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Imager::regmach(3)    User Contributed Perl Documentation   Imager::regmach(3)

NAME
       Imager::regmach - documents the register virtual machine used by
       Imager::transform2().

SYNOPSIS
       The register machine is a complete rewrite of the stack machine
       originally used by Imager::transform(), written for use by
       Imager::transform2().

DESCRIPTION
       (This document might be a little incoherent.)

       The register machine is a fast implementation of a small instruction
       set designed for evaluating an arithmetic expression to produce a color
       for an image.

       The machine takes as input:

       instructions
	   An array of instructions

       numeric registers
	   An array of numeric registers.  Some registers are initialized as
	   literals.

       color registers
	   An array of color registers.	 Currently these registers aren't
	   initialized.

       input images
	   An array of Imager i_img pointers.  The "getpn" operators read
	   pixels from these images.

       The instructions supplied each take up to 4 input numeric or color
       registers with a single output numeric or color register.  The machine
       attempts to execute instructions as safely as possible, assuming that
       correct instructions have been provided, eg. the machine protects
       against divide by zero, but doesn't check register numbers for
       validity.

       The final instruction must be a "ret" instruction, which returns the
       result ;)

   Adding new instructions
       To add a new instruction:

       1.  Add a new opcode to the enumeration in regmach.h - make sure to add
	   comment after the enum name giving the input registers ("rX" for
	   numeric, "pX" for color) that the instruction takes.	 These must be
	   in the order that the instruction expects to take the.  Put a
	   letter (r or p) after -> to indicate the result type.

       2.  Add a case to regmach.c that executes the instruction.

       3.  make

       The Makefile should rebuild the Regops.pm file, and your new
       instruction will be added as a function.

       If you want to add a single alternative instruction that might take
       different argument types (it must take the same number of parameters),
       create another instruction with that name followed by a p.  The current
       expression parsers explicitly look for such instruction names.

   Future directions
       Conditional and non-conditional jumps to implement iteration.  This
       will break the current optimizer in Imager::Expr (and the compilers for
       both expression compilers, for that matter.)

       Complex arithmetic (Addi suggested this one).  This would most likely
       be a separate machine.  Otherwise we'll have a very significant
       performance loss.

WARNINGS
       If you feed bad 'machine code' to the register machine, you have a good
       chance of a "SIGSEGV".

perl v5.14.3			  2012-09-28		    Imager::regmach(3)
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