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GLUBUILD3DMIPMAPS(3G)		 OpenGL Manual		 GLUBUILD3DMIPMAPS(3G)

NAME
       gluBuild3DMipmaps - builds a three-dimensional mipmap

C SPECIFICATION
       GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat,
			       GLsizei width, GLsizei height, GLsizei depth,
			       GLenum format, GLenum type, const void * data);

PARAMETERS
       target
	   Specifies the target texture. Must be GLU_TEXTURE_3D.

       internalFormat
	   Requests the internal storage format of the texture image. The most
	   current version of the SGI implementation of GLU does not check
	   this value for validity before passing it on to the underlying
	   OpenGL implementation. A value that is not accepted by the OpenGL
	   implementation will lead to an OpenGL error. The benefit of not
	   checking this value at the GLU level is that OpenGL extensions can
	   add new internal texture formats without requiring a revision of
	   the GLU implementation. Older implementations of GLU check this
	   value and raise a GLU error if it is not 1, 2, 3, or 4 or one of
	   the following symbolic constants: GLU_ALPHA, GLU_ALPHA4,
	   GLU_ALPHA8, GLU_ALPHA12, GLU_ALPHA16, GLU_LUMINANCE,
	   GLU_LUMINANCE4, GLU_LUMINANCE8, GLU_LUMINANCE12, GLU_LUMINANCE16,
	   GLU_LUMINANCE_ALPHA, GLU_LUMINANCE4_ALPHA4, GLU_LUMINANCE6_ALPHA2,
	   GLU_LUMINANCE8_ALPHA8, GLU_LUMINANCE12_ALPHA4,
	   GLU_LUMINANCE12_ALPHA12, GLU_LUMINANCE16_ALPHA16, GLU_INTENSITY,
	   GLU_INTENSITY4, GLU_INTENSITY8, GLU_INTENSITY12, GLU_INTENSITY16,
	   GLU_RGB, GLU_R3_G3_B2, GLU_RGB4, GLU_RGB5, GLU_RGB8, GLU_RGB10,
	   GLU_RGB12, GLU_RGB16, GLU_RGBA, GLU_RGBA2, GLU_RGBA4, GLU_RGB5_A1,
	   GLU_RGBA8, GLU_RGB10_A2, GLU_RGBA12, or GLU_RGBA16.

       width, height, depth
	   Specifies in pixels the width, height and depth respectively, in
	   pixels of the texture image.

       format
	   Specifies the format of the pixel data. Must be one of
	   GLU_COLOR_INDEX, GLU_DEPTH_COMPONENT, GLU_RED, GLU_GREEN, GLU_BLUE,
	   GLU_ALPHA, GLU_RGB, GLU_RGBA, GLU_BGR, GLU_BGRA, GLU_LUMINANCE, or
	   GLU_LUMINANCE_ALPHA.

       type
	   Specifies the data type for data. Must be one of:
	   GLU_UNSIGNED_BYTE, GLU_BYTE, GLU_BITMAP, GLU_UNSIGNED_SHORT,
	   GLU_SHORT, GLU_UNSIGNED_INT, GLU_INT, GLU_FLOAT,
	   GLU_UNSIGNED_BYTE_3_3_2, GLU_UNSIGNED_BYTE_2_3_3_REV,
	   GLU_UNSIGNED_SHORT_5_6_5, GLU_UNSIGNED_SHORT_5_6_5_REV,
	   GLU_UNSIGNED_SHORT_4_4_4_4, GLU_UNSIGNED_SHORT_4_4_4_4_REV,
	   GLU_UNSIGNED_SHORT_5_5_5_1, GLU_UNSIGNED_SHORT_1_5_5_5_REV,
	   GLU_UNSIGNED_INT_8_8_8_8, GLU_UNSIGNED_INT_8_8_8_8_REV,
	   GLU_UNSIGNED_INT_10_10_10_2, or GLU_UNSIGNED_INT_2_10_10_10_REV.

       data
	   Specifies a pointer to the image data in memory.

DESCRIPTION
       gluBuild3DMipmaps builds a series of prefiltered three-dimensional
       texture maps of decreasing resolutions called a mipmap. This is used
       for the antialiasing of texture-mapped primitives.

       A return value of zero indicates success, otherwise a GLU error code is
       returned (see gluErrorString()).

       Initially, the width, height and depth of data are checked to see if
       they are a power of 2. If not, a copy of data is made and scaled up or
       down to the nearest power of 2. (If width, height, or depth is exactly
       between powers of 2, then the copy of data will scale upwards.) This
       copy will be used for subsequent mipmapping operations described below.
       For example, if width is 57, height is 23, and depth is 24, then a copy
       of data will scale up to 64 in width, down to 16 in height, and up to
       32 in depth before mipmapping takes place.

       Then, proxy textures (see glTexImage3D()) are used to determine if the
       implementation can fit the requested texture. If not, all three
       dimensions are continually halved until it fits.

       Next, a series of mipmap levels is built by decimating a copy of data
       in half along all three dimensions until size 1 × 1 × 1 is reached. At
       each level, each texel in the halved mipmap level is an average of the
       corresponding eight texels in the larger mipmap level. (If exactly one
       of the dimensions is 1, four texels are averaged. If exactly two of the
       dimensions are 1, two texels are averaged.)

       glTexImage3D() is called to load each of these mipmap levels. Level 0
       is a copy of data. The highest level is log 2 ⁡ max ⁡ width height
       depth. For example, if width is 64, height is 16, and depth is 32, and
       the implementation can store a texture of this size, the following
       mipmap levels are built: 64 × 16 × 32, 32 × 8 × 16, 16 × 4 × 8, 8 × 2 ×
       4, 4 × 1 × 2, 2 × 1 × 1, and 1 × 1 × 1. These correspond to levels 0
       through 6, respectively.

       See the glTexImage1D() reference page for a description of the
       acceptable values for format parameter. See the glDrawPixels()
       reference page for a description of the acceptable values for type
       parameter.

NOTES
       Note that there is no direct way of querying the maximum level. This
       can be derived indirectly via glGetTexLevelParameter(). First, query
       the width, height, and depth actually used at level 0. (The width,
       height, and depth may not be equal to width, height, and depth
       respectively since proxy textures might have scaled them to fit the
       implementation.) Then the maximum level can be derived from the formula
       log 2 ⁡ max ⁡ width height depth.

       gluBuild3DMipmaps is only available if the GLU version is 1.3 or
       greater.

       Formats GLU_BGR, and GLU_BGRA, and types GLU_UNSIGNED_BYTE_3_3_2,
       GLU_UNSIGNED_BYTE_2_3_3_REV, GLU_UNSIGNED_SHORT_5_6_5,
       GLU_UNSIGNED_SHORT_5_6_5_REV, GLU_UNSIGNED_SHORT_4_4_4_4,
       GLU_UNSIGNED_SHORT_4_4_4_4_REV, GLU_UNSIGNED_SHORT_5_5_5_1,
       GLU_UNSIGNED_SHORT_1_5_5_5_REV, GLU_UNSIGNED_INT_8_8_8_8,
       GLU_UNSIGNED_INT_8_8_8_8_REV, GLU_UNSIGNED_INT_10_10_10_2, and
       GLU_UNSIGNED_INT_2_10_10_10_REV are only available if the GL version is
       1.2 or greater.

ERRORS
       GLU_INVALID_VALUE is returned if width, height, or depth is < 1.

       GLU_INVALID_ENUM is returned if internalFormat, format, or type is not
       legal.

       GLU_INVALID_OPERATION is returned if type is GLU_UNSIGNED_BYTE_3_3_2 or
       GLU_UNSIGNED_BYTE_2_3_3_REV and format is not GLU_RGB.

       GLU_INVALID_OPERATION is returned if type is GLU_UNSIGNED_SHORT_5_6_5
       or GLU_UNSIGNED_SHORT_5_6_5_REV and format is not GLU_RGB.

       GLU_INVALID_OPERATION is returned if type is GLU_UNSIGNED_SHORT_4_4_4_4
       or GLU_UNSIGNED_SHORT_4_4_4_4_REV and format is neither GLU_RGBA nor
       GLU_BGRA.

       GLU_INVALID_OPERATION is returned if type is GLU_UNSIGNED_SHORT_5_5_5_1
       or GLU_UNSIGNED_SHORT_1_5_5_5_REV and format is neither GLU_RGBA nor
       GLU_BGRA.

       GLU_INVALID_OPERATION is returned if type is GLU_UNSIGNED_INT_8_8_8_8
       or GLU_UNSIGNED_INT_8_8_8_8_REV and format is neither GLU_RGBA nor
       GLU_BGRA.

       GLU_INVALID_OPERATION is returned if type is
       GLU_UNSIGNED_INT_10_10_10_2 or GLU_UNSIGNED_INT_2_10_10_10_REV and
       format is neither GLU_RGBA nor GLU_BGRA.

SEE ALSO
       gluBuild1DMipmapLevels(), gluBuild1DMipmaps(),
       gluBuild2DMipmapLevels(), gluBuild3DMipmapLevels(), gluBuild3DMipmaps,
       gluErrorString(), glDrawPixels(), glGetTexImage(),
       glGetTexLevelParameter(), glTexImage1D(), glTexImage2D(),
       glTexImage3D()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		 GLUBUILD3DMIPMAPS(3G)
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