glGetActiveSubroutineUniformName man page on RedHat
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GLGETACTIVESUBROUTIN(3G) OpenGL Manual GLGETACTIVESUBROUTIN(3G)
NAME
glGetActiveSubroutineUniformName - query the name of an active shader
subroutine uniform
C SPECIFICATION
void glGetActiveSubroutineUniformName(GLuint program,
GLenum shadertype, GLuint index,
GLsizei bufsize, GLsizei *length,
GLchar *name);
PARAMETERS
program
Specifies the name of the program containing the subroutine.
shadertype
Specifies the shader stage from which to query for the subroutine
parameter. shadertype must be one of GL_VERTEX_SHADER,
GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER,
GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER.
index
Specifies the index of the shader subroutine uniform.
bufsize
Specifies the size of the buffer whose address is given in name.
length
Specifies the address of a variable into which is written the
number of characters copied into name.
name
Specifies the address of a buffer that will receive the name of the
specified shader subroutine uniform.
DESCRIPTION
glGetActiveSubroutineUniformName retrieves the name of an active shader
subroutine uniform. program contains the name of the program
containing the uniform. shadertype specifies the stage for which which
the uniform location, given by index, is valid. index must be between
zero and the value of GL_ACTIVE_SUBROUTINE_UNIFORMS minus one for the
shader stage.
The uniform name is returned as a null-terminated string in name. The
actual number of characters written into name, excluding the null
terminator is returned in length. If length is NULL, no length is
returned. The maximum number of characters that may be written into
name, including the null terminator, is specified by bufsize. The
length of the longest subroutine uniform name in program and shadertype
is given by the value of GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, which
can be queried with glGetProgramStage().
ERRORS
GL_INVALID_ENUM is generated if shadertype or pname is not one of the
accepted values.
GL_INVALID_VALUE is generated if index is greater than or equal to the
value of GL_ACTIVE_SUBROUTINES.
GL_INVALID_VALUE is generated if program is not the name of an existing
program object.
ASSOCIATED GETS
glGetProgramStage() with argument GL_ACTIVE_SUBROUTINE_UNIFORMS
SEE ALSO
glGetSubroutineIndex(), glGetActiveSubroutineUniform(),
glGetProgramStage()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 03/16/2013 GLGETACTIVESUBROUTIN(3G)
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