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GLRELEASESHADERCOMPI(3G)	 OpenGL Manual	      GLRELEASESHADERCOMPI(3G)

NAME
       glReleaseShaderCompiler - release resources consumed by the
       implementation's shader compiler

C SPECIFICATION
       void glReleaseShaderCompiler(void);

DESCRIPTION
       glReleaseShaderCompiler provides a hint to the implementation that it
       may free internal resources associated with its shader compiler.
       glCompileShader() may subsequently be called and the implementation may
       at that time reallocate resources previously freed by the call to
       glReleaseShaderCompiler.

SEE ALSO
       glCompileShader(), glLinkProgram()

COPYRIGHT
       Copyright © 2010 Khronos Group. This material may be distributed
       subject to the terms and conditions set forth in the Open Publication
       License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	      GLRELEASESHADERCOMPI(3G)
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