minetest(6)minetest(6)NAME
minetest, minetestserver - Multiplayer infinite-world block sandbox
SYNOPSIS
minetest [--server SERVER OPTIONS | CLIENT OPTIONS] [COMMON OPTIONS]
[WORLD PATH]
minetestserver [SERVER OPTIONS] [COMMON OPTIONS] [WORLD PATH]
DESCRIPTION
Minetest is one of the first InfiniMiner/Minecraft(/whatever) inspired
games (started October 2010), with a goal of taking the survival multi‐
player gameplay to a slightly different direction.
The main design philosophy is to keep it technically simple, stable and
portable. It will be kept lightweight enough to run on fairly old hard‐
ware.
COMMON OPTIONS--help Print allowed options and exit
--version
Print version information and exit
--config <value>
Load configuration from specified file
--logfile <value>
Set logfile path (debug.txt)
--info Print more information to console
--verbose
Print even more information to console
--trace
Print enormous amounts of information to console
--gameid <value>
Set gameid
--worldname <value>
Set world path by name
--world <value> | list
Set world path or list worlds
--map-dir <value>
Same as --world (deprecated)
--port <value>
Set network port (UDP) to use
--run-unittests
Run unit tests and exit
CLIENT OPTIONS--address <value>
Address to connect to
--go Disable main menu
--name <value>
Set player name
--password <value>
Set password
--random-input
Enable random user input, for testing (client only)
--videomodes
List available video modes (client only)
--speedtests
Run speed tests
SERVER OPTIONS--migrate <value>
Migrate from current map backend to another. Possible values are
sqlite3, leveldb, redis, and dummy.
ENVIRONMENT
MINETEST_SUBGAME_PATH
Colon delimited list of directories to search for subgames.
BUGS
Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
AUTHOR
Perttu Ahola <celeron55@gmail.com> and contributors.
This man page was originally written by Juhani Numminen <juhaninummi‐
nen0@gmail.com>.
WWW
http://www.minetest.net/
10 September 2013 minetest(6)