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GVMAP(1)							      GVMAP(1)

NAME
       gvmap  - find clusters and create a geographical map highlighting clus‐
       ters.

SYNOPSIS
       gvmap [-ekv?]  [ options ] [ -o outfile ] [ files ]

DESCRIPTION
       gvmap takes as input a graph in DOT format,  finds  node	 clusters  and
       produces a rendering of the graph as a geographic-style map, with clus‐
       ters highlighted, in xdot format.

       The input graph must have node positions and  width/height  information
       defined, and nodes must not overlap.

OPTIONS
       The following options are supported:

       -a k   The  integer k specifies the average number of artificial points
	      added along the bounding box  of	the  labels.  Such  artificial
	      points are added to avoid a country boundary cutting through the
	      boundary box of the labels. Computing time is proportional to k;
	      hence, for large graphs, a small value of k is suggested. If k =
	      -1, a suitable value of k is automatically selected based on the
	      graph size. By default k = -1.

       -b v   The  real	 number	 v  specifies  the line width used to draw the
	      polygon boundaries, with v < 0 for no line. By default v = 0.

       -c k   The integer k specifies color scheme used	 to  color  the	 coun‐
	      tries. By default k = 1.

	  Acceptable values are:
		 0 : no polygons
		 1 : pastel
		 2 : blue to yellow
		 3 : white to red
		 4 : light grey to red
		 5 : primary colors
		 6 : sequential single hue red
		 7 : sequential single hue lighter red
		 8 : light grey

       -C d   The  integer  d  specifies the maximum number of clusters (coun‐
	      tries) allowed. By default d = 0, which means that there	is  no
	      limit.

       -d d   The  integer  d  specifies  the  random  seed  used during color
	      assignment optimization that maximize color  difference  between
	      neighbpring countries.

       -e     If specified, edges will be included in the final output.

       -g c   Specifies	 the  bounding box color. If not specified, a bounding
	      box is not drawn.

       -k     If specified, increases the randomesss of outer boundary.

       -r k   The number of random points k (integer) used to define  sea  and
	      lake boundaries. If 0, auto assigned. By default v = 0

       -s v   The real number v specifies the depth of the sea and lake shores
	      in points. If 0, auto assigned. By default v = 0.

       -O     Do NOT do color assignment  optimization	that  maximizes	 color
	      difference between neighboring countries

       -o<file>
	      Put output in <file>. Default output is stdout

       -v     Verbose mode.

       -z c   Specified the polygon line color. Default is black.

EXAMPLES
       Given  a	 graph	foo.gv, one way to generate a layout and highlight the
       clusters is to first select a layout engine  with  a  suitable  overlap
       removal	method,	 then feed the output to gvmap, and finally render the
       map using specific graphics format. For example, the following pipeline
       creates	a map with edges in semi-transparent light gray and nodes laid
       out using sfdp:

       sfdp -Goverlap=prism foo.gv | gvmap -e |	 neato	-n2  -Ecolor=#55555522
       -Tpng > foo.png

       The  shell script gvmap.sh provides a shorthand for such pipelines. For
       example, the above pipeline can be achieved using

       gvmap.sh -Ae -Ecolor=#55555522 -Tpng foo.gv > foo.png

AUTHOR
       Yifan Hu <yifanhu@research.att.com>

SEE ALSO
       gvmap.sh(1), sfdp(1), neato(1), gvpr(1)

       E. R. Gansner, Y. Hu, S. G. Kobourov,  "GMap:  Visualizing  graphs  and
       clusters as maps," Proc. Pacific Vis. 2010, pp. 201‐208.

				 3 March 2011			      GVMAP(1)
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