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GLUNURBSCALLBACK(3G)		 OpenGL Manual		  GLUNURBSCALLBACK(3G)

NAME
       gluNurbsCallback - define a callback for a NURBS object

C SPECIFICATION
       void gluNurbsCallback(GLUnurbs* nurb, GLenum which,
			     _GLUfuncptr CallBackFunc);

PARAMETERS
       nurb
	   Specifies the NURBS object (created with gluNewNurbsRenderer()).

       which
	   Specifies the callback being defined. Valid values are
	   GLU_NURBS_BEGIN, GLU_NURBS_VERTEX, GLU_NURBS_NORMAL,
	   GLU_NURBS_COLOR, GLU_NURBS_TEXTURE_COORD, GLU_NURBS_END,
	   GLU_NURBS_BEGIN_DATA, GLU_NURBS_VERTEX_DATA, GLU_NURBS_NORMAL_DATA,
	   GLU_NURBS_COLOR_DATA, GLU_NURBS_TEXTURE_COORD_DATA,
	   GLU_NURBS_END_DATA, and GLU_NURBS_ERROR.

       CallBackFunc
	   Specifies the function that the callback calls.

DESCRIPTION
       gluNurbsCallback is used to define a callback to be used by a NURBS
       object. If the specified callback is already defined, then it is
       replaced. If CallBackFunc is NULL, then this callback will not get
       invoked and the related data, if any, will be lost.

       Except the error callback, these callbacks are used by NURBS
       tessellator (when GLU_NURBS_MODE is set to be GLU_NURBS_TESSELLATOR) to
       return back the OpenGL polygon primitives resulting from the
       tessellation. Note that there are two versions of each callback: one
       with a user data pointer and one without. If both versions for a
       particular callback are specified then the callback with the user data
       pointer will be used. Note that ``userData'' is a copy of the pointer
       that was specified at the last call to gluNurbsCallbackData.

       The error callback function is effective no matter which value that
       GLU_NURBS_MODE is set to. All other callback functions are effective
       only when GLU_NURBS_MODE is set to GLU_NURBS_TESSELLATOR.

       The legal callbacks are as follows:

       GLU_NURBS_BEGIN

	   The begin callback indicates the start of a primitive. The function
	   takes a single argument of type GLenum, which can be one of
	   GLU_LINES, GLU_LINE_STRIP, GLU_TRIANGLE_FAN, GLU_TRIANGLE_STRIP,
	   GLU_TRIANGLES, or GLU_QUAD_STRIP. The default begin callback
	   function is NULL. The function prototype for this callback looks
	   like:

	       void begin( GLenum type );

       GLU_NURBS_BEGIN_DATA

	   The same as the GLU_NURBS_BEGIN callback except that it takes an
	   additional pointer argument. This pointer is a copy of the pointer
	   that was specified at the last call to gluNurbsCallbackData. The
	   default callback function is NULL. The function prototype for this
	   callback function looks like:

	       void beginData(GLenum type, void *userData);

       GLU_NURBS_VERTEX

	   The vertex callback indicates a vertex of the primitive. The
	   coordinates of the vertex are stored in the parameter ``vertex''.
	   All the generated vertices have dimension 3; that is, homogeneous
	   coordinates have been transformed into affine coordinates. The
	   default vertex callback function is NULL. The function prototype
	   for this callback function looks like:

	       void vertex( GLfloat *vertex );

       GLU_NURBS_VERTEX_DATA

	   This is the same as the GLU_NURBS_VERTEX callback, except that it
	   takes an additional pointer argument. This pointer is a copy of the
	   pointer that was specified at the last call to
	   gluNurbsCallbackData. The default callback function is NULL. The
	   function prototype for this callback function looks like:

	       void vertexData( GLfloat *vertex, void *userData );

       GLU_NURBS_NORMAL

	   The normal callback is invoked as the vertex normal is generated.
	   The components of the normal are stored in the parameter
	   ``normal.'' In the case of a NURBS curve, the callback function is
	   effective only when the user provides a normal map
	   (GLU_MAP1_NORMAL). In the case of a NURBS surface, if a normal map
	   (GLU_MAP2_NORMAL) is provided, then the generated normal is
	   computed from the normal map. If a normal map is not provided, then
	   a surface normal is computed in a manner similar to that described
	   for evaluators when GLU_AUTO_NORMAL is enabled. The default normal
	   callback function is NULL. The function prototype for this callback
	   function looks like:

	       void normal( GLfloat *normal );

       GLU_NURBS_NORMAL_DATA

	   The same as the GLU_NURBS_NORMAL callback except that it takes an
	   additional pointer argument. This pointer is a copy of the pointer
	   that was specified at the last call to gluNurbsCallbackData. The
	   default callback function is NULL. The function prototype for this
	   callback function looks like:

	       void normalData( GLfloat *normal, void *userData );

       GLU_NURBS_COLOR

	   The color callback is invoked as the color of a vertex is
	   generated. The components of the color are stored in the parameter
	   ``color.'' This callback is effective only when the user provides a
	   color map (GLU_MAP1_COLOR_4 or GLU_MAP2_COLOR_4). ``color''
	   contains four components: R, G, B, A. The default color callback
	   function is NULL. The prototype for this callback function looks
	   like:

	       void color( GLfloat *color );

       GLU_NURBS_COLOR_DATA

	   The same as the GLU_NURBS_COLOR callback except that it takes an
	   additional pointer argument. This pointer is a copy of the pointer
	   that was specified at the last call to gluNurbsCallbackData. The
	   default callback function is NULL. The function prototype for this
	   callback function looks like:

	       void colorData( GLfloat *color, void *userData );

       GLU_NURBS_TEXTURE_COORD

	   The texture callback is invoked as the texture coordinates of a
	   vertex are generated. These coordinates are stored in the parameter
	   ``texCoord.'' The number of texture coordinates can be 1, 2, 3, or
	   4 depending on which type of texture map is specified
	   (GLU_MAP1_TEXTURE_COORD_1, GLU_MAP1_TEXTURE_COORD_2,
	   GLU_MAP1_TEXTURE_COORD_3, GLU_MAP1_TEXTURE_COORD_4,
	   GLU_MAP2_TEXTURE_COORD_1, GLU_MAP2_TEXTURE_COORD_2,
	   GLU_MAP2_TEXTURE_COORD_3, GLU_MAP2_TEXTURE_COORD_4). If no texture
	   map is specified, this callback function will not be called. The
	   default texture callback function is NULL. The function prototype
	   for this callback function looks like:

	       void texCoord( GLfloat *texCoord );

       GLU_NURBS_TEXTURE_COORD_DATA

	   This is the same as the GLU_NURBS_TEXTURE_COORD callback, except
	   that it takes an additional pointer argument. This pointer is a
	   copy of the pointer that was specified at the last call to
	   gluNurbsCallbackData. The default callback function is NULL. The
	   function prototype for this callback function looks like:

	       void texCoordData( GLfloat *texCoord, void *userData );

       GLU_NURBS_END

	   The end callback is invoked at the end of a primitive. The default
	   end callback function is NULL. The function prototype for this
	   callback function looks like:

	       void end( void );

       GLU_NURBS_END_DATA

	   This is the same as the GLU_NURBS_END callback, except that it
	   takes an additional pointer argument. This pointer is a copy of the
	   pointer that was specified at the last call to
	   gluNurbsCallbackData. The default callback function is NULL. The
	   function prototype for this callback function looks like:

	       void endData( void  *userData );

       GLU_NURBS_ERROR

	   The error function is called when an error is encountered. Its
	   single argument is of type GLenum, and it indicates the specific
	   error that occurred. There are 37 errors unique to NURBS, named
	   GLU_NURBS_ERROR1 through GLU_NURBS_ERROR37. Character strings
	   describing these errors can be retrieved with gluErrorString().

NOTES
       gluNurbsCallback is available only if the GLU version is 1.2 or
       greater.

       GLU version 1.2 supports only the GLU_ERROR parameter for which. The
       GLU_ERROR value is deprecated in GLU version 1.3 in favor of
       GLU_NURBS_ERROR. All other accepted values for CallBackFunc are
       available only if the GLU version is 1.3 or greater.

SEE ALSO
       gluErrorString(), gluNewNurbsRenderer(), gluNurbsCallbackData,
       gluNurbsProperty()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		  GLUNURBSCALLBACK(3G)
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