POE::Component::Client::TCP man page on Fedora

Man page or keyword search:  
man Server   31170 pages
apropos Keyword Search (all sections)
Output format
Fedora logo
[printable version]

POE::Component::ClientUserPContributed Perl DocuPOE::Component::Client::TCP(3)

NAME
       POE::Component::Client::TCP - a simplified TCP client

SYNOPSIS
	 #!perl

	 use warnings;
	 use strict;

	 use POE qw(Component::Client::TCP);

	 POE::Component::Client::TCP->new(
	   RemoteAddress => "yahoo.com",
	   RemotePort	 => 80,
	   Connected	 => sub {
	     $_[HEAP]{server}->put("HEAD /");
	   },
	   ServerInput	 => sub {
	     my $input = $_[ARG0];
	     print "from server: $input\n";
	   },
	 );

	 POE::Kernel->run();
	 exit;

DESCRIPTION
       POE::Component::Client::TCP implements a generic single-Session client.
       Internally it uses POE::Wheel::SocketFactory to establish the
       connection and POE::Wheel::ReadWrite to interact with the server.

       POE::Component::Client::TCP is customized by providing callbacks for
       common operations.  Most operations have sensible default callbacks, so
       clients may be created with as little work as possible.

   Performance Considerations
       POE::Component::Client::TCP's ease of use comes at a price.  The
       component is generic, so it's not tuned to perform well for any
       particular application.

       If performance is your primary goal, POE::Kernel's select_read() and
       select_write() perform about the same as IO::Select, but your code will
       be portable across every event loop POE supports.

PUBLIC METHODS
   new
       new() starts a client based on POE::Component::Client::TCP and returns
       the ID of the session that will handle server interaction.

       new() returns immediately, which may be before the client has
       established its connection.  It is always reliable to wait for the
       "Connected" callback to fire before transmitting data to the server.

       The client's constructor may seem to take a daunting number of
       parameters.  As with most POE modules, POE::Component::Client::TCP
       tries to do as much work in its constructor so that the run-time code
       path is relatively light.

       Constructor Parameters Affecting the Session

       The parameters in this section affect how the client's POE::Session
       object will be created.

       Alias

       "Alias" is an optional symbolic name for the client's Session.  It
       allows other sessions to post events to the client, such as "shutdown"
       and "reconnect".	 The client itself may yield() these events, so an
       alias isn't usually needed.

	 Alias => "client",

       Args

       "Args" is optional.  When specified, it holds an ARRAYREF that will be
       passed to the "Started" callback via @_[ARG0..$#_].  This allows a
       program to pass extra information into the client session.

       InlineStates

       "InlineStates" is optional.  If specified, it must hold a hashref of
       named callbacks.	 Its syntax is that of POE:Session->create()'s
       inline_states parameter.

       ObjectStates

       If "ObjectStates" is specified, it must holde an arrayref of objects
       and the events they will handle.	 The arrayref must follow the syntax
       for POE::Session->create()'s object_states parameter.

       PackageStates

       When the optional "PackageStates" is set, it must hold an arrayref of
       package names and the events they will handle  The arrayref must follow
       the syntax for POE::Session->create()'s package_states parameter.

       PreConnect

       "PreConnect" is called before "Connected", and it has different
       parameters: $_[ARG0] contains a copy of the socket before it's given to
       POE::Wheel::ReadWrite for management.  Most HEAP members are set,
       except of course $_[HEAP]{server}, because the POE::Wheel::ReadWrite
       object has not been created yet.	 "PreConnect" may enable SSL on the
       socket using POE::Component::SSLify.  "PreConnect" must return a valid
       socket to complete the connection; the client will disconnect if
       anything else is returned.

	 PreConnect => {
	   # Convert the socket into an SSL socket.
	   my $socket = eval { Client_SSLify($_[ARG0]) };

	   # Disconnect if SSL failed.
	   return if $@;

	   # Return the SSL-ified socket.
	   return $socket;
	 }

       SessionType

       Each client is created within its own Session.  "SessionType" names the
       class that will be used to create the session.

	 SessionType => "POE::Session::MultiDispatch",

       "SessionType" is optional.  The component will use "POE::Session" by
       default.

       SessionParams

       "SessionParams" specifies additional parameters that will be passed to
       the "SessionType" constructor at creation time.	It must be an array
       reference.

	 SessionParams => [ options => { debug => 1, trace => 1 } ],

       Note: POE::Component::Client::TCP supplies its own POE::Session
       constructor parameters.	Conflicts between them and "SessionParams" may
       cause the component to behave erratically.  To avoid such problems,
       please limit SessionParams to the "options" hash.  See POE::Session for
       an known options.

       We may enable other options later.  Please let us know if you need
       something.

       Started

       "Started" sets an optional callback that will be invoked within the
       client session has been started.	 The callback's parameters are the
       usual for the session's _start handler.

       "Args" may be used to pass additional parameters to "Started".  This
       can be used to bypass issues introduced by closures.  The values from
       "Args" will be included in the @_[ARG0..$#_] parameters.

	 sub handle_started {
	   my @args = @_[ARG0..$#_];
	   # ...
	 }

       POE::Wheel::SocketFactory Constructor Parameters

       The constructor parameters in this section affect how the client's
       POE::Wheel::SocketFactory object will be created.

       BindAddress

       "BindAddress" specifies the local interface address to bind to before
       starting to connect.  This allows the client to connect from a specific
       address when multiple interfaces are available.

       "BindAddress" is optional.  If specified, its value will be passed
       directly to POE::Wheel::SocketFactory's BindAddress constructor
       parameter.

       BindPort

       "BindPort" sets the local socket port that the client will be bound to
       before starting to connect.  This allows the client to connect from a
       specific port.

       It's not usually necessary to bind to a particular port, so "BindPort"
       is optional and disabled by default.

       If specified, the value in "BindPort" is passed directly to
       POE::Wheel::SocketFactory's own BindPort constructor parameter.

       ConnectError

       "ConnectError" is an optional callback to handle errors from
       POE::Wheel::SocketFactory.  These errors happen when a socket can't be
       created or has trouble connecting to the remote host.

       The following parameters will be passed to the callback along with the
       usual POE event parameters:  $_[ARG0] will describe what was happening
       at the time of failure.	$_[ARG1] and $_[ARG2] will contain the numeric
       and string versions of $!, respectively.

       Depending on the nature of the error and the type of client, it may be
       useful to reconnect from the ConnectError callback.

	 ConnectError => sub {
	   my ($operation, $error_number, $error_string) = @_[ARG0..ARG2];
	   warn "$operation error $error_number occurred: $error_string";
	   if (error_is_recoverable($error_number)) {
	     $_[KERNEL]->delay( reconnect => 60 );
	   }
	   else {
	     $_[KERNEL]->yield("shutdown");
	   }
	 },

       POE::Component::Client::TCP will shut down after ConnectError if a
       reconnect isn't requested.

       Connected

       Connections are asynchronously set up and may take some time to
       complete.  "Connected" is an optional callback that notifies a program
       when the connection has finally been made.

       This is an advisory callback that occurs after a POE::Wheel::ReadWrite
       object has already been created.	 Programs should not need to create
       their own.

       "Connected" is called in response to POE::Wheel::SocketFactory's
       SuccessEvent.  In addition to the usual POE event parameters, it
       includes a copy of the established socket handle in  $_[ARG0].
       POE::Component::Client::TCP will manage the socket, so an application
       should rarely need to save a copy of it.	 $_[ARG1] and $_[ARG2] contain
       the remote address and port as returned from getpeername().

	 Connected => {
	   my ($socket, $peer_addr, $peer_port) = @_[ARG0, ARG1, ARG2];
	   # ...
	 }

       See "PreConnect" to modify the socket before it's given to
       POE::Wheel::ReadWrite.

       ConnectTimeout

       "ConnectTimeout" is the maximum number of seconds to wait for a
       connection to be established.  If it is omitted, Client::TCP relies on
       the operating system to abort stalled connect() calls.

       The application will be notified of a timeout via the ConnectError
       callback.  In the case of a timeout, $_[ARG0] will contain "connect",
       and $_[ARG1] and $_[ARG2] will contain the numeric and string
       representations of the ETIMEDOUT error.

       Domain

       "Domain" sets the address or protocol family within which to operate.
       The "Domain" may be any value that POE::Wheel::SocketFactory supports.
       AF_INET (Internet address space) is used by default.

       Use AF_INET6 for IPv6 support.  This constant is exported by Socket.
       Also be sure to have Socket::GetAddrInfo installed, which is required
       by POE::Wheel::SocketFactory for IPv6 support.

       RemoteAddress

       "RemoteAddress" contains the address of the server to connect to.  It
       is required and may contain a host name ("poe.perl.org"), a dot- or
       colon-separated numeric address (depending on the Domain), or a packed
       socket address.	Pretty much anything POE::Wheel::SocketFactory's
       RemoteAddress parameter does.

       RemotePort

       "RemotePort" contains the port of the server to connect to.  It is
       required and may be a service name ("echo") or number (7).

       POE::Wheel::ReadWrite Constructor Parameters

       Parameters in this section control configuration of the client's
       POE::Wheel::ReadWrite object.

       Disconnected

       "Disconnected" is an optional callback to notify a program that an
       established socket has been disconnected.  It includes no special
       parameters.

       It may be useful to reconnect from the Disconnected callback, in the
       case of MUD bots or long-running services.  For example:

	 Disconnected => sub {
	   $_[KERNEL]->delay( reconnect => 60 );
	 },

       The component will shut down if the connection ceases without being
       reconnected.

       Filter

       "Filter" specifies the type of POE::Filter object that will parse input
       from and serialize output to a server.  It may either be a scalar, an
       array reference, or a POE::Filter object.

       If "Filter" is a scalar, it will be expected to contain a POE::Filter
       class name:

	 Filter => "POE::Filter::Line",

       "Filter" is optional.  In most cases, the default "POE::Filter::Line"
       is fine.

       If "Filter" is an array reference, the first item in the array will be
       treated as a POE::Filter class name.  The remaining items will be
       passed to the filter's constructor.  In this example, the vertical bar
       will be used as POE::Filter::Line's record terminator:

	 Filter => [ "POE::Filter::Line", Literal => "|" ],

       If it is an object, it will be cloned every time the client connects:

	 Filter => POE::Filter::Line->new(Literal => "|"),

       Be sure to "use" the appropriate POE::Filter subclass when specifying a
       "Filter" other than the default.

       ServerError

       "ServerError" is an optional callback that will be invoked when an
       established server connection has encountered some kind of error.  It
       is triggered by POE::Wheel::ReadWrite's ErrorEvent.  By default, the
       component will log any errors to STDERR.	 This may be suppressed by
       defining a quieter ServerError callback.

       As with "ConnectError", it is invoked with the customary error
       parameters:  $_[ARG0] will contain the name of the operation that
       failed.	$_[ARG1] and $_[ARG2] will hold the numeric and string forms
       of $!, respectively.

       Components usually disconnect on error.	POE::Component::Client::TCP
       will shut down if the socket disconnects without being reconnected.

       ServerFlushed

       "ServerFlushed" is an optional callback to notify a program that
       ReadWrite's output buffers have completely flushed.  It has no special
       parameters.

       The component will shut down after a server flush if $heap->{shutdown}
       is set.

       ServerInput

       "ServerInput" is a required callback.  It is called for each fully
       parsed input record received by POE::Wheel::ReadWrite.  $_[ARG0]
       contains the input record, the format of which is determined by the
       "Filter" constructor parameter.

       "SeverInput" will stop being called when $_[HEAP]{shutdown} is true.
       The most reliable way to set the "shutdown" member is to call
       $_[KERNEL]->yield("shutdown").

Public Events
       POE::Component::Client::TCP handles a small number of public "command"
       messages.  These may be posted into the client from an external
       session, or yielded from within the client.

   connect
       The "connect" event causes POE::Component::Client::TCP to begin
       connecting to a server.	It optionally includes a new RemoteHost and
       RemotePort, both of which will be used for subsequent reconnections.

	 $_[KERNEL]->post(alias => connect => "127.0.0.1", 80);

       If the client is already connected to a server, it will disconnect
       immediately before beginning the new connection procedure.  Buffered
       input and output will be lost.

   reconnect
       The "reconnect" command causes POE::Component::Client::TCP to
       immediately disconnect its current connection and begin reconnecting to
       its most recently set RemoteHost and RemotePort.	 Any buffered input
       and output will be lost.

   shutdown
       The "shutdown" command tells POE::Component::Client::TCP to flush its
       buffers, disconnect, and begin DESTROY procedures.

       All input will be discarded after receipt of "shutdown".	 All pending
       output will be written to the server socket before disconnecting and
       destructing.

Reserved Heap Members
       POE::Component::Client::TCP requires some heap space for its own
       bookkeeping.  The following members are used and should be used as
       directed, or with care.

       This sample input handler is an example of most reserved heap members:

	 sub handle_input {
	   # Pending input from when we were connected.
	   return unless $_[HEAP]{connected};

	   # We've been shut down.
	   return if $_[HEAP]{shutdown};

	   my $input = $_[ARG0];
	   $_[HEAP]{server}->put("you sent: $input");
	 }

   server
       The read-only "server" heap member contains the POE::Wheel object used
       to connect to or talk with the server.  While the component is
       connecting, "server" will be a POE::Wheel::SocketFactory object.	 After
       the connection has been made, "server" is replaced with a
       POE::Wheel::ReadWrite object.

       The most reliable way to avoid prematurely using "server" is to first
       check the "connected" reserved heap member.  See the example above.

   shutdown
       "shutdown" is a read-only flag that tells the component it's shutting
       down.  It should only be by the "shutdown" event, which does other
       cleanup.

       "shutdown" may be checked to avoid starting new work during a client's
       shutting-down procedure.	 See the example above.

   connected
       "connected" is a read-only flag that indicates whether the component is
       currently connected.

   shutdown_on_error
       "shutdown_on_error" is a read-only flag that governs the component's
       shutdown-on-error behavior.  When true, POE::Component::Client::TCP
       will automatically shutdown when it encounters an error.

SEE ALSO
       The SEE ALSO section in POE contains a table of contents covering the
       entire POE distribution.

       POE::Component::Server::TCP is the server-side counterpart to this
       module.

       This component uses and exposes features from POE::Filter,
       POE::Wheel::SocketFactory, and POE::Wheel::ReadWrite.

       See "SYNOPSIS" in POE::Wheel::SocketFactory for a more efficient but
       lower-level way to create clients and servers.

CAVEATS
       This looks nothing like what Ann envisioned.

       POE::Component::Client::TCP is a generic client.	 As such, it's not
       tuned for any particular task.  While it handles the common cases well
       and with a minimum of code, it may not be suitable for everything.

AUTHORS & COPYRIGHTS
       POE::Component::Client::TCP is Copyright 2001-2009 by Rocco Caputo.
       All rights are reserved.	 POE::Component::Client::TCP is free software,
       and it may be redistributed and/or modified under the same terms as
       Perl itself.

       POE::Component::Client::TCP is based on code, used with permission,
       from Ann Barcomb <kudra@domaintje.com>.

       POE::Component::Client::TCP is based on code, used with permission,
       from Jos Boumans <kane@cpan.org>.

perl v5.14.2			  2011-12-15	POE::Component::Client::TCP(3)
[top]

List of man pages available for Fedora

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net