MASK_COLOR_16 man page on DragonFly

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MASK_COLOR_8(3)			Allegro manual		       MASK_COLOR_8(3)

NAME
       MASK_COLOR_8,	  MASK_COLOR_15,     MASK_COLOR_16,	MASK_COLOR_24,
       MASK_COLOR_32 - Constant representing the mask value in sprites.	 Alle‐
       gro game programming library.

SYNOPSIS
       #include <allegro.h>

       #define MASK_COLOR_8 0

       #define MASK_COLOR_15 (5.5.5 pink)

       #define MASK_COLOR_16 (5.6.5 pink)

       #define MASK_COLOR_24 (8.8.8 pink)

       #define MASK_COLOR_32 (8.8.8 pink)

DESCRIPTION
       Constants  representing the colors used to mask transparent sprite pix‐
       els for each color depth. In 256-color resolutions this is zero, and in
       truecolor modes it is bright pink (maximum red and blue, zero green).

SEE ALSO
       bitmap_mask_color(3), makecol(3), draw_sprite(3), masked_blit(3)

Allegro				 version 4.4.2		       MASK_COLOR_8(3)
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