gluNurbsProperty man page on RedHat

Man page or keyword search:  
man Server   29550 pages
apropos Keyword Search (all sections)
Output format
RedHat logo
[printable version]

GLUNURBSPROPERTY(3G)		 OpenGL Manual		  GLUNURBSPROPERTY(3G)

NAME
       gluNurbsProperty - set a NURBS property

C SPECIFICATION
       void gluNurbsProperty(GLUnurbs* nurb, GLenum property, GLfloat value);

PARAMETERS
       nurb
	   Specifies the NURBS object (created with gluNewNurbsRenderer()).

       property
	   Specifies the property to be set. Valid values are
	   GLU_SAMPLING_TOLERANCE, GLU_DISPLAY_MODE, GLU_CULLING,
	   GLU_AUTO_LOAD_MATRIX, GLU_PARAMETRIC_TOLERANCE,
	   GLU_SAMPLING_METHOD, GLU_U_STEP, GLU_V_STEP, or GLU_NURBS_MODE.

       value
	   Specifies the value of the indicated property. It may be a numeric
	   value or one of GLU_OUTLINE_POLYGON, GLU_FILL, GLU_OUTLINE_PATCH,
	   GLU_TRUE, GLU_FALSE, GLU_PATH_LENGTH, GLU_PARAMETRIC_ERROR,
	   GLU_DOMAIN_DISTANCE, GLU_NURBS_RENDERER, or GLU_NURBS_TESSELLATOR.

DESCRIPTION
       gluNurbsProperty is used to control properties stored in a NURBS
       object. These properties affect the way that a NURBS curve is rendered.
       The accepted values for property are as follows:

       GLU_NURBS_MODE

	   value should be set to be either GLU_NURBS_RENDERER or
	   GLU_NURBS_TESSELLATOR. When set to GLU_NURBS_RENDERER, NURBS
	   objects are tessellated into OpenGL primitives and sent to the
	   pipeline for rendering. When set to GLU_NURBS_TESSELLATOR, NURBS
	   objects are tessellated into OpenGL primitives but the vertices,
	   normals, colors, and/or textures are retrieved back through a
	   callback interface (see gluNurbsCallback()). This allows the user
	   to cache the tessellated results for further processing. The
	   initial value is GLU_NURBS_RENDERER.

       GLU_SAMPLING_METHOD
	   Specifies how a NURBS surface should be tessellated.	 value may be
	   one of GLU_PATH_LENGTH, GLU_PARAMETRIC_ERROR, GLU_DOMAIN_DISTANCE,
	   GLU_OBJECT_PATH_LENGTH, or GLU_OBJECT_PARAMETRIC_ERROR. When set to
	   GLU_PATH_LENGTH, the surface is rendered so that the maximum
	   length, in pixels, of the edges of the tessellation polygons is no
	   greater than what is specified by GLU_SAMPLING_TOLERANCE.

	   GLU_PARAMETRIC_ERROR specifies that the surface is rendered in such
	   a way that the value specified by GLU_PARAMETRIC_TOLERANCE
	   describes the maximum distance, in pixels, between the tessellation
	   polygons and the surfaces they approximate.

	   GLU_DOMAIN_DISTANCE allows users to specify, in parametric
	   coordinates, how many sample points per unit length are taken in u,
	   v direction.

	   GLU_OBJECT_PATH_LENGTH is similar to GLU_PATH_LENGTH except that it
	   is view independent; that is, the surface is rendered so that the
	   maximum length, in object space, of edges of the tessellation
	   polygons is no greater than what is specified by
	   GLU_SAMPLING_TOLERANCE.

	   GLU_OBJECT_PARAMETRIC_ERROR is similar to GLU_PARAMETRIC_ERROR
	   except that it is view independent; that is, the surface is
	   rendered in such a way that the value specified by
	   GLU_PARAMETRIC_TOLERANCE describes the maximum distance, in object
	   space, between the tessellation polygons and the surfaces they
	   approximate.

	   The initial value of GLU_SAMPLING_METHOD is GLU_PATH_LENGTH.

       GLU_SAMPLING_TOLERANCE
	   Specifies the maximum length, in pixels or in object space length
	   unit, to use when the sampling method is set to GLU_PATH_LENGTH or
	   GLU_OBJECT_PATH_LENGTH. The NURBS code is conservative when
	   rendering a curve or surface, so the actual length can be somewhat
	   shorter. The initial value is 50.0 pixels.

       GLU_PARAMETRIC_TOLERANCE
	   Specifies the maximum distance, in pixels or in object space length
	   unit, to use when the sampling method is GLU_PARAMETRIC_ERROR or
	   GLU_OBJECT_PARAMETRIC_ERROR. The initial value is 0.5.

       GLU_U_STEP
	   Specifies the number of sample points per unit length taken along
	   the u axis in parametric coordinates. It is needed when
	   GLU_SAMPLING_METHOD is set to GLU_DOMAIN_DISTANCE. The initial
	   value is 100.

       GLU_V_STEP
	   Specifies the number of sample points per unit length taken along
	   the v axis in parametric coordinate. It is needed when
	   GLU_SAMPLING_METHOD is set to GLU_DOMAIN_DISTANCE. The initial
	   value is 100.

       GLU_DISPLAY_MODE

	   value can be set to GLU_OUTLINE_POLYGON, GLU_FILL, or
	   GLU_OUTLINE_PATCH. When GLU_NURBS_MODE is set to be
	   GLU_NURBS_RENDERER, value defines how a NURBS surface should be
	   rendered. When value is set to GLU_FILL, the surface is rendered as
	   a set of polygons. When value is set to GLU_OUTLINE_POLYGON, the
	   NURBS library draws only the outlines of the polygons created by
	   tessellation. When value is set to GLU_OUTLINE_PATCH just the
	   outlines of patches and trim curves defined by the user are drawn.

	   When GLU_NURBS_MODE is set to be GLU_NURBS_TESSELLATOR, value
	   defines how a NURBS surface should be tessellated. When
	   GLU_DISPLAY_MODE is set to GLU_FILL or GLU_OUTLINE_POLYGON, the
	   NURBS surface is tessellated into OpenGL triangle primitives that
	   can be retrieved back through callback functions. If
	   GLU_DISPLAY_MODE is set to GLU_OUTLINE_PATCH, only the outlines of
	   the patches and trim curves are generated as a sequence of line
	   strips that can be retrieved back through callback functions.

	   The initial value is GLU_FILL.

       GLU_CULLING

	   value is a boolean value that, when set to GLU_TRUE, indicates that
	   a NURBS curve should be discarded prior to tessellation if its
	   control points lie outside the current viewport. The initial value
	   is GLU_FALSE.

       GLU_AUTO_LOAD_MATRIX

	   value is a boolean value. When set to GLU_TRUE, the NURBS code
	   downloads the projection matrix, the modelview matrix, and the
	   viewport from the GL server to compute sampling and culling
	   matrices for each NURBS curve that is rendered. Sampling and
	   culling matrices are required to determine the tessellation of a
	   NURBS surface into line segments or polygons and to cull a NURBS
	   surface if it lies outside the viewport.

	   If this mode is set to GLU_FALSE, then the program needs to provide
	   a projection matrix, a modelview matrix, and a viewport for the
	   NURBS renderer to use to construct sampling and culling matrices.
	   This can be done with the gluLoadSamplingMatrices() function. This
	   mode is initially set to GLU_TRUE. Changing it from GLU_TRUE to
	   GLU_FALSE does not affect the sampling and culling matrices until
	   gluLoadSamplingMatrices() is called.

NOTES
       If GLU_AUTO_LOAD_MATRIX is true, sampling and culling may be executed
       incorrectly if NURBS routines are compiled into a display list.

       A property of GLU_PARAMETRIC_TOLERANCE, GLU_SAMPLING_METHOD,
       GLU_U_STEP, or GLU_V_STEP, or a value of GLU_PATH_LENGTH,
       GLU_PARAMETRIC_ERROR, GLU_DOMAIN_DISTANCE are only available if the GLU
       version is 1.1 or greater. They are not valid parameters in GLU 1.0.

       gluGetString() can be used to determine the GLU version.

       GLU_NURBS_MODE is only available if the GLU version is 1.3 or greater.

       The GLU_OBJECT_PATH_LENGTH and GLU_OBJECT_PARAMETRIC_ERROR values for
       the GLU_SAMPLING_METHOD property are only available if the GLU version
       is 1.3 or greater.

SEE ALSO
       gluGetNurbsProperty(), gluGetString(), gluLoadSamplingMatrices(),
       gluNewNurbsRenderer(), gluNurbsCallback()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		  GLUNURBSPROPERTY(3G)
[top]

List of man pages available for RedHat

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net