MAKEPP_BUILD_CACHE(1) Makepp MAKEPP_BUILD_CACHE(1)NAMEmakepp_build_cache-- How to set up and use build caches
DESCRIPTION
C: clean,
create, M: makepp_build_cache_control,
mppbcc, S: show,
stats
A build cache is a directory containing copies of previous targets that
makepp already built. When makepp is asked to build a new target, it
sees if it has already built it somewhere else under the same
conditions, and if so, simply links or copies it instead of rebuilding
it.
A build cache can be useful in the following circumstances:
· You are working on a program and you compile it optimized. Then
you discover a bug, and recompile the whole thing in debug mode.
You find the bug and you now want to recompile it in optimized
mode. Most of the files will be identical. If you used a build
cache in all of your compilations, makepp will simply pull the
unchanged files out of the build cache rather than recompiling
them.
A similar situation is if you normally work on one architecture but
briefly switch to a different architecture, and then you switch
back. If the old files are still in the build cache, makepp will
not have to recompile anything.
· You have checked out several copies of a particular program from
your version control system, and have made different changes to
each directory hierarchy. (E.g., you are solving different bugs in
different directory hierarchies.) Most of the files will be
identical in the two directory hierarchies. If you build both with
a build cache, the build in the second directory hierarchy will be
able to simply copy the files from the build cache rather than
recompiling files that are the same.
· You have several developers working on the same set of sources.
Each developer is making changes, but most of the files are
identical between developers. If all the developers share a build
cache, then if one developer's build compiles a file, any other
developer's build which has to compile the identical file (with the
same includes, etc.) can just copy the cached file instead of
rerunning the compilation.
A build cache can help if all of the following are true:
· You have plenty of disk space. Usually makepp will wind up caching
many copies of each file that is changing, because it has no idea
which ones will actually be used. You can turn off the build cache
for certain files, but if the build cache is going to be useful at
all, it will probably have to have a lot of files in it.
· Your files take noticeably longer to build than to copy. If the
build cache is on the same file system, makepp will try to use hard
links rather than copying the file. Makepp has to link or copy the
file into the cache when the file is built, and then it has to link
or copy the file from the cache when it is required again.
Furthermore, there is a small overhead involved in checking whether
the needed file is actually in the build cache, and copying the
build information about the file as well as the file itself.
You may find, for example, that using a build cache isn't worth it
for compiling very small modules. It's almost certainly not worth
it for commands to make a static library (an archive file,
libxyz.a), except if you use links to save disk space.
· There is a high probability that some files will be needed again in
another compilation. If you are only compiling a piece of software
once, build caches can only slow things down.
Using a build cache requires a little bit of setup and maintenance
work. Please do not try using a build cache until you understand how
they work, how to create them, and how to keep them from continually
growing and eating up all of the available disk space on your system.
How a build cache works
If you enable a build cache, every time a file is built, makepp stores
a copy away in a build cache. The name of the file is a key that is a
hash of the checksums of all the inputs and the build command and the
architecture. The next time makepp wants to rebuild the file, it sees
if there is a file with the same checksums already in the build cache.
If so, the file is copied out of the build cache.
For efficiency, if the build cache is located on the same file system
as the build, makepp will not actually copy the file; instead, it will
make a hard link. This is faster and doesn't use up any extra disk
space. Similarly, when makepp wants to pull a file out of the build
cache, it will use a hard link if possible, or copy it if necessary.
WARNING: Makepp never deletes files from a build cache unless it is
explicitly asked. This means that your build caches will continue to
grow without bounds unless you clean them up periodically (see below
for details).
Build caches and repositories
Build caches and repositories (see makepp_repositories) can solve
similar problems. For some situations, a repository is more
appropriate, while for others, a build cache is more appropriate.
You can also combine the two. If you have a huge directory structure
with lots of sources, which you don't want every developer to have a
copy of, then you can provide them as a repository. The produced
files, with varying debug options and so forth, can then be managed
more flexibly through a build cache.
The key differences between a build cache and a repository are:
· A build cache can only store files created by the build procedure.
A repository can also have original source files.
· Files in a repository should not change during the course of a
build. A build cache does not have any such restriction.
· Files in a repository must be present in the same relative position
as the files in the build directory. E.g., if makepp needs the
file subdir1/subdir2/xyz.abc, then it only looks at
repository_root/subdir1/subdir2/xyz.abc. Files in a build cache
have lost all directory hierarchy information, and are looked up
only based on the inputs and the command that were required to
produce them.
· Files in a repository are soft-linked into their new locations in
the build directories. Files in a build cache are either copied or
hard-linked into their new locations. If a copy is necessary, a
repository will certainly be faster.
· Build caches cost a bit of time to put files into them. A
repository does not have any extra cost (for the current run, that
is, there was of course the cost of creating it beforehand), but
often requires a bit more advance planning.
In general, a repository is more useful if you have a single central
build that you want all developers to take files from. A build cache
is what you want if you have a decentralized system where one developer
should borrow compiled files from any other developer.
Both build caches and repositories can help with variant builds. For
example, if you want to compile all your sources optimized, then again
with debugging, then again optimized, you can avoid recompiling all the
optimized files again by using either a repository or a build cache.
To do this with a repository, you have to think ahead and explicitly
tell makepp to use a repository for the debugging compilation, or else
it will wipe out your initial optimized compilation. With a build
cache, makepp goes ahead and wipes out the initial optimized
compilation but can get it back quickly.
Build cache grouping
A group is a loose coupling of build caches. It is loose in the sense
that makepp doesn't deal with it, so as to not slow down its build
cache management. To benefit from this you have to use the offline
utility. Notably the "clean" command also performs the replication.
If you give an unrealistic cleaning criterion, like "--mtime=+1000", no
cleaning occurs, only replication.
Grouping allows sharing files with more people, especially if you have
your build caches on the developers' disks, to benefit from hard
linking, which saves submission time and disk space. Hard linking
alone, however, is restricted to per disk benefits.
With grouping the file will get replicated at some time after makepp
submitted it to the build cache. This means that the file will get
created only once for all disks together.
On file systems which allow hard linking to symbolic links -- which
seems restricted to Linux and Solaris -- the file will additionally be
physically present on one disk only. Additionally it remains on each
disk it got created on before you replicated, but only as long as it is
in use on those disks. In this scenario with symlinks you may choose
one or more file systems on which you prefer your files to be
physically. Be aware that successfully built files may become
unavailable, if the disk they are on physically goes offline.
Rebuilding will remedy this, and the impact can be lessened by
spreading the files over several preferred disks.
Replication has several interesting uses:
NFS (possible with copying too)
You have a central NFS server which provides the preferred build
cache. Each machine and developer disk has a local build cache for
fast submission. You either mount back all the developer disks to
the NFS server, and perform the replication and cleaning centrally,
or you replicate locally on each NFS client machine, treating only
the part of the group visible there.
Unsafe disk (possible with copying too)
If you compile on a RAM disk (hopefully editing your sources in a
repository on a safe disk), you can make the safe disks be the
preferred ones. Then replication will migrate the files to the
safe disks, where they survive a reboot. After every reboot you
will have to recreate the RAM disk build cache and add it to the
group (which will give a warning, harmless in this case, because
the other group members still remember it).
Full disk (hard linking to symbolic links only)
If one of your disks is notoriously full, you can make the build
caches on all the other disks be preferred. That way replication
will migrate the files away from the full disk, randomly to any of
the others.
How to use a build cache
How to tell makepp to use the build cache
Once the build cache has been created, it is now available to makepp.
There are several options you can specify during creation; see "How to
manage a build cache" for details.
A build cache is specified with the --build-cache command line option,
with the build_cache statement within a makefile, or with the
:build_cache rule modifier.
The most useful ways that I have found so far to work with build caches
are:
· Set the build cache path in the environment variable MAKEPPFLAGS,
like this (first variant for Korn Shell or bash, second for csh):
export MAKEPPFLAGS=--build-cache=/path/to/build/cache
setenv MAKEPPFLAGS --build-cache=/path/to/build/cache
Now every build that you run will always use this build cache, and
you don't need to modify anything else.
· Specify the build cache in your makefiles with a line like this:
BUILD_CACHE := /path/to/build_cache
build_cache $(BUILD_CACHE)
You have to put this in all makefiles that use a build cache (or in
a common include file that all the makefiles use). Or put this
into your RootMakeppfile:
BUILD_CACHE := /path/to/build_cache
global build_cache $(BUILD_CACHE)
On a multiuser machine you might set up one build cache per home
disk to take advantage of links. You might find it more convenient
to use a statement like this:
build_cache $(find_upwards our_build_cache)
which searches upwards from the current directory in the current
file system until it finds a directory called our_build_cache.
This can be the same statement for all users and still individually
point to the cache on their disk.
Solaris 10 can do some fancy remounting of home directories. Your
home will apparently be a mount point of its own, called
/home/$LOGNAME, when in fact it is on one of the /export/home*
disks alongside those of other users. Because it's not really a
separate filesystem, links still work. But you can't search
upwards. Instead you can do:
BUILD_CACHE := ${makeperl </export/home*/$(LOGNAME)/../makepp_bc>}
Build caches and signatures
Makepp looks up files in the build cache according to their signatures.
If you are using the default signature method (file date + size),
makepp will only pull files out of the build cache if the file date of
the input files is identical. Depending on how your build works, the
file dates may never be identical. For example, if you check files out
into two different directory hierarchies, the file dates are likely to
be the time you checked the files out, not the time the files were
checked in (depending, of course, on your version control software).
What you probably want is to pull files out of the build cache if the
file contents are identical, regardless of the date. If this is the
case, you should be using some sort of a content-based signature.
Makepp does this by default for C and C++ compilations, but it uses
file dates for any other kinds of files (e.g., object files, or any
other files in the build process not specifically recognized as a C
source or include file). If you want other kinds of files to work with
the build cache (i.e., if you want it to work with anything other than
C/C++ compilation commands), then you could put a statement like this
somewhere near the top of your makefile:
signature md5
to force makepp to use signatures based on the content of files rather
than their date.
How not to cache certain files
There may be certain files that you know you will never want to cache.
For example, if you embed a datestamp into a file, you know that you
will never under any circumstances want to fetch a previous copy of the
file out of the build cache, because the date stamp is different. In
this case, it is just a waste of time and disk space to copy it into
the build cache.
Or, you may think it is highly unlikely that you will want to cache the
final executable. You might want to cache individual objects or shared
objects that go into making the executable, but it's often pretty
unlikely that you will build an exactly identical executable from
identical inputs. Again, in this case, using a build cache is a waste
of disk space and time, so it makes sense to disable it.
Sometimes a file may be extremely quick to generate, and it is just a
waste to put it into the build cache since it can be generated as
quickly as copied. You may want to selectively disable caching of
these files.
You can turn off the build cache for specific rules by specifying
": build_cache none" in a rule, like this:
our_executable: dateStamp.o main.o */*.so
: build_cache none
$(CC) $(LDFLAGS) $(inputs) -o $(output)
This flag means that any outputs from this particular rule will never
be put into the build cache, and makepp will never try to pull them out
of the build cache either.
How to manage a build cache
makepp_build_cache_control command ...
mppbcc command ...
makepp_build_cache_control, mppbcc is a utility that administers build
caches for makepp. What makepp_build_cache_control does is determined
by the first word of its argument.
In fact this little script is a wrapper to the following command, which
you might want to call directly in your cron jobs, where the path to
"makeppbuiltin" might be needed:
makeppbuiltin -MMpp::BuildCacheControl command ...
You can also use these commands from a makefile after loading them,
with a "&"-prefix as follows for the example of "create":
perl { use Mpp::BuildCacheControl } # It's a Perl module, so use instead of include.
my_cache:
&create $(CACHE_OPTIONS) $(output) # Call a loaded builtin.
build_cache $(prebuild my_cache)
The valid commands, which also take a few of the standard options
described in makepp_builtins, are:
create [option ...] path/to/cache ...
Creates the build caches with the given options. Valid options
are:
Standard options: "-v, --verbose"
-e group
--extend=group
--extend-group=group
Add the new build cache to the "group". This may have been a
single stand alone build cache up to now.
-f
--force
This allows to create the cache even if path/to/cache already
existed. If it was a file it gets deleted. If it was a
directory, it gets reused, with whatever content it had.
-p
--preferred
This option is only meaningful if you have build caches in the
group, which allow hard linking to symlinks. In that case
cleaning will migrate the members to the preferred disk. You
may create several caches within a group with this option, in
which case the files will be migrated randomly to them.
-s n1,n2,...
--subdir-chars=n1,n2,...
Controls how many levels of subdirectories are created to hold
the cached files, and how many files will be in each
subdirectory. The first n1 characters of the filename form the
top level directory name, and the characters from n1 to n2 form
the second level directory name, and so on.
Files in the build cache are named using MD5 hashes of data
that makepp uses, so each filename is 22 base64 digits plus the
original filename. If a build cache file name is
0123456789abcdef012345_module.o, it is actually stored in the
build cache as 01/23/456789abcdef012345_module.o if you specify
"--subdir-chars 2,4". In fact, "--subdir-chars 2,4" is the
default, which is for a gigantic build cache of maximally 4096
dirs with 416777216 subdirs. Even "--subdir-chars 1,2" or
"--subdir-chars 1" will get you quite far. On a file system
optimized for huge directories you might even say "-s ''" or
"--subdir-chars=" to store all files at the top level.
-m perms
--mode=perms
--access-permissions=perms
Specifies the directory access permissions when files are added
to the build cache. If you want other people to put files in
your build cache, you must make it group or world writable.
Permissions must be specified using octal notation.
As these are directory permissions, if you grant any access,
you must also grant execute access, or you will get a bunch of
weird failures. I.e. 0700 means that only this user may have
access to this build cache. 0770 means that this user and
anyone in the group may have write access to the build cache.
0777 means that anyone may have access to the build cache. The
sensible octal digits are 7 (write), 5 (read) or 0 (none). 3
(write) or 1 (read) is also possible, allowing the cache to be
used, but not to be browsed, i.e. it would be harder for a
malicious user to find file names to manipulate.
In a group of build caches each one has its own value for this,
so you can enforce different write permissions on different
disks.
If you don't specify the permissions, your umask permissions at
creation time apply throughout the lifetime of the build cache.
clean [option ...] /path/to/cache ...
Cleans up the cache. Makepp never deletes files from the build
cache; it is up to you to delete the files with this command. For
multiuser caches the sysop can do this.
Only files with a link count of 1 are deleted (because otherwise,
the file doesn't get physically deleted anyway -- you'd just
uncache a file which someone is apparently still interested in, so
somebody else might be too). The criteria you give pertain to the
actual cached files. Each build info file will be deleted when its
main file is. No empty directories will be left. Irrespective of
the link count and the options you give, any file that does not
match its build info file will be deleted, if it is older than a
safety margin of 10 minutes.
The following options take a time specification as an argument.
Time specs start with a "+" meaning longer ago, a "-" meaning more
recently or nothing meaning between the number you give, and one
more. Numbers, which may be fractional, are by default days. But
they may be followed by one of the letters "w" (weeks), "d" (days,
the default), "h" (hours), "m" (minutes) or "s" (seconds). Note
that days are simply 24 real hours ignoring any change between
summer and winter time. Examples:
1 between 24 and 48 hours ago
24h between 24 and 25 hours ago
0.5d between 12 and 36 hours ago
1w between 7 and 14 times 24 hours ago
-2 less than 48 hours ago
+30m more than 30 minutes ago
All the following options are combined with "and". If you want
several sets of combinations with "or", you must call this command
repeatedly with different sets of options. Do the ones where you
expect the most deletions first, then the others can be faster.
Standard options: "-v, --verbose"
-a spec
--atime spec
--access-time spec
The last time the file was read. For a linked file this can
happen anytime. Otherwise this is the last time the file was
copied. On badly behaved systems this could also be the last
tape backup or search index creation time. You could try to
exclude the cache from such operations.
Some file systems do not support the atime field, and even if
the file system does, sometimes people turn off access time on
their file systems because it adds a lot of extra disk I/O
which can be harmful on battery powered notebooks, or in disk
speed optimization. (But this is potentially fixable -- see
the UTIME_ON_IMPORT comment in Mpp/BuildCache.pm.)
-b
--blend
--blend-groups
Usually each /path/to/cache you specify will separately treat
the group of build caches it belongs to. Each group gets
treated only once, even if you specify several pathes from the
same group. With this option you temporarily blend all the
groups you specify into one group.
Doing this for clean may have unwanted effects, if you can hard
link to symlinks, because it may migrate members from one group
to another. Subsequent non blended cleans, may then clean them
form the original group prematurely.
-c spec
--ctime spec
--change-time spec
The last change time of the file's inode. In a linking
situation this could be the time when the last user recreated
the file differently, severing his link to the cache. This
could also be the time the "--set-user" option below had to
change the user. On well behaved systems this could also be
the time when the last tape backup or search index creation
covered its marks by resetting the atime.
-m spec
--mtime spec
--modification-time spec
The last modification time of the file. As explained elsewhere
it is discouraged to have makepp update a file. So the last
modification will usually be the time of creation. (But in the
future makepp may optionally update the mtime when deleting
files. This is so that links on atime-less filesystems or
copies can be tracked.)
-g group
--newgrp=group
--new-group=group
Set the effective and real group id to group (name or numeric).
Only root may be able to do this. This is needed when you use
grouped build caches, and you provide write access to the
caches based on group id. Usually that will not be root's
group and thus replication would create unwritable directories
without this option.
This option is named after the equivalent utility "newgrp"
which alas can't easily be used in "cron" jobs or similar
setups.
-i
--build-info
--build-info-check
Check that the build info matches the member. This test is
fairly expensive so you might consider not giving this option
in the daytime.
-l
--symlink-check
--symbolic-link-check
This option makes "clean" read every symbolic link which has no
external hard links to verify that it points to the desired
member. As this is somewhat expensive, it is suggested doing
this only at night.
-M spec
--in-mtime spec
--incoming-modification-time spec
The last modification time for files in the incoming directory.
This directory is used for temporary files with process-
specific names that can be written free of concurrent access
and then renamed into the active part of the cache atomically.
Files normally live here only for as long as it takes to write
them, but they can get orphaned if the process that is writing
them terminates abnormally before it can remove them. This
part of the cache is cleaned first, because the link counts in
the active part of the cache can be improperly affected by
orphaned files.
The timespec for "--incoming-modification-time" must begin with
"+", and defaults to "+2h" (files at least 2 hours old are
assumed to have been orphaned).
-w
--workdays
This influences how the time options count. Weekends are
ignored, as though they weren't there. An exception is if you
give this option on a weekend. Then that weekend counts
normally. So you can use it in cronjobs that run from Tuesday
through Saturday. Summertime is ignored. So summer weekends
can go from Saturday 1:00 to Monday 1:00, or southern
hemisphere winter weekends from Friday 23:00 to Sunday 23:00 or
however much your timezone changes the time. Holidays are also
not taken into account.
-p perlcode
--perl=perlcode
--predicate=perlcode
TODO: adapt this description to group changes!
This is the Swiss officer's knife. The perlcode is called in
scalar context once for every cache entry (i.e. excluding
directories and metainfo files). It is called in a
"File::Find" "wanted" function, so see there for the variables
you can use. An "lstat" has been performed, so you can use the
"_" filehandle.
If perlcode returns "undef" it is as if it weren't there, that
is the other options decide. If it returns true the file is
deleted. If it returns false, the file is retained.
-s spec
--size spec
The file size specification works just like time
specifications, with "+" for bigger than or "-" for smaller
than, except that the units must be "c" (bytes, the default),
"k" (kilobytes), "M" (megabytes) or "G" (gigabytes).
-u user
--user=user
--set-user=user
This option is very different. It does not say when to delete
a file. Instead it applies to the files that do not get
deleted. Note that on many systems only root is allowed to set
the user of a file. See under "Caveats working with build
caches" why you might need to change ownership to some neutral
user if you use disk quotas.
This strategy only works if you can trust your users not to
subvert the build cache for storing arbitrary (i.e. non-
development) files beyond their disk quota. The ownership of
the associated metadata file is retained, so you can always see
who cached a file. If you need this option, it might need to
be given several times during the daytime.
There are different possible strategies, depending on how much
space you have and on whether the build cache contains linked files
or whether users only have copies. Several strategies can be
combined, by calling them one after another or at different times.
The "show" command is meant to help you find an appropriate
strategy.
A nightly (from Tuesday through Saturday) run might specify
"--atime +2" (or "--mtime" if you don't have atime), deleting all
files no one has read for two days.
If you use links, you can also prevent fast useless growth which
occurs when successive header changes, which never get version
controlled, lead to lots of objects being rapidly created.
Something like an hourly run with "--mtime=-2h --ctime=+1h" during
the daytime will catch those guys the creator deleted within less
than an hour, and nobody else has wanted since.
show [option ...] /path/to/cache ...
This is a sort of recursive "ls -l" or "stat" command, which shows
the original owner too, for when the owner of the cached file has
been changed and the metadata file retains the original owner (as
per "clean --set-user"). It shows the given files, or all under
the directories given.
The fields are, in the short standard and the long verbose form:
MODE, mode
The octal mode of the cached file, which is usually as it got
put in, minus the write bits.
EL, ext-links
The number external hard links there are to all members of the
group combined. Only when this is 0, is the file eligible for
cleaning.
C, copies (only for grouped build caches)
The number of copies of the identical file, across all build
caches. Ideally this is one on systems which permit hard
linking to symbolic links, but that may temporarily not be
possible, while there are external links to more than one copy
(in which case we'd lose the link count if we deleted it.
S, symlinks (only for grouped build caches)
The number of symbolic links between build caches. Ideally
this is the number of build caches minus one on systems which
permit hard linking to symbolic links. But as explained for
the previous field, there may be more copies than necessary,
and thus less links.
UID The owner of the cached file. This may be changed with the
"clean --user" option.
BI-UID
The owner of the build info file. This is not changed by
clean, allowing to see who first built the file.
SIZE
The size (of one copy) in bytes.
atime, mtime, ctime
In the long verbose form you get the file access (read) time,
the modification time and the inode change time (e.g. when some
user deleted his external link to the cached file). In the
short standard form you get only one of the three times in
three separate columns:
AD, MD, CD
The week day of the access, modification or inode change.
ADATE, MDATE, CDATE
The date of the access, modification or inode change.
ATIME, MTIME, CTIME
The day time of the access, modification or inode change.
MEMBER
The full path of the cached file, including the key, from the
cache root.
With "-v, --verbose" the information shown for each command allows
you to get an impression which options to give to the "clean"
command. The times are shown in readable form, as well as the
number of days, hours or minutes the age of this file has just
exceeded. If you double the option, you additionally get the info
for each group member.
Standard options: "-f, --force, -o, --output=filename, -O,
--outfail, -v, --verbose"
-a
--atime
--access-time
Show the file access time, instead of file modification time in
non-verbose mode.
-b
--blend
--blend-groups
Usually each /path/to/cache you specify will separately treat
the group of build caches it belongs to. Each group gets
treated only once, even if you specify several pathes from the
same group. With this option you temporarily blend all the
groups you specify into one group.
-c
--ctime
--change-time
Show the inode info change time, instead of file modification
time in non-verbose mode.
-d
--deletable
Show only deletable files, i.e. those with an external link
count of 0.
-p pattern
--pattern=pattern
Pattern is a bash style file name pattern (i.e. ?, *, [], {,,})
matched against member names after the underscore separating
them from the key.
-s list
--sort=list
In non-verbose mode change the sorting order. The list is a
case insensitive comma- or space-separated order of column
titles. There are two special cases: "member" only considers
the names after the key, i.e. the file names as they are
outside of the cache. And there is a special name "age", which
groups whichever date and time is being shown. This option
defaults to "member,age".
If you have a huge cache for which sorting takes intolerably
long, or needs more memory than your processes are allowed, you
can skip sorting by giving an empty list.
stats [option ...] /path/to/cache ...
This outputs several tables of statistics about the build cache
contents. Each table is split into three column groups. The first
column varies for each table and is the row heading. The other two
groups pertain to sum of SIZE of files and number of FILES for that
heading. Directories and build info files are not counted, so this
is a little less for size than actual disk usage and about half for
number of files.
Each of the latter two groups consists of three column pairs, one
column with a value, and one for the percentage of the total that
value represents. The first pair shows either the size of files or
the number of files. The other two pairs show the CUMULation, once
from smallest to biggest and once the other way round.
The first three tables, with a first column of AD, CD or MD show
access times, inode change times or modification times grouped by
days. Days are actually 24 hour blocks counting backwards from the
start time of the stats command. The row "0" of the first table
will thus show the sum of sizes and the number of files accessed
less than a day ago. If no files were accessed then, there will be
no row "0". Row "1" in the third table will show the files
modified (i.e. written to the build cache) between 24 and 48 hours
ago.
The next table, EL, shows external links, i.e. how many build trees
share a file from the build cache. This is a measure of usefulness
of the build cache. Alas it only works when developers have a buld
cache on their own disk, else they have to copy which leaves no
global trail. The more content has bigger external link counts,
the bigger the benefit of the build cache.
The next table, again EL, shows the same information as the
previous one, but weighted by the number of external links. Each
byte or file with an external link count of one counts as one. But
if the count is ten, the values are counted ten times. That's why
the headings change to *SIZE and *FILES. This is a hypothetical
value, showing how much disk usage or how many files there would be
if the same build trees had all used no build cache.
One more table, C:S copies to symlinks, pertains to grouped caches
only. Ideally all members exist in one copy, and one less symlinks
than there are caches in the group. Symlinks remain "0" until
cleaning has replicated. There may be more than one copy, if
either several people created the identical file before it was
replicated, or if replication migrated the file to a preferred
disk, but the original file was still in use. Superfluous copies
become symlinks when cleaning finds they have no more external
links.
-h
--hours
Display the first three tables in much finer granularity. The
column headings change to AH, CH or MH accordingly.
-p pattern
--pattern=pattern
Pattern is a bash style file name pattern (i.e. ?, *, [], {,,})
matched against member names after the underscore separating
them from the key. All statistics are limited to matching
files.
Caveats working with build caches
Build caches will not work well under the following circumstances:
· If the command that makepp runs to build a file actually only
updates the file and does not build it fresh, then you should NOT
use a build cache. (An example is a command to update a module in
a static library (an archive file, or a file with an extension of
.a). As explained in makepp_cookbook, on modern machines it is
almost always a bad idea to update an archive file--it's better to
rebuild it from scratch each time for a variety of reasons. This
is yet another reason not to update an archive file.) The reason
is that if the build cache happens to be located on the same file
system, makepp makes a hard link rather than copying the file. If
you then subsequently modify the file, the file that makepp has in
the build cache will actually be modified, and you could
potentially screw up someone else's compilation. In practice,
makepp can usually detect that a file has been modified since it
was placed in the build cache and it won't use it, but sometimes it
may not actually detect the modification.
· For .o files this can be slightly wrong, because they may
(depending on the compiler and debug level) contain the path to the
source they were built from. This can make debugging hard. The
debugger may make you edit the original creator's copy of the
source, or may not even find the file, if the creator no longer has
a copy. Makepp may someday offer an option to patch the path,
which will of course mean a copy, instead of an efficient link.
· Any other file which has a path encoded into it should not be put
into a build cache (if you share your build cache among several
directory hierarchies or several developers). In this case, the
result of a build in a different directory is not the same as if it
were in the same directory, so the whole concept of the build cache
is not applicable. It's ok if you specify the directory path on
the command line, like this:
&echo prog_path=$(PWD) -o $(output)
because then the command line will be different and makepp won't
incorrectly pull the file out of the build cache. But if the
command line is not different, then there could be a problem. For
example,
echo prog_path=`pwd` > $(output)
will not work properly.
· When using links and with many active developers of the same
project on the same disk, build caches can save a lot of disk
space. But at the same time for individual users the opposite can
also be true:
Imagine Chang is the first to do a full build. Along comes Ching
and gets a link to all those files. Chang does some fundamental
changes leading to most things being rebuilt. He checks them in,
Chong checks them out and gets links to the build cache. Chang
again does changes, leading to a third set of files.
In this scenario, no matter what cleaning strategy you use, no
files will get deleted, because they are all still in use. The
problem is that they all belong to Chang, which can make him reach
his disk quota, and there is nothing he can do about it on most
systems. See the "clean --set-user" command under "How to manage a
build cache" for how the system administrator could change the
files to a quota-less cache owner.
· If you are using timestamp/size signatures to cross check the
target and its build info (the default), then it is possible to get
a signature alias, wherein non-corresponding files will not be
detected. For example, the MD5_SUM build info value may not match
the MD5 checksum of the target. This is not usually a problem,
because by virtue of the fact that the build cache keys match, the
target in the build cache is substitutable for the target that
would have corresponded to the build info file. However, if you
have rule actions that depend on build info, then this could get
you into trouble (so don't do that). If this worries you, then use
the --md5-check-bc option.
Concurrent access
Build caches need to support concurrent access, which implies that the
implementation must be tolerant of races. In particular, a file might
get aged (deleted) between the time makepp decides to import a target
and the time the import completes.
Furthermore, some people use build caches over NFS, which is not
necessarily coherent. In other words, the order of file creation and
deletion by the writer on one host will not necessarily match the order
seen by a reader on another host, and therefore races cannot be
resolved by paying particular attention to the order of file
operations. (But there is usually an NFS cache timeout of about 1
minute which guarantees that writes will take no longer than that
amount of time to propagate to all readers. Furthermore, typically in
practice at least 99% of writes are visible everywhere within 1
second.) Because of this, we must tolerate the case in which the
cached target and its build info file appear not to correspond.
Furthermore, there is a peculiar race that can occur when a file is
simultaneously aged and replaced, in which the files don't correspond
even after the NFS cache flushes. This appears to be unavoidable.
perl v5.20.3 2012-02-07 MAKEPP_BUILD_CACHE(1)