osacompile man page on MacOSX

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OSACOMPILE(1)		  BSD General Commands Manual		 OSACOMPILE(1)

NAME
     osacompile — compile AppleScripts and other OSA language scripts

SYNOPSIS
     osacompile [-l language] [-e command] [-o name] [-d] [-r type:id]
		[-t type] [-c creator] [-x] [-s] [-u] [-a arch] [file ...]

DESCRIPTION
     osacompile compiles the given files, or standard input if none are
     listed, into a single output script.  Files may be plain text or other
     compiled scripts.	The options are as follows:

     -l language
	   Override the language for any plain text files.  Normally, plain
	   text files are compiled as AppleScript.

     -e command
	   Enter one line of a script.	Script commands given via -e are
	   prepended to the normal source, if any.  Multiple -e options may be
	   given to build up a multi-line script.  Because most scripts use
	   characters that are special to many shell programs (e.g., Apple‐
	   Script uses single and double quote marks, “(”, “)”, and “*”), the
	   command will have to be correctly quoted and escaped to get it past
	   the shell intact.

     -o name
	   Place the output in the file name.  If -o is not specified, the
	   resulting script is placed in the file “a.scpt”.  The value of -o
	   partly determines the output file format; see below.

     -x	   Save the resulting script as execute-only.

     The following options are only relevant when creating a new bundled
     applet or droplet:

     -s	   Stay-open applet.

     -u	   Use startup screen.

     -a arch
	   Create the applet or droplet for the specified target architecture
	   arch.  The allowable values are “ppc”, “i386”, and “x86_64”.	 The
	   default is to create a universal binary.

     The following options control the packaging of the output file.  You
     should only need them for compatibility with classic Mac OS or for custom
     file formats.

     -d	   Place the resulting script in the data fork of the output file.
	   This is the default.

     -r type:id
	   Place the resulting script in the resource fork of the output file,
	   in the specified resource.

     -t type
	   Set the output file type to type, where type is a four-character
	   code.  If this option is not specified, the creator code will not
	   be set.

     -c creator
	   Set the output file creator to creator, where creator is a four-
	   character code.  If this option is not specified, the creator code
	   will not be set.

     If no options are specified, osacompile produces a Mac OS X format script
     file: data fork only, with no type or creator code.

     If the -o option is specified and the file does not already exist,
     osacompile uses the filename extension to determine what type of file to
     create.  If the filename ends with “.app”, it creates a bundled applet or
     droplet.  If the filename ends with “.scptd”, it creates a bundled com‐
     piled script.  Otherwise, it creates a flat file with the script data
     placed according to the values of the -d and -r options.

EXAMPLES
     To produce a script compatible with classic Mac OS:

	   osacompile -r scpt:128 -t osas -c ToyS example.applescript

SEE ALSO
     osascript(1), osalang(1)

Mac OS X		       November 12, 2008		      Mac OS X
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