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GLUQUADRICORIENTATIO(3G)	 OpenGL Manual	      GLUQUADRICORIENTATIO(3G)

NAME
       gluQuadricOrientation - specify inside/outside orientation for quadrics

C SPECIFICATION
       void gluQuadricOrientation(GLUquadric* quad, GLenum orientation);

PARAMETERS
       quad
	   Specifies the quadrics object (created with gluNewQuadric()).

       orientation
	   Specifies the desired orientation. Valid values are GLU_OUTSIDE and
	   GLU_INSIDE.

DESCRIPTION
       gluQuadricOrientation specifies what kind of orientation is desired for
       quadrics rendered with quad. The orientation values are as follows:

       GLU_OUTSIDE
	   Quadrics are drawn with normals pointing outward (the initial
	   value).

       GLU_INSIDE
	   Quadrics are drawn with normals pointing inward.

       Note that the interpretation of outward and inward depends on the
       quadric being drawn.

SEE ALSO
       gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricNormals(),
       gluQuadricTexture()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	      GLUQUADRICORIENTATIO(3G)
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