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ENIGMA(6)			    Enigma			     ENIGMA(6)

NAME
       enigma - Puzzle game reminiscent of Oxyd

SYNOPSIS
       enigma [options] [levelfile.xml] ...
       enigma  [--assert]  [-d	path]  [--help]	 [-l  lang] [--log] [--nograb]
       [--nomusic] [--nosound] [-p file] [--showfps]  [--version]  [-w]	 [lev‐
       elfile.xml] ...

DESCRIPTION
       The object of the game is to find and uncover pairs of identically col‐
       ored Oxyd stones. Simple? Yes. Easy? Certainly not!  Hidden traps, vast
       mazes,  laser  beams, and, most of all, countless hairy puzzles usually
       block your direct way to the Oxyd stones.  Enigma's game	 objects  (and
       there  are hundreds of them, lest you get bored) interact in many unex‐
       pected ways, and	 since	many  of  them	follow	the  laws  of  physics
       (Enigma's  special laws of physics, that is), controlling them with the
       mouse isn't always trivial ...

       For more information, please refer to the manual or the	project	 home‐
       page: <http://www.nongnu.org/enigma/>!

OPTIONS
       --assert
	      Forces  all  debugging  assertions,  even	 expensive ones, to be
	      evaluated.

       -d path, --data=path
	      Prepend another data directory to Enigma's search path.

       -h, --help
	      Display a list of available command line options and quit.

       -l lang, --lang=lang
	      Override the default language. The language is given in the com‐
	      mon 2 character sequence as fr for French or ru for Russian.

       --log  This  switch  turns  on  logging	of internal information to the
	      standard output.

       --nograb
	      Do not use exclusive mouse/keyboard access.

       --nomusic
	      Start Enigma without background music. Sound effects will	 still
	      be played.

       --nosound
	      Start Enigma without sound effects.

       -p file, --pref=file
	      Start  Enigma  with  an alternative preferences file without the
	      leading dot for hidden filenames.

       --showfps
	      Show the framerate (FPS) during the Game.

       --version
	      Print the Enigma version number and quit.

       -w, --window
	      Run Enigma in a window; do not switch to fullscreen mode.

USAGE
       For the many in-game control keys take a look at the manual or press F1
       to get online help in nearly all menus.

AUTHORS
       Daniel Heck <dheck@gmx.de> is the main author and maintainer of Enigma.
       Enigma itself is based on Oxyd, created	by  Meinolf  Schneider.	  This
       manual  page was created by Joe Wreschnig <piman@sacredchao.net> and is
       currently maintained by Raoul Bourquin.

BUGS
       Please report bugs to <enigma-devel@nongnu.org>.

Raoul Bourquin		      February 2nd, 2007		     ENIGMA(6)
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