x2,$y2]],color=>$red);
	     $img->polygon(x=>[$x0,$x1,$x2], y=>[$y0,$y1,$y2], fill=>$fill);

	   Polygon is used to draw a filled polygon.  Currently the polygon is
	   always drawn anti-aliased, although that will change in the future.
	   Like other anti-aliased drawing functions its coordinates can be
	   specified with floating point values.  As with other filled shapes
	   it's possible to use a "fill" instead of a color.

	   ·   "points" - a reference to an array of references to arrays
	       containing the co-ordinates of the points in the line, for
	       example:

		 my @points = ( [ 0, 0 ], [ 100, 0 ], [ 100, 100 ], [ 0, 100 ] );
		 $img->polygon(points => \@points);

	   ·   "x", "y" - each is an array of x or y ordinates.	 This is an
	       alternative to supplying the "points" parameter.

		 # same as the above points example
		 my @x = ( 0, 100, 100, 0 );
		 my @y = ( 0, 0, 100, 100 );
		 $img->polygon(x => \@x, y => \@y);

	   ·   "color" - the color of the filled polygon.  See "Color
	       Parameters".  Default: black.  Overridden by "fill".

	   ·   "fill" - the fill for the filled circle.	 See "Fill Parameters"

       flood_fill()
	   You can fill a region that all has the same color using the
	   flood_fill() method, for example:

	     $img->flood_fill(x=>50, y=>50, color=>$color);

	   will fill all regions the same color connected to the point (50,
	   50).

	   Alternatively you can fill a region limited by a given border
	   color:

	     # stop at the red border
	     $im->flood_fill(x=>50, y=>50, color=>$color, border=>"red");

	   You can also fill with a complex fill:

	     $img->flood_fill(x=>50, y=>50, fill=>{ hatch=>'cross1x1' });

	   Parameters:

	   ·   "x", "y" - the start point of the fill.

	   ·   "color" - the color of the filled area.	See "Color
	       Parameters".  Default: white.  Overridden by "fill".

	   ·   "fill" - the fill for the filled area.  See "Fill Parameters"

	   ·   "border" - the border color of the region to be filled.	If
	       this parameter is supplied flood_fill() will stop when it finds
	       this color.  If this is not supplied then a normal fill is
	       done.  "border" can be supplied as a "Color Parameters".

       setpixel()
	     $img->setpixel(x=>50, y=>70, color=>$color);
	     $img->setpixel(x=>[ 50, 60, 70 ], y=>[20, 30, 40], color=>$color);

	   setpixel() is used to set one or more individual pixels.

	   You can supply a single set of co-ordinates as scalar "x" and "y"
	   parameters, or set either to an arrayref of ordinates.

	   If one array is shorter than another the final value in the shorter
	   will be duplicated until they match in length.

	   If only one of "x" or "y" is an array reference then setpixel()
	   will behave as if the non-reference value were an array reference
	   containing only that value.

	   eg.

	     my $count = $img->setpixel(x => 1, y => [ 0 .. 3 ], color => $color);

	   behaves like:

	     my $count = $img->setpixel(x => [ 1 ], y => [ 0 .. 3 ], color => $color);

	   and since the final element in the shorter array is duplicated,
	   this behaves like:

	     my $count = $img->setpixel(x => [ 1, 1, 1, 1 ], y => [ 0 .. 3 ],
					color => $color);

	   Parameters:

	   ·   x, y - either integers giving the co-ordinates of the pixel to
	       set or array references containing a set of pixels to be set.

	   ·   color - the color of the pixels drawn.  See "Color Parameters".
	       Default: white.

	   When called with an array reference in either "x" or "y", returns
	   the number of pixels successfully set, or false if none.

	   When called with scalars for x and y, return $img on success, false
	   on failure.

	   Possible errors conditions include:

	   ·   the image supplied is empty

	   ·   a reference to an empty array was supplied for "x" or "y"

	   ·   "x" or "y" wasn't supplied

	   ·   "color" isn't a valid color, and can't be converted to a color.

	   On any of these errors, setpixel() returns an empty list and sets
	   errstr().

       getpixel()
	     my $color = $img->getpixel(x=>50, y=>70); my @colors =
	     $img->getpixel(x=>[ 50, 60, 70 ], y=>[20, 30, 40]); my $colors_ref =
	     $img->getpixel(x=>[ 50, 60, 70 ], y=>[20, 30, 40]);

	   getpixel() is used to retrieve one or more individual pixels.

	   You can supply a single set of co-ordinates as scalar "x" and "y"
	   parameters, or set each to an arrayref of ordinates.

	   If one array is shorter than another the final value in the shorter
	   will be duplicated until they match in length.

	   If only one of "x" or "y" is an array reference then getpixel()
	   will behave as if the non-reference value were an array reference
	   containing only that value.

	   eg.

	     my @colors = $img->getpixel(x => 0, y => [ 0 .. 3 ]);

	   behaves like:

	     my @colors = $img->getpixel(x => [ 0 ], y => [ 0 .. 3 ]);

	   and since the final element in the shorter array is duplicated,
	   this behaves like:

	     my @colors = $img->getpixel(x => [ 0, 0, 0, 0 ], y => [ 0 .. 3 ]);

	   To receive floating point colors from getpixel(), set the "type"
	   parameter to 'float'.

	   Parameters:

	   ·   "x", "y" - either integers giving the co-ordinates of the pixel
	       to set or array references containing a set of pixels to be
	       set.

	   ·   "type" - the type of color object to return, either '8bit' for
	       Imager::Color objects or 'float' for Imager::Color::Float
	       objects.	 Default: '8bit'.

	   When called with an array reference for either or "x" or "y",
	   getpixel() will return a list of colors in list context, and an
	   arrayref in scalar context.

	   If a supplied co-ordinate is outside the image then "undef" is
	   returned for the pixel.

	   Each color is returned as an Imager::Color object or as an
	   Imager::Color::Float object if "type" is set to "float".

	   Possible errors conditions include:

	   ·   the image supplied is empty

	   ·   a reference to an empty array was supplied for "x" or "y"

	   ·   "x" or "y" wasn't supplied

	   ·   "type" isn't a valid value.

	   For any of these errors getpixel() returns an empty list.

       string()
	     my $font = Imager::Font->new(file=>"foo.ttf");
	     $img->string(x => 50, y => 70,
			  string => "Hello, World!",
			  font => $font,
			  size => 30,
			  aa => 1,
			  color => 'white');

	   Draws text on the image.

	   Parameters:

	   ·   "x", "y" - the point to draw the text from.  If "align" is 0
	       this is the top left of the string.  If "align" is 1 (the
	       default) then this is the left of the string on the baseline.
	       Required.

	   ·   "string" - the text to draw.  Required unless you supply the
	       "text" parameter.

	   ·   "font" - an Imager::Font object representing the font to draw
	       the text with.  Required.

	   ·   "aa" - if non-zero the output will be anti-aliased.  Default:
	       the value set in Imager::Font->new() or 0 if not set.

	   ·   "align" - if non-zero the point supplied in (x,y) will be on
	       the base-line, if zero then (x,y) will be at the top-left of
	       the string.

	       i.e. if drawing the string "yA" and align is 0 the point (x,y)
	       will aligned with the top of the A.  If align is 1 (the
	       default) it will be aligned with the baseline of the font,
	       typically bottom of the A, depending on the font used.

	       Default: the value set in Imager::Font->new, or 1 if not set.

	   ·   "channel" - if present, the text will be written to the
	       specified channel of the image and the color parameter will be
	       ignore.

	   ·   "color" - the color to draw the text in.	 Default: the color
	       supplied to Imager::Font->new, or red if none.

	   ·   "size" - the point size to draw the text at.  Default: the size
	       supplied to Imager::Font->new, or 15.

	   ·   "sizew" - the width scaling to draw the text at.	 Default: the
	       value of "size".

	   ·   "utf8" - for drivers that support it, treat the string as UTF-8
	       encoded.	 For versions of perl that support Unicode (5.6 and
	       later), this will be enabled automatically if the "string"
	       parameter is already a UTF-8 string. See "UTF-8" in
	       Imager::Font for more information.

	   ·   "vlayout" - for drivers that support it, draw the text
	       vertically.  Note: I haven't found a font that has the
	       appropriate metrics yet.

	   ·   "text" - alias for the "string" parameter.

	   On error, string() returns false and you can use $img->errstr to
	   get the reason for the error.

       align_string()
	   Draws text aligned around a point on the image.

	     # "Hello" centered at 100, 100 in the image.
	     my ($left, $top, $right, $bottom) =
	       $img->align_string(string=>"Hello",
				  x=>100, y=>100,
				  halign=>'center', valign=>'center',
				  font=>$font);

	   Parameters:

	   ·   "x", "y" - the point to draw the text from.  If "align" is 0
	       this is the top left of the string.  If "align" is 1 (the
	       default) then this is the left of the string on the baseline.
	       Required.

	   ·   "string" - the text to draw.  Required unless you supply the
	       "text" parameter.

	   ·   "font" - an Imager::Font object representing the font to draw
	       the text with.  Required.

	   ·   "aa" - if non-zero the output will be anti-aliased

	   ·   "valign" - vertical alignment of the text against (x,y)

	       ·   "top" - Point is at the top of the text.

	       ·   "bottom" - Point is at the bottom of the text.

	       ·   "baseline" - Point is on the baseline of the text.  This is
		   the default.

	       ·   "center" - Point is vertically centered within the text.

	   ·   "halign" - horizontal alignment of the text against (x,y)

	       ·   "left" - The point is at the left of the text.  This is the
		   default.

	       ·   "start" - The point is at the start point of the text.

	       ·   "center" - The point is horizontally centered within the
		   text.

	       ·   "right" - The point is at the right end of the text.

	       ·   "end" - The point is at the end point of the text.

	   ·   "channel" - if present, the text will be written to the
	       specified channel of the image and the color parameter will be
	       ignore.

	   ·   "color" - the color to draw the text in.	 Default: the color
	       supplied to Imager::Font->new, or red if none.

	   ·   "size" - the point size to draw the text at.  Default: the size
	       supplied to Imager::Font->new, or 15.

	   ·   "sizew" - the width scaling to draw the text at.	 Default: the
	       value of "size".

	   ·   "utf8" - for drivers that support it, treat the string as UTF-8
	       encoded.	 For versions of perl that support Unicode (5.6 and
	       later), this will be enabled automatically if the "string"
	       parameter is already a UTF-8 string. See "UTF-8" in
	       Imager::Font for more information.

	   ·   "vlayout" - for drivers that support it, draw the text
	       vertically.  Note: I haven't found a font that has the
	       appropriate metrics yet.

	   ·   "text" - alias for the "string" parameter.

	   On success returns a list of bounds of the drawn text, in the order
	   left, top, right, bottom.

	   On error, align_string() returns an empty list and you can use
	   "$img->errstr" to get the reason for the error.

       setscanline()
	   Set all or part of a horizontal line of pixels to an image.	This
	   method is most useful in conjunction with "getscanline()".

	   The parameters you can pass are:

	   ·   "y" - vertical position of the scan line.  This parameter is
	       required.

	   ·   "x" - position to start on the scan line.  Default: 0

	   ·   "pixels" - either a reference to an array containing
	       Imager::Color objects, an reference to an array containing
	       Imager::Color::Float objects or a scalar containing packed
	       color data.

	       If "type" is "index" then this can either be a reference to an
	       array of palette color indexes or a scalar containing packed
	       indexes.

	       See "Packed Color Data" for information on the format of packed
	       color data.

	   ·   "type" - the type of pixel data supplied.  If you supply an
	       array reference then this is determined automatically.  If you
	       supply packed color data this defaults to '8bit', if your data
	       is packed floating point color data then you need to set this
	       to 'float'.

	       You can use "float" or "8bit" samples with any image.

	       If this is "index" then "pixels" should be either an array of
	       palette color indexes or a packed string of color indexes.

	   Returns the number of pixels set.

	   Each of the following sets 5 pixels from (5, 10) through (9, 10) to
	   blue, red, blue, red, blue:

	     my $red_color = Imager::Color->new(255, 0, 0);
	     my $blue_color = Imager::Color->new(0, 0, 255);

	     $image->setscanline(y=>10, x=>5, pixels=>
				 [ ($blue_color, $red_color) x 2, $blue_color ]);

	     # use floating point color instead, for 16-bit plus images
	     my $red_colorf = Imager::Color::Float->new(1.0, 0, 0);
	     my $blue_colorf = Imager::Color::Float->new(0, 0, 1.0);

	     $image->setscanline(y=>10, x=>5, pixels=>
				 [ ($blue_colorf, $red_colorf) x 2, $blue_colorf ]);

	     # packed 8-bit data
	     $image->setscanline(y=>10, x=>5, pixels=>
				 pack("C*", ((0, 0, 255, 255), (255, 0, 0, 255)) x 2,
				       (0, 0, 255, 255)));

	     # packed floating point samples
	     $image->setscanline(y=>10, x=>5, type=>'float', pixels=>
				 pack("d*", ((0, 0, 1.0, 1.0), (1.0, 0, 0, 1.0)) x 2,
				       (0, 0, 1.0, 1.0)));

	   Copy even rows from one image to another:

	     for (my $y = 0; $y < $im2->getheight; $y+=2) {
	       $im1->setscanline(y=>$y,
				 pixels=>scalar($im2->getscanline(y=>$y)));
	     }

	   Set the blue channel to 0 for all pixels in an image.  This could
	   be done with convert too:

	     for my $y (0..$im->getheight-1) {
	       my $row = $im->getscanline(y=>$y);
	       $row =~ s/(..).(.)/$1\0$2/gs;
	       $im->setscanline(y=>$y, pixels=>$row);
	     }

       getscanline()
	   Read all or part of a horizontal line of pixels from an image.
	   This method is most useful in conjunction with "setscanline()".

	   The parameters you can pass are:

	   ·   "y" - vertical position of the scan line.  This parameter is
	       required.

	   ·   "x" - position to start on the scan line.  Default: 0

	   ·   "width" - number of pixels to read.  Default: $img->getwidth -
	       x

	   ·   "type" - the type of pixel data to return.  Default: "8bit".

	       Permitted values are "8bit" and "float" and "index".

	   In list context this method will return a list of Imager::Color
	   objects when type is "8bit", or a list of Imager::Color::Float
	   objects when type if "float", or a list of integers when type is
	   "index".

	   In scalar context this returns a packed 8-bit pixels when type is
	   "8bit", or a list of packed floating point pixels when type is
	   "float", or packed palette color indexes when type is "index".

	   The values of samples for which the image does not have channels is
	   undefined.  For example, for a single channel image the values of
	   channels 1 through 3 are undefined.

	   Check image for a given color:

	     my $found;
	     YLOOP: for my $y (0..$img->getheight-1) {
	       my @colors = $img->getscanline(y=>$y);
	       for my $color (@colors) {
		 my ($red, $green, $blue, $alpha) = $color->rgba;
		 if ($red == $test_red && $green == $test_green && $blue == $test_blue
		     && $alpha == $test_alpha) {
		   ++$found;
		   last YLOOP;
		 }
	       }
	     }

	   Or do it using packed data:

	     my $found;
	     my $test_packed = pack("CCCC", $test_red, $test_green, $test_blue,
				    $test_alpha);
	     YLOOP: for my $y (0..$img->getheight-1) {
	       my $colors = $img->getscanline(y=>$y);
	       while (length $colors) {
		 if (substr($colors, 0, 4, '') eq $test_packed) {
		   ++$found;
		   last YLOOP;
		 }
	       }
	     }

	   Some of the examples for "setscanline()" for more examples.

       getsamples()
	   Read specified channels from all or part of a horizontal line of
	   pixels from an image.

	   The parameters you can pass are:

	   ·   "y" - vertical position of the scan line.  This parameter is
	       required.

	   ·   "x" - position to start on the scan line.  Default: 0

	   ·   "width" - number of pixels to read.  Default: "$img->getwidth -
	       x"

	   ·   "type" - the type of sample data to return.  Default: "8bit".

	       Permitted values are "8bit" and "float".

	       As of Imager 0.61 this can be "16bit" only for 16 bit images.

	   ·   "channels" - a reference to an array of channels to return,
	       where 0 is the first channel.  Default: "[ 0 ..
	       $self->getchannels()-1 ]"

	   ·   "target" - if an array reference is supplied in target then the
	       samples will be stored here instead of being returned.

	   ·   "offset" - the offset within the array referenced by target

	   In list context this will return a list of integers between 0 and
	   255 inclusive when type is "8bit", or a list of floating point
	   numbers between 0.0 and 1.0 inclusive when type is "float".

	   In scalar context this will return a string of packed bytes, as
	   with " pack("C*", ...) " when type is "8bit" or a string of packed
	   doubles as with " pack("d*", ...) " when type is "float".

	   If the target option is supplied then only a count of samples is
	   returned.

	   Example: Check if any pixels in an image have a non-zero alpha
	   channel:

	     my $has_coverage;
	     for my $y (0 .. $img->getheight()-1) {
	       my $alpha = $img->getsamples(y=>$y, channels=>[0]);
	       if ($alpha =~ /[^\0]/) {
		 ++$has_coverage;
		 last;
	       }
	     }

	   Example: Convert a 2 channel gray image into a 4 channel RGBA
	   image:

	     # this could be done with convert() instead
	     my $out = Imager->new(xsize => $src->getwidth(),
				   ysize => $src->getheight(),
				   channels => 4);
	     for my $y ( 0 .. $src->getheight()-1 ) {
	       my $data = $src->getsamples(y=>$y, channels=>[ 0, 0, 0, 1 ]);
	       $out->setscanline(y=>$y, pixels=>$data);
	     }

	   Retrieve 16-bit samples:

	     if ($img->bits == 16) {
	       my @samples;
	       $img->getsamples(x => 0, y => $y, target => \@samples, type => '16bit');
	     }

       setsamples()
	   This allows writing of samples to an image.

	   Parameters:

	   ·   "y" - vertical position of the scan line.  This parameter is
	       required.

	   ·   "x" - position to start on the scan line.  Default: 0

	   ·   "width" - number of pixels to write.  Default: "$img->getwidth
	       - x".  The minimum of this and the number of pixels represented
	       by the samples provided will be written.

	   ·   "type" - the type of sample data to write.  This parameter is
	       required.

	       This can be "8bit", "float" or for 16-bit images only, "16bit".

	   ·   "channels" - a reference to an array of channels to return,
	       where 0 is the first channel.  Default: "[ 0 ..
	       $self->getchannels()-1 ]"

	   ·   "data" - for a type of "8bit" or "float" this can be a
	       reference to an array of samples or a scalar containing packed
	       samples.	 If "data" is a scalar it may only contain characters
	       from \x00 to \xFF.

	       For a type of "16bit" this can only be a reference to an array
	       of samples to write.

	       Required.

	   ·   "offset" - the starting offset within the array referenced by
	       data.  If "data" is a scalar containing packed samples this
	       offset is in samples.

	   Returns the number of samples written.

	     $targ->setsamples(y => $y, data => \@data);

	     $targ->setsamples(y => $y, data => \@data, offset => $src->getchannels);

	   Copy from one image to another:

	     my $targ = Imager->new(xsize => $src->getwidth,
		   ysize => $src->getheight, channels => $src->getchannels);
	     for my $y (0 .. $targ->getheight()-1) {
	       my $row = $src->getsamples(y => $y)
		 or die $src->errstr;
	       $targ->setsamples(y => $y, data => $row)
		 or die $targ->errstr;;
	     }

	   Compose an image from separate source channels:

	     my @src = ...; # images to work from, up to 4
	     my $targ = Imager->new(xsize => $src[0]->getwidth,
		ysize => $src[0]->getheight, channels => scalar(@src));
	     for my $y (0 .. $targ->getheight()-1) {
	       for my $ch (0 .. $#src) {
		 my $row = $src[$ch]->getsamples(y => $y, channels => [ 0 ]);
		 $targ->setsamples(y => $y, data => $row, channels => [ $ch ] );
	       }
	     }

Packed Color Data
       The getscanline() and setscanline() methods can work with pixels packed
       into scalars.  This is useful to remove the cost of creating color
       objects, but should only be used when performance is an issue.

       The getsamples() and setsamples() methods can work with samples packed
       into scalars.

       Packed data can either be 1 byte per sample or 1 double per sample.

       Each pixel returned by getscanline() or supplied to setscanline()
       contains 4 samples, even if the image has fewer then 4 channels.	 The
       values of the extra samples as returned by getscanline() is not
       specified.  The extra samples passed to setscanline() are ignored.

       To produce packed 1 byte/sample pixels, use the pack "C" template:

	 my $packed_8bit_pixel = pack("CCCC", $red, $blue, $green, $alpha);

       To produce packed double/sample pixels, use the pack "d" template:

	 my $packed_float_pixel = pack("dddd", $red, $blue, $green, $alpha);

       Note that double/sample data is always stored using the C "double"
       type, never "long double", even if "perl" is built with
       "-Duselongdouble".

       If you use a type parameter of "index" then the values are palette
       color indexes, not sample values:

	 my $im = Imager->new(xsize => 100, ysize => 100, type => 'paletted');
	 my $black_index = $im->addcolors(colors => [ 'black' ]);
	 my $red_index = $im->addcolors(colors => [ 'red' ]);
	 # 2 pixels
	 my $packed_index_data = pack("C*", $black_index, $red_index);
	 $im->setscanline(y => $y, pixels => $packed_index_data, type => 'index');

Combine Types
       Some methods accept a "combine" parameter, this can be any of the
       following:

       "none"
	   The fill pixel replaces the target pixel.

       "normal"
	   The fill pixels alpha value is used to combine it with the target
	   pixel.

       "multiply"
       "mult"
	   Each channel of fill and target is multiplied, and the result is
	   combined using the alpha channel of the fill pixel.

       "dissolve"
	   If the alpha of the fill pixel is greater than a random number, the
	   fill pixel is alpha combined with the target pixel.

       "add"
	   The channels of the fill and target are added together, clamped to
	   the range of the samples and alpha combined with the target.

       "subtract"
	   The channels of the fill are subtracted from the target, clamped to
	   be >= 0, and alpha combined with the target.

       "diff"
	   The channels of the fill are subtracted from the target and the
	   absolute value taken this is alpha combined with the target.

       "lighten"
	   The higher value is taken from each channel of the fill and target
	   pixels, which is then alpha combined with the target.

       "darken"
	   The higher value is taken from each channel of the fill and target
	   pixels, which is then alpha combined with the target.

       "hue"
	   The combination of the saturation and value of the target is
	   combined with the hue of the fill pixel, and is then alpha combined
	   with the target.

       "sat"
	   The combination of the hue and value of the target is combined with
	   the saturation of the fill pixel, and is then alpha combined with
	   the target.

       "value"
	   The combination of the hue and value of the target is combined with
	   the value of the fill pixel, and is then alpha combined with the
	   target.

       "color"
	   The combination of the value of the target is combined with the hue
	   and saturation of the fill pixel, and is then alpha combined with
	   the target.

       combines()
	   Returns a list of possible combine types.

BUGS
       box() does not support anti-aliasing yet.  Default color is not unified
       yet.

AUTHOR
       Tony Cook <tonyc@cpan.org>, Arnar M. Hrafnkelsson.

SEE ALSO
       Imager(3), Imager::Cookbook(3)

REVISION
       $Revision$

perl v5.14.3			  2012-11-23		       Imager::Draw(3)
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