Net::STOMP::Client::HeartBeat man page on Fedora

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Net::STOMP::Client::HeUsereContributed Perl DoNet::STOMP::Client::HeartBeat(3)

NAME
       Net::STOMP::Client::HeartBeat - Heart-beat support for
       Net::STOMP::Client

SYNOPSIS
	 use Net::STOMP::Client;
	 $stomp = Net::STOMP::Client->new(host => "127.0.0.1", port => 61613);
	 ...
	 # can set the desired configuration only _before_ connect()
	 # the client can send heart-beats every 5 seconds
	 $stomp->client_heart_beat(5);
	 # the server should send heart-beats every 10 seconds
	 $stomp->server_heart_beat(10);
	 ...
	 $stomp->connect();
	 ...
	 # can get the negotiated configuration only _after_ connect()
	 printf("negotiated heart-beats: client=%.3f server=%.3f\n",
	     $stomp->client_heart_beat(), $stomp->server_heart_beat());

DESCRIPTION
       This module handles STOMP heart-beat negotiation. It is used internally
       by Net::STOMP::Client and should not be directly used elsewhere.

METHODS
       This module provides the following methods to Net::STOMP::Client:

       client_heart_beat([VALUE])
	   get/set the client heart-beat

       server_heart_beat([VALUE])
	   get/set the server heart-beat

       last_received()
	   get the time at which data was last received, i.e. read from the
	   network socket

       last_sent()
	   get the time at which data was last sent, i.e. written to the
	   network socket

       beat([OPTIONS])
	   send a NOOP frame (using the noop() method) unless the last sent
	   time is recent enough with regard to the client heart-beat settings

       For consistency with other Perl modules (for instance Time::HiRes),
       time is always expressed as a fractional number of seconds.

HEART-BEATING
       Starting with STOMP 1.1, each end of a STOMP connection can check if
       the other end is alive via heart-beating.

       In order to use heart-beating (which is disabled by default), the
       client must specify what it wants before sending the "CONNECT" frame.
       This can be done using the "client_heart_beat" and "server_heart_beat"
       options of the new() method or, this is equivalent, the
       client_heart_beat() and server_heart_beat() methods on the
       Net::STOMP::Client object.

       After having received the "CONNECTED" frame, the client_heart_beat()
       and server_heart_beat() methods can be used to get the negotiated
       values.

       To prove that it is alive, the client just needs to call the beat()
       method when convenient.

       To check if the server is alive, the client just needs to compare the
       current time and what is returned by the last_received() and
       server_heart_beat() methods. For instance:

	 $delta = $stomp->server_heart_beat();
	 if ($delta) {
	     $inactivity = Time::HiRes::time() - $stomp->last_received();
	     printf("server looks dead!\n") if $inactivity > $delta;
	 }

SEE ALSO
       Net::STOMP::Client, Time::HiRes.

AUTHOR
       Lionel Cons <http://cern.ch/lionel.cons>

       Copyright CERN 2012

perl v5.14.3			  2012-12-14  Net::STOMP::Client::HeartBeat(3)
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