glXChooseVisual man page on RedHat

Man page or keyword search:  
man Server   29550 pages
apropos Keyword Search (all sections)
Output format
RedHat logo
[printable version]

GLXCHOOSEVISUAL(3G)		 OpenGL Manual		   GLXCHOOSEVISUAL(3G)

NAME
       glXChooseVisual - return a visual that matches specified attributes

C SPECIFICATION
       XVisualInfo* glXChooseVisual(Display * dpy, int screen,
				    int * attribList);

PARAMETERS
       dpy
	   Specifies the connection to the X server.

       screen
	   Specifies the screen number.

       attribList
	   Specifies a list of boolean attributes and integer attribute/value
	   pairs. The last attribute must be None.

DESCRIPTION
       glXChooseVisual returns a pointer to an XVisualInfo structure
       describing the visual that best meets a minimum specification. The
       boolean GLX attributes of the visual that is returned will match the
       specified values, and the integer GLX attributes will meet or exceed
       the specified minimum values. If all other attributes are equivalent,
       then TrueColor and PseudoColor visuals have priority over DirectColor
       and StaticColor visuals, respectively. If no conforming visual exists,
       NULL is returned. To free the data returned by this function, use
       XFree.

       All boolean GLX attributes default to False except GLX_USE_GL, which
       defaults to True. All integer GLX attributes default to zero. Default
       specifications are superseded by attributes included in attribList.
       Boolean attributes included in attribList are understood to be True.
       Integer attributes and enumerated type attributes are followed
       immediately by the corresponding desired or minimum value. The list
       must be terminated with None.

       The interpretations of the various GLX visual attributes are as
       follows:

       GLX_USE_GL
	   Ignored. Only visuals that can be rendered with GLX are considered.

       GLX_BUFFER_SIZE
	   Must be followed by a nonnegative integer that indicates the
	   desired color index buffer size. The smallest index buffer of at
	   least the specified size is preferred. Ignored if GLX_RGBA is
	   asserted.

       GLX_LEVEL
	   Must be followed by an integer buffer-level specification. This
	   specification is honored exactly. Buffer level zero corresponds to
	   the main frame buffer of the display. Buffer level one is the first
	   overlay frame buffer, level two the second overlay frame buffer,
	   and so on. Negative buffer levels correspond to underlay frame
	   buffers.

       GLX_RGBA
	   If present, only TrueColor and DirectColor visuals are considered.
	   Otherwise, only PseudoColor and StaticColor visuals are considered.

       GLX_DOUBLEBUFFER
	   If present, only double-buffered visuals are considered. Otherwise,
	   only single-buffered visuals are considered.

       GLX_STEREO
	   If present, only stereo visuals are considered. Otherwise, only
	   monoscopic visuals are considered.

       GLX_AUX_BUFFERS
	   Must be followed by a nonnegative integer that indicates the
	   desired number of auxiliary buffers. Visuals with the smallest
	   number of auxiliary buffers that meets or exceeds the specified
	   number are preferred.

       GLX_RED_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, the smallest available red buffer is preferred.
	   Otherwise, the largest available red buffer of at least the minimum
	   size is preferred.

       GLX_GREEN_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, the smallest available green buffer is
	   preferred. Otherwise, the largest available green buffer of at
	   least the minimum size is preferred.

       GLX_BLUE_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, the smallest available blue buffer is
	   preferred. Otherwise, the largest available blue buffer of at least
	   the minimum size is preferred.

       GLX_ALPHA_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, the smallest available alpha buffer is
	   preferred. Otherwise, the largest available alpha buffer of at
	   least the minimum size is preferred.

       GLX_DEPTH_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, visuals with no depth buffer are preferred.
	   Otherwise, the largest available depth buffer of at least the
	   minimum size is preferred.

       GLX_STENCIL_SIZE
	   Must be followed by a nonnegative integer that indicates the
	   desired number of stencil bitplanes. The smallest stencil buffer of
	   at least the specified size is preferred. If the desired value is
	   zero, visuals with no stencil buffer are preferred.

       GLX_ACCUM_RED_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, visuals with no red accumulation buffer are
	   preferred. Otherwise, the largest possible red accumulation buffer
	   of at least the minimum size is preferred.

       GLX_ACCUM_GREEN_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, visuals with no green accumulation buffer are
	   preferred. Otherwise, the largest possible green accumulation
	   buffer of at least the minimum size is preferred.

       GLX_ACCUM_BLUE_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, visuals with no blue accumulation buffer are
	   preferred. Otherwise, the largest possible blue accumulation buffer
	   of at least the minimum size is preferred.

       GLX_ACCUM_ALPHA_SIZE
	   Must be followed by a nonnegative minimum size specification. If
	   this value is zero, visuals with no alpha accumulation buffer are
	   preferred. Otherwise, the largest possible alpha accumulation
	   buffer of at least the minimum size is preferred.

EXAMPLES
       attribList =
	   {GLX_RGBA, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4,
	   None};

       Specifies a single-buffered RGB visual in the normal frame buffer, not
       an overlay or underlay buffer. The returned visual supports at least
       four bits each of red, green, and blue, and possibly no bits of alpha.
       It does not support color index mode, double-buffering, or stereo
       display. It may or may not have one or more auxiliary color buffers, a
       depth buffer, a stencil buffer, or an accumulation buffer.

NOTES
       XVisualInfo is defined in Xutil.h.  It is a structure that includes
       visual, visualID, screen, and depth elements.

       glXChooseVisual is implemented as a client-side utility using only
       XGetVisualInfo and glXGetConfig(). Calls to these two routines can be
       used to implement selection algorithms other than the generic one
       implemented by glXChooseVisual.

       GLX implementations are strongly discouraged, but not proscribed, from
       changing the selection algorithm used by glXChooseVisual. Therefore,
       selections may change from release to release of the client-side
       library.

       There is no direct filter for picking only visuals that support
       GLXPixmaps. GLXPixmaps are supported for visuals whose GLX_BUFFER_SIZE
       is one of the pixmap depths supported by the X server.

ERRORS
       NULL is returned if an undefined GLX attribute is encountered in
       attribList.

SEE ALSO
       glXCreateContext(), glXGetConfig()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		   GLXCHOOSEVISUAL(3G)
[top]

List of man pages available for RedHat

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net