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ORLite(3)	      User Contributed Perl Documentation	     ORLite(3)

NAME
       ORLite - Extremely light weight SQLite-specific ORM

SYNOPSIS
	 package Foo;

	 # Simplest possible usage

	 use strict;
	 use ORLite 'data/sqlite.db';

	 my @awesome = Foo::Person->select(
	    'where first_name = ?',
	    'Adam',
	 );

	 package Bar;

	 # All available options enabled or specified.
	 # Some options shown are mutually exclusive,
	 # this code would not actually run.

	 use ORLite {
	     package	  => 'My::ORM',
	     file	  => 'data/sqlite.db',
	     user_version => 12,
	     readonly	  => 1,
	     create	  => sub {
		 my $dbh = shift;
		 $dbh->do('CREATE TABLE foo ( bar TEXT NOT NULL )');
	     },
	     tables	  => [ 'table1', 'table2' ],
	     cleanup	  => 'VACUUM',
	     prune	  => 1,
	 };

DESCRIPTION
       SQLite is a light single file SQL database that provides an excellent
       platform for embedded storage of structured data.

       However, while it is superficially similar to a regular server-side SQL
       database, SQLite has some significant attributes that make using it
       like a traditional database difficult.

       For example, SQLite is extremely fast to connect to compared to server
       databases (1000 connections per second is not unknown) and is
       particularly bad at concurrency, as it can only lock transactions at a
       database-wide level.

       This role as a superfast internal data store can clash with the roles
       and designs of traditional object-relational modules like Class::DBI or
       DBIx::Class.

       What this situation would seem to need is an object-relation system
       that is designed specifically for SQLite and is aligned with its
       idiosyncracies.

       ORLite is an object-relation system specifically tailored for SQLite
       that follows many of the same principles as the ::Tiny series of
       modules and has a design and feature set that aligns directly to the
       capabilities of SQLite.

       Further documentation will be available at a later time, but the
       synopsis gives a pretty good idea of how it works.

   How ORLite Works
       In short, ORLite discovers the schema of a SQLite database, and then
       uses code generation to build a set of packages for talking to that
       database.

       In the simplest form, your target root package "uses" ORLite, which
       will do the schema discovery and code generation at compile-time.

       When called, ORLite generates two types of package.

       Firstly, it builds database connectivity, transaction support, and
       other purely database level functionality into your root namespace.

       Then it will create one sub-package underneath the root package for
       each table contained in the database.

OPTIONS
       ORLite takes a set of options for the class construction at compile
       time as a HASH parameter to the "use" line.

       As a convenience, you can pass just the name of an existing SQLite file
       to load, and ORLite will apply defaults to all other options.

	 # The following are equivalent

	 use ORLite $filename;

	 use ORLite {
	     file => $filename,
	 };

       The behaviour of each of the options is as follows:

   package
       The optional "package" parameter is used to provide the Perl root
       namespace to generate the code for. This class does not need to exist
       as a module on disk, nor does it need to have anything loaded or in the
       namespace.

       By default, the package used is the package that is calling ORLite's
       import method (typically via the "use ORLite { ... }" line).

   file
       The compulsory "file" parameter (the only compulsory parameter)
       provides the path to the SQLite file to use for the ORM class tree.

       If the file already exists, it must be a valid SQLite file match that
       supported by the version of DBD::SQLite that is installed on your
       system.

       ORLite will throw an exception if the file does not exist, unless you
       also provide the "create" option to signal that ORLite should create a
       new SQLite file on demand.

       If the "create" option is provided, the path provided must be
       creatable.  When creating the database, ORLite will also create any
       missing directories as needed.

   user_version
       When working with ORLite, the biggest risk to the stability of your
       code is often the reliability of the SQLite schema structure over time.

       When the database schema changes the code generated by ORLite will also
       change. This can easily result in an unexpected change in the API of
       your class tree, breaking the code that sits on top of those generated
       APIs.

       To resolve this, ORLite supports a feature called schema version-
       locking.

       Via the "user_version" SQLite pragma, you can set a revision for your
       database schema, increasing the number each time to make a non-trivial
       chance to your schema.

	 SQLite> PRAGMA user_version = 7

       When creating your ORLite package, you should specificy this schema
       version number via the "user_version" option.

	 use ORLite {
	     file	  => $filename,
	     user_version => 7,
	 };

       When connecting to the SQLite database, the "user_version" you provide
       will be checked against the version in the schema. If the versions do
       not match, then the schema has unexpectedly changed, and the code that
       is generated by ORLite would be different to the expected API.

       Rather than risk potentially destructive errors caused by the changing
       code, ORLite will simply refuse to run and throw an exception.

       Thus, using the "user_version" feature allows you to write code against
       a SQLite database with high-certainty that it will continue to work. Or
       at the very least, that should the SQLite schema change in the future
       your code fill fail quickly and safely instead of running away and
       causing unknown behaviour.

       By default, the "user_version" option is false and the value of the
       SQLite "PRAGMA user_version" will not be checked.

   readonly
       To conserve memory and reduce complexity, ORLite will generate the API
       differently based on the writability of the SQLite database.

       Features like transaction support and methods that result in "INSERT",
       "UPDATE" and "DELETE" queries will only be added if they can actually
       be run, resulting in an immediate "no such method" exception at the
       Perl level instead of letting the application do more work only to hit
       an inevitable SQLite error.

       By default, the "reaodnly" option is based on the filesystem
       permissions of the SQLite database (which matches SQLite's own
       writability behaviour).

       However the "readonly" option can be explicitly provided if you wish.
       Generally you would do this if you are working with a read-write
       database, but you only plan to read from it.

       Forcing "readonly" to true will halve the size of the code that is
       generated to produce your ORM, reducing the size of any auto-generated
       API documentation using ORLite::Pod by a similar amount.

       It also ensures that this process will only take shared read locks on
       the database (preventing the chance of creating a dead-lock on the
       SQLite database).

   create
       The "create" option is used to expand ORLite beyond just consuming
       other people's databases to produce and operating on databases user the
       direct control of your code.

       The "create" option supports two alternative forms.

       If "create" is set to a simple true value, an empty SQLite file will be
       created if the location provided in the "file" option does not exist.

       If "create" is set to a "CODE" reference, this function will be
       executed on the new database before ORLite attempts to scan the schema.

       The "CODE" reference will be passed a plain DBI connection handle,
       which you should operate on normally. Note that because "create" is
       fired before the code generation phase, none of the functionality
       produced by the generated classes is available during the execution of
       the "create" code.

       The use of "create" option is incompatible with the "readonly" option.

   tables
       The "tables" option should be a reference to an array containing a list
       of table names. For large or complex SQLite databases where you only
       need to make use of a fraction of the schema limiting the set of tables
       will reduce both the startup time needed to scan the structure of the
       SQLite schema, and reduce the memory cost of the class tree.

       If the "tables" option is not provided, ORLite will attempt to produce
       a class for every table in the main schema that is not prefixed with
       with "sqlite_".

   cache
	 use ORLite {
	     file	  => 'dbi:SQLite:sqlite.db',
	     user_version => 2,
	     cache	  => 'cache/directory',
	 };

       The "cache" option is used to reduce the time needed to scan the SQLite
       database table structures and generate the code for them, by saving the
       generated code to a cache directory and loading from that file instead
       of generating it each time from scratch.

   cleanup
       When working with embedded SQLite databases containing rapidly changing
       state data, it is important for database performance and general health
       to make sure you VACUUM or ANALYZE the database regularly.

       The "cleanup" option should be a single literal SQL statement.

       If provided, this statement will be automatically run on the database
       during "END"-time, after the last transaction has been completed.

       This will typically either by a full 'VACUUM ANALYZE' or the more
       simple 'VACUUM'.

   prune
       In some situation, such as during test scripts, an application will
       only need the created SQLite database temporarily. In these situations,
       the "prune" option can be provided to instruct ORLite to delete the
       SQLite database when the program ends.

       If any directories were made in order to create the SQLite file, these
       directories will be cleaned up and removed as well.

       If "prune" is enabled, you should generally not use "cleanup" as any
       cleanup operation will be made pointless when "prune" deletes the file.

       By default, the "prune" option is set to false.

   shim
       In some situtations you may wish to make extensive changes to the
       behaviour of the classes and methods generated by ORLite. Under normal
       circumstances all code is generated into the table class directly,
       which can make overriding method difficult.

       The "shim" option will make ORLite generate all of it's methods into a
       seperate "Foo::TableName::Shim" class, and leave the main table class
       "Foo::TableName" as a transparent subclass of the shim.

       This allows you to alter the behaviour of a table class without having
       to do nasty tricks with symbol tables in order to alter or replace
       methods.

	 package My::Person;

	 # Write a log message when we create a new object
	 sub create {
	     my $class = shift;
	     my $self  = SUPER::create(@_);
	     my $name  = $self->name;
	     print LOG "Created new person '$name'\n";
	     return $self;
	 }

       The "shim" option is global. It will alter the structure of all table
       classes at once. However, unless you are making alterations to a class
       the impact of this different class structure should be zero.

ROOT PACKAGE METHODS
       All ORLite root packages receive an identical set of methods for
       controlling connections to the database, transactions, and the issueing
       of queries of various types to the database.

       The example root package Foo::Bar is used in any examples.

       All methods are static, ORLite does not allow the creation of a
       Foo::Bar object (although you may wish to add this capability
       yourself).

   dsn
	 my $string = Foo::Bar->dsn;

       The "dsn" accessor returns the dbi connection string used to connect to
       the SQLite database as a string.

   dbh
	 my $handle = Foo::Bar->dbh;

       To reliably prevent potential SQLite deadlocks resulting from multiple
       connections in a single process, each ORLite package will only ever
       maintain a single connection to the database.

       During a transaction, this will be the same (cached) database handle.

       Although in most situations you should not need a direct DBI connection
       handle, the "dbh" method provides a method for getting a direct
       connection in a way that is compatible with ORLite's connection
       management.

       Please note that these connections should be short-lived, you should
       never hold onto a connection beyond the immediate scope.

       The transaction system in ORLite is specifically designed so that code
       using the database should never have to know whether or not it is in a
       transation.

       Because of this, you should never call the ->disconnect method on the
       database handles yourself, as the handle may be that of a currently
       running transaction.

       Further, you should do your own transaction management on a handle
       provided by the <dbh> method.

       In cases where there are extreme needs, and you absolutely have to
       violate these connection handling rules, you should create your own
       completely manual DBI->connect call to the database, using the connect
       string provided by the "dsn" method.

       The "dbh" method returns a DBI::db object, or throws an exception on
       error.

   connect
	 my $dbh = Foo::Bar->connect;

       The "connect" method is provided for the (extremely rare) situation in
       which you need a raw connection to the database, evading the normal
       tracking and management provided of the ORM.

       The use of raw connections in this manner is strongly discouraged, as
       you can create fatal deadlocks in SQLite if either the core ORM or the
       raw connection uses a transaction at any time.

       To summarise, do not use this method unless you REALLY know what you
       are doing.

       YOU HAVE BEEN WARNED!

   connected
	 my $active = Foo::Bar->connected;

       The "connected" method provides introspection of the connection status
       of the library. It returns true if there is any connection or
       transaction open to the database, or false otherwise.

   begin
	 Foo::Bar->begin;

       The "begin" method indicates the start of a transaction.

       In the same way that ORLite allows only a single connection, likewise
       it allows only a single application-wide transaction.

       No indication is given as to whether you are currently in a transaction
       or not, all code should be written neutrally so that it works either
       way or doesn't need to care.

       Returns true or throws an exception on error.

       While transaction support is always built for every ORLite-generated
       class tree, if the database is opened "readonly" the "commit" method
       will not exist at all in the API, and your only way of ending the
       transaction (and the resulting persistent connection) will be
       "rollback".

   commit
	 Foo::Bar->commit;

       The "commit" method commits the current transaction. If called outside
       of a current transaction, it is accepted and treated as a null
       operation.

       Once the commit has been completed, the database connection falls back
       into auto-commit state. If you wish to immediately start another
       transaction, you will need to issue a separate ->begin call.

       Returns true or throws an exception on error.

   commit_begin
	 Foo::Bar->begin;

	 # Code for the first transaction...

	 Foo::Bar->commit_begin;

	 # Code for the last transaction...

	 Foo::Bar->commit;

       By default, ORLite-generated code uses opportunistic connections.

       Every <select> you call results in a fresh DBI "connect", and a
       "disconnect" occurs after query processing and before the data is
       returned. Connections are only held open indefinitely during a
       transaction, with an immediate "disconnect" after your "commit".

       This makes ORLite very easy to use in an ad-hoc manner, but can have
       performance implications.

       While SQLite itself can handle 1000 connections per second, the
       repeated destruction and repopulation of SQLite's data page caches
       between your statements (or between transactions) can slow things down
       dramatically.

       The "commit_begin" method is used to "commit" the current transaction
       and immediately start a new transaction, without disconnecting from the
       database.

       Its exception behaviour and return value is identical to that of a
       plain "commit" call.

   rollback
       The "rollback" method rolls back the current transaction. If called
       outside of a current transaction, it is accepted and treated as a null
       operation.

       Once the rollback has been completed, the database connection falls
       back into auto-commit state. If you wish to immediately start another
       transaction, you will need to issue a separate ->begin call.

       If a transaction exists at END-time as the process exits, it will be
       automatically rolled back.

       Returns true or throws an exception on error.

   rollback_begin
	 Foo::Bar->begin;

	 # Code for the first transaction...

	 Foo::Bar->rollback_begin;

	 # Code for the last transaction...

	 Foo::Bar->commit;

       By default, ORLite-generated code uses opportunistic connections.

       Every <select> you call results in a fresh DBI "connect", and a
       "disconnect" occurs after query processing and before the data is
       returned. Connections are only held open indefinitely during a
       transaction, with an immediate "disconnect" after your "commit".

       This makes ORLite very easy to use in an ad-hoc manner, but can have
       performance implications.

       While SQLite itself can handle 1000 connections per second, the
       repeated destruction and repopulation of SQLite's data page caches
       between your statements (or between transactions) can slow things down
       dramatically.

       The "rollback_begin" method is used to "rollback" the current
       transaction and immediately start a new transaction, without
       disconnecting from the database.

       Its exception behaviour and return value is identical to that of a
       plain "commit" call.

   do
	 Foo::Bar->do(
	     'insert into table (foo, bar) values (?, ?)',
	     {},
	     $foo_value,
	     $bar_value,
	 );

       The "do" method is a direct wrapper around the equivalent DBI method,
       but applied to the appropriate locally-provided connection or
       transaction.

       It takes the same parameters and has the same return values and error
       behaviour.

   selectall_arrayref
       The "selectall_arrayref" method is a direct wrapper around the
       equivalent DBI method, but applied to the appropriate locally-provided
       connection or transaction.

       It takes the same parameters and has the same return values and error
       behaviour.

   selectall_hashref
       The "selectall_hashref" method is a direct wrapper around the
       equivalent DBI method, but applied to the appropriate locally-provided
       connection or transaction.

       It takes the same parameters and has the same return values and error
       behaviour.

   selectcol_arrayref
       The "selectcol_arrayref" method is a direct wrapper around the
       equivalent DBI method, but applied to the appropriate locally-provided
       connection or transaction.

       It takes the same parameters and has the same return values and error
       behaviour.

   selectrow_array
       The "selectrow_array" method is a direct wrapper around the equivalent
       DBI method, but applied to the appropriate locally-provided connection
       or transaction.

       It takes the same parameters and has the same return values and error
       behaviour.

   selectrow_arrayref
       The "selectrow_arrayref" method is a direct wrapper around the
       equivalent DBI method, but applied to the appropriate locally-provided
       connection or transaction.

       It takes the same parameters and has the same return values and error
       behaviour.

   selectrow_hashref
       The "selectrow_hashref" method is a direct wrapper around the
       equivalent DBI method, but applied to the appropriate locally-provided
       connection or transaction.

       It takes the same parameters and has the same return values and error
       behaviour.

   prepare
       The "prepare" method is a direct wrapper around the equivalent DBI
       method, but applied to the appropriate locally-provided connection or
       transaction

       It takes the same parameters and has the same return values and error
       behaviour.

       In general though, you should try to avoid the use of your own prepared
       statements if possible, although this is only a recommendation and by
       no means prohibited.

   pragma
	 # Get the user_version for the schema
	 my $version = Foo::Bar->pragma('user_version');

       The "pragma" method provides a convenient method for fetching a pragma
       for a datase. See the SQLite documentation for more details.

TABLE PACKAGE METHODS
       When you use ORLite, your database tables will be available as objects
       named in a camel-cased fashion. So, if your model name is Foo::Bar...

	 use ORLite {
	     package => 'Foo::Bar',
	     file    => 'data/sqlite.db',
	 };

       ... then a table named 'user' would be accessed as "Foo::Bar::User",
       while a table named 'user_data' would become "Foo::Bar::UserData".

   base
	 my $namespace = Foo::Bar::User->base; # Returns 'Foo::Bar'

       Normally you will only need to work directly with a table class, and
       only with one ORLite package.

       However, if for some reason you need to work with multiple ORLite
       packages at the same time without hardcoding the root namespace all the
       time, you can determine the root namespace from an object or table
       class with the "base" method.

   table
	 print Foo::Bar::UserData->table; # 'user_data'

       While you should not need the name of table for any simple operations,
       from time to time you may need it programatically. If you do need it,
       you can use the "table" method to get the table name.

   table_info
	 # List the columns in the underlying table
	 my $columns = Foo::Bar::User->table_info;
	 foreach my $c ( @$columns ) {
	    print "Column $c->{name} $c->{type}";
	    print " not null" if $c->{notnull};
	    print " default $c->{dflt_value}" if defined $c->{dflt_value};
	    print " primary key" if $c->{pk};
	    print "\n";
	 }

       The "table_info" method is a wrapper around the SQLite "table_info"
       pragma, and provides simplified access to the column metadata for the
       underlying table should you need it for some advanced function that
       needs direct access to the column list.

       Returns a reference to an "ARRAY" containing a list of columns, where
       each column is a reference to a "HASH" with the keys "cid",
       "dflt_value", "name", "notnull", "pk" and "type".

   new
	 my $user = Foo::Bar::User->new(
	     name => 'Your Name',
	     age  => 23,
	 );

       The "new" constructor creates an anonymous object, without reading it
       from or writing it to the database. It also won't do validation of any
       kind, since ORLite is designed for use with embedded databases and
       presumes that you know what you are doing.

   insert
	 my $user = Foo::Bar::User->new(
	     name => 'Your Name',
	     age  => 23,
	 )->insert;

       The "insert" method takes an existing anonymous object and inserts it
       into the database, returning the object as a convenience.

       It provides the second half of the slower manual two-phase object
       construction process.

       If the table has an auto-incrementing primary key (and you have not
       provided a value for it yourself) the identifier for the new record
       will be fetched back from the database and set in your object.

	 my $object = Foo::Bar::User->new( name => 'Foo' )->insert;

	 print "Created new user with id " . $user->id . "\n";

   create
	 my $user = Foo::Bar::User->create(
	     name => 'Your Name',
	     age  => 23,
	 );

       While the "new" + "insert" methods are useful when you need to do
       interesting constructor mechanisms, for most situations you already
       have all the attributes ready and just want to create and insert the
       record in a single step.

       The "create" method provides this shorthand mechanism and is just the
       functional equivalent of the following.

	 sub create {
	     shift->new(@_)->insert;
	 }

       It returns the newly created object after it has been inserted.

   load
	 my $user = Foo::Bar::User->load( $id );

       If your table has single column primary key, a "load" method will be
       generated in the class. If there is no primary key, the method is not
       created.

       The "load" method provides a shortcut mechanism for fetching a single
       object based on the value of the primary key. However it should only be
       used for cases where your code trusts the record to already exists.

       It returns a "Foo::Bar::User" object, or throws an exception if the
       object does not exist.

   select
	 my @users = Foo::Bar::User->select;

	 my $users = Foo::Bar::User->select( 'where name = ?', @args );

       The "select" method is used to retrieve objects from the database.

       In list context, returns an array with all matching elements.  In
       scalar context an array reference is returned with that same data.

       You can filter the results or order them by passing SQL code to the
       method.

	   my @users = DB::User->select( 'where name = ?', $name );

	   my $users = DB::User->select( 'order by name' );

       Because "select" provides only the thinnest of layers around pure SQL
       (it merely generates the "SELECT ... FROM table_name") you are free to
       use anything you wish in your query, including subselects and function
       calls.

       If called without any arguments, it will return all rows of the table
       in the natural sort order of SQLite.

   iterate
	 Foo::Bar::User->iterate( sub {
	     print $_->name . "\n";
	 } );

       The "iterate" method enables the processing of large tables one record
       at a time without loading having to them all into memory in advance.

       This plays well to the strength of SQLite, allowing it to do the work
       of loading arbitrarily large stream of records from disk while
       retaining the full power of Perl when processing the records.

       The last argument to "iterate" must be a subroutine reference that will
       be called for each element in the list, with the object provided in the
       topic variable $_.

       This makes the "iterate" code fragment above functionally equivalent to
       the following, except with an O(1) memory cost instead of O(n).

	   foreach ( Foo::Bar::User->select ) {
	       print $_->name . "\n";
	   }

       You can filter the list via SQL in the same way you can with "select".

	 Foo::Bar::User->iterate(
	     'order by ?', 'name',
	     sub {
		 print $_->name . "\n";
	     }
	 );

       You can also use it in raw form from the root namespace for better
       control.	 Using this form also allows for the use of arbitrarily
       complex queries, including joins. Instead of being objects, rows are
       provided as ARRAY references when used in this form.

	 Foo::Bar->iterate(
	     'select name from user order by name',
	     sub {
		 print $_->[0] . "\n";
	     }
	 );

   count
	 my $everyone = Foo::Bar::User->count;

	 my $young = Foo::Bar::User->count( 'where age <= ?', 13 );

       You can count the total number of elements in a table by calling the
       "count" method with no arguments. You can also narrow your count by
       passing sql conditions to the method in the same manner as with the
       "select" method.

   delete
	 # Delete a single object from the database
	 $user->delete;

	 # Delete a range of rows from the database
	 Foo::Bar::User->delete( 'where age <= ?', 13 );

       The "delete" method comes in two variations, depending on whether you
       call it on a single object or an entire class.

       When called as an instance methods "delete" will delete the single row
       representing that object, based on the primary key of that object.

       The object that you delete will be left intact and untouched, and you
       remain free to do with it whatever you wish.

       When called as a static method on the class name "delete" allows the
       deletion of a range of zero or more records from that table.

       It takes the same parameters for deleting as the "select" method, with
       the exception that you MUST provide a condition parameter and can NOT
       use a conditionless "delete" call to clear out the entire table. This
       is done to limit accidental deletion.

   truncate
	 # Clear out all records from the table
	 Foo::Bar::User->truncate;

       The "truncate" method takes no parameters and is used for only one
       purpose, to completely empty a table of all rows.

       Having a separate method from "delete" not only prevents accidents, but
       will also do the deletion via the direct SQLite "TRUNCATE TABLE" query.
       This uses a different deletion mechanism, and is significantly faster
       than a plain SQL "DELETE".

TO DO
       - Support for intuiting reverse relations from foreign keys

       - Document the 'create' and 'table' params

SUPPORT
       Bugs should be reported via the CPAN bug tracker at

       <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=ORLite>

       For other issues, contact the author.

AUTHOR
       Adam Kennedy <adamk@cpan.org>

SEE ALSO
       ORLite::Mirror, ORLite::Migrate, ORLite::Pod

COPYRIGHT
       Copyright 2008 - 2011 Adam Kennedy.

       This program is free software; you can redistribute it and/or modify it
       under the same terms as Perl itself.

       The full text of the license can be found in the LICENSE file included
       with this module.

perl v5.14.1			  2011-06-07			     ORLite(3)
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Based on Fawad Halim's script.
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