glRotatef man page on RedHat

Man page or keyword search:  
man Server   29550 pages
apropos Keyword Search (all sections)
Output format
RedHat logo
[printable version]

GLROTATE(3G)			 OpenGL Manual			  GLROTATE(3G)

NAME
       glRotate - multiply the current matrix by a rotation matrix

C SPECIFICATION
       void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);

       void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);

PARAMETERS
       angle
	   Specifies the angle of rotation, in degrees.

       x, y, z
	   Specify the x, y, and z coordinates of a vector, respectively.

DESCRIPTION
       glRotate produces a rotation of angle degrees around the vector x y z.
       The current matrix (see glMatrixMode()) is multiplied by a rotation
       matrix with the product replacing the current matrix, as if
       glMultMatrix() were called with the following matrix as its argument:

       x 2 ⁡ 1 - c + c x ⁢ y ⁡ 1 - c - z ⁢ s x ⁢ z ⁡ 1 - c + y ⁢ s 0 y ⁢ x ⁡ 1
       - c + z ⁢ s y 2 ⁡ 1 - c + c y ⁢ z ⁡ 1 - c - x ⁢ s 0 x ⁢ z ⁡ 1 - c - y ⁢
       s y ⁢ z ⁡ 1 - c + x ⁢ s z 2 ⁡ 1 - c + c 0 0 0 0 1

       Where c = cos ⁡ angle, s = sin ⁡ angle, and x y z = 1 (if not, the GL
       will normalize this vector).

       If the matrix mode is either GL_MODELVIEW or GL_PROJECTION, all objects
       drawn after glRotate is called are rotated. Use glPushMatrix() and
       glPopMatrix() to save and restore the unrotated coordinate system.

NOTES
       This rotation follows the right-hand rule, so if the vector x y z
       points toward the user, the rotation will be counterclockwise.

ERRORS
       GL_INVALID_OPERATION is generated if glRotate is executed between the
       execution of glBegin() and the corresponding execution of glEnd().

ASSOCIATED GETS
       glGet() with argument GL_MATRIX_MODE

       glGet() with argument GL_COLOR_MATRIX

       glGet() with argument GL_MODELVIEW_MATRIX

       glGet() with argument GL_PROJECTION_MATRIX

       glGet() with argument GL_TEXTURE_MATRIX

SEE ALSO
       glMatrixMode(), glMultMatrix(), glPushMatrix(), glScale(),
       glTranslate()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013			  GLROTATE(3G)
[top]

List of man pages available for RedHat

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net