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GLVERTEXATTRIBBINDIN(3G)	 OpenGL Manual	      GLVERTEXATTRIBBINDIN(3G)

NAME
       glVertexAttribBinding - associate a vertex attribute and a vertex
       buffer binding

C SPECIFICATION
       void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);

PARAMETERS
       attribindex
	   The index of the attribute to associate with a vertex buffer
	   binding.

       bindingindex
	   The index of the vertex buffer binding with which to associate the
	   generic vertex attribute.

DESCRIPTION
       glVertexAttribBinding, establishes an association between the generic
       vertex attribute whose index is given by attribindex and a vertex
       buffer binding whose index is given by bindingindex.  attribindex must
       be less than the value of GL_MAX_VERTEX_ATTRIBS and bindingindex must
       be less than the value of GL_MAX_VERTEX_ATTRIB_BINDINGS.

ERRORS
       GL_INVALID_VALUE is generated if attribindex is greater than or equal
       to the value of GL_MAX_VERTEX_ATTRIBS.

       GL_INVAILD_VALUE is generated if bindingindex is greater than or equal
       to the value of GL_MAX_VERTEX_ATTRIB_BINDINGS.

       GL_INVALID_OPERATION is generated if no vertex array object is bound.

ASSOCIATED GETS
       glGet() with arguments GL_MAX_VERTEX_ATTRIB_BINDINGS,
       GL_VERTEX_BINDING_DIVISOR.

SEE ALSO
       glBindVertexBuffer(), glVertexAttribFormat(), glVertexBindingDivisor(),
       glVertexAttribPointer().

COPYRIGHT
       Copyright © 2012 Khronos Group. This material may be distributed
       subject to the terms and conditions set forth in the Open Publication
       License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	      GLVERTEXATTRIBBINDIN(3G)
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