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Pipeline(3)	      User Contributed Perl Documentation	   Pipeline(3)

NAME
       Pipeline - Generic pipeline interface

SYNOPSIS
	 use Pipeline;
	 my $pipeline = Pipeline->new();
	 $pipeline->add_segment( @segments );
	 $pipeline->dispatch();

DESCRIPTION
       "Pipelines" are a mechanism to process data. They are designed to be
       plugged together to make fairly complex operations act in a fairly
       straightforward manner, cleanly, and simply.

USING THE PIPELINE MODULE
       The usage of the generic pipeline module is fairly simple. You
       instantiate a Pipeline object by using the new() constructor.

       Segments can be added to the pipeline with the add_segment method.

       The store that the Pipeline will use can be set by calling the store()
       method later on.	 If a store is not set by the time a pipeline is
       executing then it will use a store of the type
       "Pipeline::Store::Simple".

       To start the pipeline running call the dispatch() method on your
       Pipeline object.

       If a segment returns a Pipeline::Production object then the pipeline
       will be terminated early and the production will be returned to the
       user.  Regardless of when the pipeline is terminated the pipeline's
       cleanup pipeline is executed.  Segments can be added to the cleanup
       pipeline either explicitly by calling the cleanups method to get the
       cleanup pipeline and then adding the segment, or implicitly by
       returning a segment object from a segment.

       To see what is being dispatched within a pipeline dispatch set the
       pipeline's debug_all value to true.

   INHERITANCE
       Pipelines are designed to be inherited from.  The inheritance tree is
       somewhat warped and should look a little like this:

	    MySegment --> Pipeline::Segment <--- Pipeline

       In other words, everything is a pipeline segment.

METHODS
       The Pipeline class inherits from the "Pipeline::Segment" class and
       therefore also has any additional methods that its superclass may have.

       init( @_ )
	   Things to do at construction time.  If you do override this, it
	   will often be fairly important that you call and check the value of
	   $self->SUPER::init(@_) to make sure that the setup is done
	   correctly.  Returns itself on success, undef on failure.  The
	   constructor will fail if you return a false value.

       add_segment( LIST )
	   Adds a segment or segments to the pipeline.	Returns itself.

       get_segment( INTEGER )
	   Returns the segment located at the index specified by INTEGER

       del_segment( INTEGER )
	   Deletes and returns the segment located at the index specified by
	   INTEGER

       process_results( ARRAYREF )
	   Examines each result of a segment and calls process_indv_result
	   with each element of ARRAYREF.  In the case that
	   process_indv_result returns a production then it is returned to the
	   caller.

       process_indv_result( SCALAR )
	   Examines a single result and does the appripriate thing with it
	   (ie, if it is an object it puts it into the store, if it is a
	   production it returns it to the caller, and if it is a simple value
	   it gets thrown away.	 In the case that a value is returned from
	   process_indv_result the pipeline should terminate.

       dispatch()
	   Starts the pipeline execution.  It calls process_results on
	   anything that a segment returns.  The pipeline always returns the
	   production or true.

       dispatch_loop( Pipeline, [ ARRAYREF ] )
	   The "dispatch_loop" method performs the processing for the pipeline

       start_dispatch
	   Prepares all elements of the pipeline to begin processing a
	   segment.

       end_dispatch
	   Cleans up all elements of the pipeline after processing a segment.

       dispatch_segment( Pipeline::Segment )
	   The "dispatch_segment" method handles the execution of an
	   individual segment object.

       dispatcher( [Pipeline::Dispatch] )
	   The "dispatcher" method gets and sets the pipeline dispatcher
	   object that will be used to traverse the pipeline.

       cleanups()
	   Returns the cleanup pipeline.  This is a pipeline in and of itself,
	   and all the methods you can call on a pipeline can also be called
	   on this.

       cleanup()
	   Calls the dispatch method on the cleanup pipeline.

       segments( [ value ] )
	   "segments" gets and sets the value of the pipeline list.  At
	   initialization this is set to an array reference.

       debug_all( value )
	   Sets debug( value ) recursively for each segment in this pipeline.

SEE ALSO
       "Pipeline::Segment", "Pipeline::Store", "Pipeline::Store::Simple"
       "Pipeline::Production", "Pipeline::Dispatch"

AUTHORS
	 James A. Duncan <jduncan@fotango.com>
	 Leon Brocard <acme@astray.com>

COPYRIGHT
       Copyright 2003 Fotango Ltd.  Licensed under the same terms as Perl
       itself.

perl v5.14.1			  2004-08-09			   Pipeline(3)
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