glShaderBinary man page on RedHat

Man page or keyword search:  
man Server   29550 pages
apropos Keyword Search (all sections)
Output format
RedHat logo
[printable version]

GLSHADERBINARY(3G)		 OpenGL Manual		    GLSHADERBINARY(3G)

NAME
       glShaderBinary - load pre-compiled shader binaries

C SPECIFICATION
       void glShaderBinary(GLsizei count, const GLuint *shaders,
			   GLenum binaryFormat, const void *binary,
			   GLsizei length);

PARAMETERS
       count
	   Specifies the number of shader object handles contained in shaders.

       shaders
	   Specifies the address of an array of shader handles into which to
	   load pre-compiled shader binaries.

       binaryFormat
	   Specifies the format of the shader binaries contained in binary.

       binary
	   Specifies the address of an array of bytes containing pre-compiled
	   binary shader code.

       length
	   Specifies the length of the array whose address is given in binary.

DESCRIPTION
       glShaderBinary loads pre-compiled shader binary code into the count
       shader objects whose handles are given in shaders.  binary points to
       length bytes of binary shader code stored in client memory.
       binaryFormat specifies the format of the pre-compiled code.

       The binary image contained in binary will be decoded according to the
       extension specification defining the specified binaryFormat token.
       OpenGL does not define any specific binary formats, but it does provide
       a mechanism to obtain token vaues for such formats provided by such
       extensions.

       Depending on the types of the shader objects in shaders, glShaderBinary
       will individually load binary vertex or fragment shaders, or load an
       executable binary that contains an optimized pair of vertex and
       fragment shaders stored in the same binary.

ERRORS
       GL_INVALID_OPERATION is generated if more than one of the handles in
       shaders refers to the same shader object.

       GL_INVALID_ENUM is generated if binaryFormat is not an accepted value.

       GL_INVALID_VALUE is generated if the data pointed to by binary does not
       match the format specified by binaryFormat.

ASSOCIATED GETS
       glGet() with parameter GL_NUM_SHADER_BINARY_FORMATS.

       glGet() with parameter GL_SHADER_BINARY_FORMATS.

SEE ALSO
       glGetProgram(), glGetProgramBinary(), glProgramBinary()

COPYRIGHT
       Copyright © 2010 Khronos Group. This material may be distributed
       subject to the terms and conditions set forth in the Open Publication
       License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		    GLSHADERBINARY(3G)
[top]

List of man pages available for RedHat

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net