libowfat_socket_connect6 man page on DragonFly

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socket_connect6(3)					    socket_connect6(3)

NAME
       socket_connect6 - attempt to make a TCP connection

SYNTAX
       #include <socket.h>

       int socket_connect6(int s, const char ip[16],
			   uint16 port,uint32 scope_id);

DESCRIPTION
       socket_connect6	attempts to make a connection from TCP socket s to TCP
       port port on IP address ip.

       The meaning of scope_id is dependent on the implementation and IPv6 IP.
       On link-local IPv6 addresses it specifies the outgoing interface index.
       The name (e.g. "eth0") for a given interface index can be queried  with
       getifname.  scope_id should normally be set to 0.

       socket_connect6 may return

       ·      0,  to  indicate	that  the  connection succeeded (and succeeded
	      immediately, if the socket is non-blocking)

       ·      -1, setting errno to error_inprogress  or	 error_wouldblock,  to
	      indicate that the socket is non-blocking

       ·      -1,  setting  errno to something else, to indicate that the con‐
	      nection failed (and failed immediately, if the  socket  is  non-
	      blocking).

       When a background connection succeeds or fails, s becomes writable; you
       can use socket_connected to see whether the connection  succeeded.   If
       the connection failed, socket_connected returns 0, setting errno appro‐
       priately.

       Once a TCP socket is connected, you can use the read and	 write	system
       calls to transmit data.

       You  can	 call  socket_connect6 without calling socket_bind6.  This has
       the effect as first calling socket_bind6 with IP address :: and port 0.

EXAMPLE
	 #include <socket.h>

	 int s;
	 char ip[16];
	 uint16 p;

	 s = socket_tcp6();
	 socket_bind6(s,ip,p);
	 socket_connect6(s,ip,p,0);

SEE ALSO
       socket_connect4(3), socket_getifname(3)

							    socket_connect6(3)
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