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Imager::Fill(3)	      User Contributed Perl Documentation      Imager::Fill(3)

NAME
	 Imager::Fill - general fill types

SYNOPSIS
	 use Imager;
	 use Imager::Fill;

	 my $fill1 = Imager::Fill->new(solid=>$color, combine=>$combine);
	 my $fill2 = Imager::Fill->new(hatch=>'vline2', fg=>$color1, bg=>$color2,
				       dx=>$dx, dy=>$dy);
	 my $fill3 = Imager::Fill->new(fountain=>$type, ...);
	 my $fill4 = Imager::Fill->new(image=>$img, ...);
	 my $fill5 = Imager::Fill->new(type => "opacity", other => $fill,
				       opacity => ...);

DESCRIPTION
       Creates fill objects for use by most filled area drawing functions.

       All fills are created with the new method.

       new
	     my $fill = Imager::Fill->new(...);

	   The parameters depend on the type of fill being created.  See below
	   for details.

       The currently available fills are:

       ·   solid

       ·   hatch

       ·   fountain (similar to gradients in paint software)

       ·   image - fill with an image, possibly transformed

       ·   opacity - a lower opacity version of some other fill

Common options
       combine
	   The way in which the fill data is combined with the underlying
	   image.  See "Combine Types" in Imager::Draw.

       In general colors can be specified as Imager::Color or
       Imager::Color::Float objects.  The fill object will typically store
       both types and convert from one to the other.  If a fill takes 2 color
       objects they should have the same type.

   Solid fills
	 my $fill = Imager::Fill->new(solid=>$color, combine =>$combine)

       Creates a solid fill, the only required parameter is "solid" which
       should be the color to fill with.

       A translucent red fill:

	 my $red = Imager::Fill->new(solid => "FF000080", combine => "normal");

   Hatched fills
	 my $fill = Imager::Fill->new(hatch=>$type, fg=>$fgcolor, bg=>$bgcolor,
				      dx=>$dx, $dy=>$dy);

       Creates a hatched fill.	You can specify the following keywords:

       hatch
	   The type of hatch to perform, this can either be the numeric index
	   of the hatch (not recommended), the symbolic name of the hatch, or
	   an array of 8 integers which specify the pattern of the hatch.

	   Hatches are represented as cells 8x8 arrays of bits, which limits
	   their complexity.

	   Current hatch names are:

	   ·   "check1x1", "check2x2", "check4x4" - checkerboards at various
	       sizes

	   ·   "vline1", "vline2", "vline4" - 1, 2, or 4 vertical lines per
	       cell

	   ·   "hline1", "hline2", "hline4" - 1, 2, or 4 horizontal lines per
	       cell

	   ·   "slash1", "slash2" - 1 or 2 / lines per cell.

	   ·   "slosh1", "slosh2" - 1 or 2 \ lines per cell

	   ·   "grid1", "grid2", "grid4" - 1, 2, or 4 vertical and horizontal
	       lines per cell

	   ·   "dots1", "dots4", "dots16" - 1, 4 or 16 dots per cell

	   ·   "stipple", "stipple2" - see the samples

	   ·   "weave" - I hope this one is obvious.

	   ·   "cross1", "cross2" - 2 densities of crosshatch

	   ·   "vlozenge", "hlozenge" - something like lozenge tiles

	   ·   "scalesdown", "scalesup", "scalesleft", "scalesright" - Vaguely
	       like fish scales in each direction.

	   ·   "tile_L" - L-shaped tiles

       *   "fg", "bg" - The "fg" color is rendered where bits are set in the
	   hatch, and the "bg" where they are clear.  If you use a transparent
	   "fg" or "bg", and set combine, you can overlay the hatch onto an
	   existing image.

	   "fg" defaults to black, "bg" to white.

       *   "dx", "dy" - An offset into the hatch cell.	Both default to zero.

       A blue and white 4-pixel check patten:

	 my $fill = Imager::Fill->new(hatch => "check2x2", fg => "blue");

       You can call Imager::Fill->hatches for a list of hatch names.

   Fountain fills
	 my $fill = Imager::Fill->new(fountain=>$ftype,
	      xa=>$xa, ya=>$ya, xb=>$xb, yb=>$yb,
	      segments=>$segments, repeat=>$repeat, combine=>$combine,
	      super_sample=>$super_sample, ssample_param=>$ssample_param);

       This fills the given region with a fountain fill.  This is exactly the
       same fill as the "fountain" filter, but is restricted to the shape you
       are drawing, and the fountain parameter supplies the fill type, and is
       required.

       A radial fill from white to transparent centered on (50, 50) with a 50
       pixel radius:

	 use Imager::Fountain;
	 my $segs = Imager::Fountain->simple(colors => [ "FFFFFF", "FFFFFF00" ],
					     positions => [ 0, 1 ]);
	 my $fill = Imager::Fill->new(fountain => "radial", segments => $segs,
				      xa => 50, ya => 50, xb => 0, yb => 50,
				      combine => "normal");

   Image Fills
	 my $fill = Imager::Fill->new(image=>$src, xoff=>$xoff, yoff=>$yoff,
				      matrix=>$matrix, combine => $combine);

       Fills the given image with a tiled version of the given image.  The
       first non-zero value of "xoff" or "yoff" will provide an offset along
       the given axis between rows or columns of tiles respectively.

       The matrix parameter performs a co-ordinate transformation from the co-
       ordinates in the target image to the fill image co-ordinates.  Linear
       interpolation is used to determine the fill pixel.  You can use the
       Imager::Matrix2d class to create transformation matrices.

       The matrix parameter will significantly slow down the fill.

	 # some image to act as a texture
	 my $txim = Imager->new(...);

	 # simple tiling
	 my $fill = Imager::Fill->new(image => $txim);

	 # tile with a vertical offset
	 my $fill = Imager::Fill->new(image => $txim, yoff => 10);

	 # tile with a horizontal offset
	 my $fill = Imager::Fill->new(image => $txim, xoff => 10);

	 # rotated
	 use Imager::Matrix2d;
	 my $fill = Imager::Fill->new(image => $txim,
		       matrix => Imager::Matrix2d->rotate(degrees => 20));

   Opacity modification fill
	 my $fill = Imager::Fill->new(type => "opacity",
	     other => $fill, opacity => 0.25);

       This can be used to make a fill that is a more translucent or opaque
       version of an existing fill.  This is intended for use where you
       receive a fill object as a parameter and need to change the opacity.

       Parameters:

       ·   type => "opacity" - Required

       ·   other - the fill to produce a modified version of.  This must be an
	   Imager::Fill object.	 Required.

       ·   opacity - multiplier for the source fill opacity.  Default: 0.5.

       The source fills combine mode is used.

	 my $hatch = Imager::Fill->new(hatch => "check4x4", combine => "normal");
	 my $fill = Imager::Fill->new(type => "opacity", other => $hatch);

OTHER METHODS
       Imager::Fill->hatches
	   A list of all defined hatch names.

       Imager::Fill->combines
	   A list of all combine types.

FUTURE PLANS
       I'm planning on adding the following types of fills:

       ·   "checkerboard" - combines 2 other fills in a checkerboard

       ·   "combine" - combines 2 other fills using the levels of an image

       ·   "regmach" - uses the transform2() register machine to create fills

AUTHOR
       Tony Cook <tony@develop-help.com>

SEE ALSO
       Imager(3)

perl v5.14.3			  2012-10-20		       Imager::Fill(3)
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