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PIEWM(1)							      PIEWM(1)

NAME
       piewm - Tom's Virtual Tab Window Manager with Pie Menus

SYNTAX
       piewm [-display dpy] [-s] [-k] [-f initfile] [-v]

DESCRIPTION
       Piewm is a window manager for the X Window System based tvtwm, which is
       based on the X11R4 version of twm, with code segments  from  the	 X11R5
       twm  as well.  It includes pie menus, and a ``Virtual Desktop'' feature
       that effectively makes the root window of the screen  larger  than  the
       physical	 limits	 of  the  display.  To change as little as possible in
       this manual, from here on the window manager is referred to as twm.

       Twm is a window manager for the X Window System.	  It  provides	title‐
       bars,  shaped windows, pie and linear menus, several forms of icon man‐
       agement, user-defined macro functions, click-to-type and pointer-driven
       keyboard focus, and user-specified key and pointer button bindings.

       This  program  is  usually  started  by	the  user's session manager or
       startup script.	When used from xdm(1) or xinit(1)  without  a  session
       manager,	 twm  is  frequently  executed	in  the foreground as the last
       client.	When run this way, exiting twm causes the session to be termi‐
       nated (i.e. logged out).

       By  default,  application  windows are surrounded by a ``frame'' with a
       titlebar at the top and a special border around the window.  The title‐
       bar contains the window's name, a rectangle that is lit when the window
       is receiving keyboard input, and function boxes	known  as  ``titlebut‐
       tons'' at the left and right edges of the titlebar.

       Pressing	 pointer  Button1  (usually the left-most button unless it has
       been changed with xmodmap) on a titlebutton will	 invoke	 the  function
       associated  with	 the  button.	In  the default interface, windows are
       iconified by clicking (pressing and  then  immediately  releasing)  the
       left  titlebutton  (which looks like a small dot).  Conversely, windows
       are deiconified by clicking in the associated icon or entry in the icon
       manager	(see  description  of  the variable ShowIconManager and of the
       function f.showiconmgr).

       Windows are resized by pressing the right titlebutton (which  resembles
       group  of nested squares), dragging the pointer over edge that is to be
       moved, and releasing the pointer when the outline of the window is  the
       desired size.  Similarly, windows are moved by pressing in the title or
       highlight region, dragging a window outline to the  new	location,  and
       then  releasing	when  the  outline  is	in the desired position.  Just
       clicking in the title or highlight region  raises  the  window  without
       moving it.

       When  new  windows  are	created,  twm will honor any size and location
       information requested by the user (usually  through  -geometry  command
       line  argument  or  resources for the individual applications).	Other‐
       wise, an outline of the window's default size, its titlebar, and	 lines
       dividing	 the  window  into  a 3x3 grid that track the pointer are dis‐
       played.	Clicking pointer Button1 will position the window at the  cur‐
       rent  position  and give it the default size.  Pressing pointer Button2
       (usually the middle pointer button) and dragging the outline will  give
       the  window  its	 current position but allow the sides to be resized as
       described above.	 Clicking pointer Button3 (usually the	right  pointer
       button)	will  give the window its current position but attempt to make
       it long enough to touch the bottom the screen.

OPTIONS
       Twm accepts the following command line options:

       -display dpy
	       This option specifies the X server to use.

       -s      This option indicates that only the default screen  (as	speci‐
	       fied by -display or by the DISPLAY environment variable) should
	       be managed.  By default, twm will attempt to manage all screens
	       on the display.

       -k      This  option makes twm leave a file in /tmp containing the pre‐
	       defines that are generated and fed to  m4  before  your	.twmrc
	       file.   Twm  passes  this  file,	 followed  immediately by your
	       .twmrc file (which may not be called .twmrc.  See -f  option.),
	       to  m4(1) for preprocessing.  If you give twm the -k option, it
	       will leave a copy of the temporary file as /tmp/twmrc$$	(where
	       $$ is variable).	 This is often useful for knowing what you can
	       use when adding m4 commands and conditions to your .twmrc file.

       -f filename
	       This option specifies the name of the startup file to use.   By
	       default,	 twm  will look in the user's home directory for files
	       named .twmrc.num (where num is a screen number) or .twmrc.

       -v      This option indicates that  twm	should	print  error  messages
	       whenever	 an unexpected X Error event is received.  This can be
	       useful when debugging applications but can  be  distracting  in
	       regular use.

CUSTOMIZATION
       Much  of twm's appearance and behavior can be controlled by providing a
       startup file in one of the following locations (searched in  order  for
       each screen being managed when twm begins):

       $HOME/.piewmrc.screennumber
	       The  screennumber  is a small positive number (e.g. 0, 1, etc.)
	       representing the screen number (e.g. the	 last  number  in  the
	       DISPLAY	environment  variable  host:displaynum.screennum) that
	       would be used to contact that screen of the display.   This  is
	       intended for displays with multiple screens of differing visual
	       types.

       $HOME/.piewmrc
	       This is the usual name for an individual user's startup file.

       $HOME/.tvtwmrc.screennumber
	       Same as .piewmrc.screennumber.

       $HOME/.tvtwmrc
	       Same as .piewmrc.

       $HOME/.twmrc.screennumber
	       Same as .piewmrc.screennumber.

       $HOME/.twmrc
	       Same as .piewmrc.

       /usr/lib/X11/twm/system.twmrc
	       If neither of the preceding files are found, twm will  look  in
	       this  file for a default configuration.	This is often tailored
	       by the site administrator to provide convenient menus or famil‐
	       iar bindings for novice users.

       If  no  startup	files  are  found,  twm will use the built-in defaults
       described above.	 The only resource used by twm is bitmapFilePath for a
       colon-separated	list  of directories to search when looking for bitmap
       files  (for  more  information,	see  the  Athena  Widgets  manual  and
       xrdb(1)).

       Twm  startup files are logically broken up into three types of specifi‐
       cations:	 Variables, Bindings, Menus.  The Variables section must  come
       first  and  is  used  to	 describe  the	fonts, colors, cursors, border
       widths, icon and window placement, highlighting, autoraising, layout of
       titles, warping, use of the icon manager.  The Bindings section usually
       comes second and is used to specify the functions that should be to  be
       invoked	when  keyboard	and  pointer  buttons  are pressed in windows,
       icons, titles, and frames.  The Menus section  gives  any  user-defined
       menus (containing functions to be invoked or commands to be executed).

       Variable names and keywords are case-insensitive.  Strings must be sur‐
       rounded by double quote characters (e.g. "blue")	 and  are  case-sensi‐
       tive.  A pound sign (#) outside of a string causes the remainder of the
       line in which the character appears to be treated as a comment.

M4 PREPROCESSING
       A new feature in this release of piewm is that it  will	use  m4(1)  to
       pre-process  it's setup files.  When twm starts up, it will open a file
       for input as described above.  But, it will process that	 file  through
       m4 before parsing it.  So, you can use m4 macro's to perform operations
       at runtime.  This makes it very easy to work when you use many  differ‐
       ent  display's,	with  different	 characteristics.  For example, If you
       want to set the lower right section of the screen to  be	 your  IconRe‐
       gion, (see below for details on the IconRegion variable) you can use m4
       directives and pre-defined symbols to calculate the  region  you	 want.
       For example:
       define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0, *, x))
       IconRegion  "IRegion" SOUTH EAST 75 25
       will  define  the  lower half, and right-hand third of the screen.  The
       above makes use of symbols that are predefined in m4 by twm.  The  sym‐
       bols  WIDTH  and HEIGHT are calculated by twm and written into a tempo‐
       rary file for m4 to use.	  The  following  symbols  are	predefined  by
       piewm:

       SERVERHOST	       This variable is set to the name of the machine
			       that is running the X server.

       CLIENTHOST	       The machine that is running the clients.	  (ie,
			       twm)

       HOSTNAME		       The  canonical  hostname	 running  the clients.
			       (ie. a fully-qualified version of CLIENTHOST)

       USER		       The name of the user running the program.  Got‐
			       ten from the environment.

       HOME		       The  user's  home  directory.   Gotten from the
			       environment.

       VERSION		       The X major protocol version.  As seen by  Pro‐
			       tocolVersion(3).

       REVISION		       The X minor protocol revision.  As seen by Pro‐
			       tocolRevision(3).

       VENDOR		       The vendor of your X server.  For example:  MIT
			       X Consortium.

       RELEASE		       The  release  number of your X server.  For MIT
			       X11R5, this is 5.

       WIDTH		       The width of your display in pixels.

       HEIGHT		       The height of your display in pixels.

       X_RESOLUTION	       The X resolution of your display in pixels  per
			       meter.

       Y_RESOLUTION	       The  Y resolution of your display in pixels per
			       meter.

       PLANES		       The number of bit planes your display  supports
			       in the default root window.

       BITS_PER_RGB	       The number of significant bits in an RGB color.
			       (log base 2 of the number  of  distinct	colors
			       that  can  be created.  This is often different
			       from the number of colors that can be displayed
			       at once.)

       TWM_TYPE		       Tells  which  twm offshoot is running.  It will
			       always be set to the  string  "piewm"  in  this
			       program.	  This	is useful for protecting parts
			       of your	.twmrc	file  that  twm	 proper	 won't
			       understand  (like VirtualDesktop) so that it is
			       still usable with other twm programs.

       CLASS		       Your visual class.  Will return	one  of	 Stat‐
			       icGray,	GrayScale,  StaticColor,  PseudoColor,
			       TrueColor, DirectColor, or, if it cannot deter‐
			       mine what you have, NonStandard.

       COLOR		       This  will  be  either  'Yes' or 'No'.  This is
			       just a wrapper  around  the  above  definition.
			       Returns 'Yes' on *Color, and 'No' on StaticGray
			       and GrayScale.

       NG_*		       There will be a large (about 16) number of pre‐
			       defines	that  look like NG_EE or NG_AE.	 These
			       are for access control.	When they are  set  to
			       something  intelligent, you can protect certain
			       machines or groups of machines in  login	 menus
			       by  which  group	 of  people  should be able to
			       access them.  If you place an  ifelse(NG_STAFF,
			       yes,  `')  in  your  .twmrc file, and place the
			       login menu, or the like, in between the quotes,
			       then  it	 will  only  be seen by members of the
			       staff.  This is useful when you	have  a	 whole
			       system  that  include()s	 a  system-wide	 login
			       file.  This makes it easy to centrally adminis‐
			       ter  things  such  as login menus, and have all
			       users notice changes  without  having  to  make
			       them  individually.   At	 the  moment, there is
			       little or no functionality in  these.   If  you
			       are  a  member  of  the group "staff", you have
			       them all set to	'Yes',	else,  you  have  only
			       NG_STD  defined to 'Yes'.  I plan to make these
			       symbols meaningful in the near future.

       You may well find that if you  research	the  m4(1)  manual  well,  and
       understand  the	power  of  m4, this will be a very useful and powerful
       tool.

VIRTUAL DESKTOP
       The Virtual Desktop feature of tvtwm was modeled after the same feature
       in  swm	(Solbourne  Window  Manager).  The Virtual Desktop effectively
       makes the ``root'' window of  the  display  larger  than	 the  physical
       screen  size.  The Virtual Desktop is panned in one of two ways, either
       by executing one of the f.scroll commands or by using the panner.

       The panner is a special window that shows a miniature view  of  windows
       on  the	desktop.   The	small windows in the panner will have the same
       colors as the titlebars and icons of their associated  client  windows.
       The  panner is very simply to operate.  Mouse button one pressed inside
       the panner moves the view on the desktop to an integral number of desk‐
       tops  from  the top-left.  Mouse button three pressed inside the panner
       allows you to move the outline indicating  your	current	 view  on  the
       desktop.	 Releasing the button will reposition the desktop to the point
       at which the outline is displayed.  Mouse button two pressed in one  of
       the  small  ``virtual''	windows allows you to move the small window to
       another portion of the desktop.	If  during  the	 move  operation,  you
       would  like  to	place  the window in your current view of the desktop,
       simply moving the pointer out of the panner will result in  the	window
       outline	changing from the small outline to a large outline showing the
       dimensions of the client window.	 The converse  is  true	 of  any  move
       operation  started  outside of the panner: if the pointer is moved into
       the panner window, the outline will change to a small outline  allowing
       you  to	place  the window anywhere on the desktop.  Another feature of
       the panner is that if you resize it, the Virtual Desktop will resize  a
       corresponding  amount.  During the resize, the dimensions shown reflect
       the Virtual Desktop size.

       There are two hints that client windows may use when asking the	window
       manager	to position top level windows:	User Specified Position (USPo‐
       sition) and Program Specified Position (PPosition).  tvtwm handles each
       of these two hints in a different manner.  If USPosition hints are set,
       the window will be placed at the pixel location requested.   If	PPosi‐
       tion hints are set, the window will be placed at the requested location
       plus the offsets of the current Virtual Desktop position.  For example,
       if  the	desktop	 is  positioned	 at +100+300 and a window is mapped at
       +100+100 with PPosition hints  set,  the	 window	 would	be  placed  at
       +200+400 on the Virtual Desktop.

       Along  with  the Virtual Desktop comes a concept called ``sticky'' win‐
       dows.  Sticky windows can be thought of as stuck to the	glass  of  the
       display.	  Sticky windows do not scroll out of view when the desktop is
       scrolled.

PIE MENUS
       This version of twm supports pie menus.	The labels of a pie  menu  are
       arranged in a circle around the cursor, and the menu selection is based
       on the direction you move between clicking the button.  Pie  menus  are
       fast  and  easy to use because each of the items corresponds to a large
       wedge shaped area adjacent to the cursor.

       You define pie menus the same way as regular linear  menus,  using  the
       word piemenu instead of menu.  They have an extra optional argument: an
       ``@'' sign followed by a number, specifying the direction of the	 first
       menu  item,  defaulting	to  0 (to the right, increasing counter-clock‐
       wise).  You can make pie menus with graphical labels, by	 specifying  a
       label  beginning with an underscore followed by a bitmap or pixmap file
       name.

       To pop up a pie menu (in a binding or as a submenu), use the  f.piemenu
       function	 instead of the f.menu function.  Pie menus can be submenus of
       linear menus, and linear menus can be submenus of pie menus, too.

       Pie menus are usually drawn in a	 rectangular  window.	To  have  them
       drawn  "in midair" using shapes, specify the "NoMenuShadows" keyword in
       your .piewmrc.

VARIABLES
       Many of the aspects of twm's user interface are controlled by variables
       that  may  be  set in the user's startup file.  Some of the options are
       enabled or disabled simply by the presence  of  a  particular  keyword.
       Other  options  require	keywords, numbers, strings, or lists of all of
       these.

       Lists are surrounded by braces and are usually separated by  whitespace
       or a newline.  For example:
       AutoRaise { "emacs" "XTerm" "Xmh" }
       or
       AutoRaise
       {
	    "emacs"
	    "XTerm"
	    "Xmh"
       }
       When  a	variable  containing a list of strings representing windows is
       searched (e.g. to determine whether or not to enable autoraise as shown
       above), a string is considered to match a window if it is a case-sensi‐
       tive prefix for the window's name name (given  by  the  WM_NAME	window
       property), resource name or class name (both given by the WM_CLASS win‐
       dow property).  The preceding example would enable autoraise on windows
       named  ``emacs''	 as  well  as  any  xterm  (since  they	 are  of class
       ``XTerm'') or xmh windows (which are of class ``Xmh'').

       String arguments that are interpreted as filenames  (see	 the  Pixmaps,
       Cursors,	 and  IconDirectory  below)  will prepend the user's directory
       (specified by the HOME environment variable) if the first character  is
       a tilde (~).  If, instead, the first character is a colon (:), the name
       is assumed to refer to one of the internal bitmaps  that	 are  used  to
       create  the  default titlebars symbols:	:xlogo or :iconify (both refer
       to the X used for the iconify button), :resize (the nested squares used
       by  the	resize button), and :question (the question mark used for non-
       existent bitmap files).

       The following variables may be specified at the top of  a  twm  startup
       file.   Lists  of Window name prefix strings are indicated by win-list.
       Optional arguments are shown in square brackets:

       AutoRaise { win-list }
	       This variable specifies a list of windows that should automati‐
	       cally  be  raised whenever the pointer enters the window.  This
	       action can be interactively enabled or disabled	on  individual
	       windows using the function f.autoraise.

       AutoRelativeResize
	       This variable indicates that dragging out a window size (either
	       when initially sizing the window with pointer Button2  or  when
	       resizing	 it) should not wait until the pointer has crossed the
	       window edges.  Instead, moving the pointer automatically causes
	       the  nearest  edge  or  edges to move by the same amount.  This
	       allows allows the resizing windows that extend off the edge  of
	       the  screen.  If the pointer is in the center of the window, or
	       if the resize is begun by  pressing  a  titlebutton,  twm  will
	       still  wait  for the pointer to cross a window edge (to prevent
	       accidents).  This option is particularly useful for people  who
	       like  the  press-drag-release  method  of  sweeping  out window
	       sizes.

       BorderColor string [{ wincolorlist }]
	       This variable specifies the default color of the border	to  be
	       placed  around all non-iconified windows, and may only be given
	       within a Color or Monochrome list.  The	optional  wincolorlist
	       specifies  a list of window and color name pairs for specifying
	       particular border colors for different types of	windows.   For
	       example:
	       BorderColor "gray50"
	       {
		    "XTerm"   "red"
		    "xmh"     "green"
	       }
	       The default is "black".

       BorderTileBackground string [{ wincolorlist }]
	       This  variable  specifies  the  default background color in the
	       gray pattern used in unhighlighted borders (only if NoHighlight
	       hasn't been set), and may only be given within a Color or Mono‐
	       chrome list.  The optional wincolorlist allows per-window  col‐
	       ors to be specified.  The default  is "black".

       BorderTileForeground string [{ wincolorlist }]
	       This  variable  specifies  the  default foreground color in the
	       gray pattern used in unhighlighted borders (only if NoHighlight
	       hasn't been set), and may only be given within a Color or Mono‐
	       chrome list.  The optional wincolorlist allows per-window  col‐
	       ors to be specified.  The default is "white".

       BorderWidth pixels
	       This  variable specifies the width in pixels of the border sur‐
	       rounding all client window frames if ClientBorderWidth has  not
	       been specified.	This value is also used to set the border size
	       of windows created by twm (such	as  the	 icon  manager).   The
	       default is 2.

       ButtonIndent pixels
	       This variable specifies the amount by which titlebuttons should
	       be indented on all sides.  Positive values cause the buttons to
	       be smaller than the window text and highlight area so that they
	       stand out.  Setting this and the	 TitleButtonBorderWidth	 vari‐
	       ables  to 0 makes titlebuttons be as tall and wide as possible.
	       The default is 1.

       ClientBorderWidth
	       This variable indicates that border width of a  window's	 frame
	       should be set to the initial border width of the window, rather
	       than to the value of BorderWidth.

       Color { colors-list }
	       This variable specifies a list of color assignments to be  made
	       if  the default display is capable of displaying more than sim‐
	       ple black and white.  The colors-list is made up of the follow‐
	       ing   color  variables  and  their  values:  DefaultBackground,
	       DefaultForeground, MenuBackground,  MenuForeground,  MenuTitle‐
	       Background,  MenuTitleForeground,  and MenuShadowColor.	Virtu‐
	       alDesktopBackground.   VirtualDesktopForeground.	   PannerBack‐
	       ground.	 PannerForeground.   The following color variables may
	       also be given a list of window and color name  pairs  to	 allow
	       per-window   colors   to	 be  specified	(see  BorderColor  for
	       details): BorderColor,  IconManagerHighlight,  BorderTitleBack‐
	       ground,	 BorderTitleForeground,	  TitleBackground,  TitleFore‐
	       ground, IconBackground, IconForeground, IconBorderColor,	 Icon‐
	       ManagerBackground,   and	 IconManagerForeground.	  VirtualBack‐
	       ground, and VirtualForeground.  For example:
	       Color
	       {
		    MenuBackground	"gray50"
		    MenuForeground	"blue"
		    BorderColor		     "red" { "XTerm" "yellow" }
		    TitleForeground	     "yellow"
		    TitleBackground	     "blue"
	       }
	       All of these color variables may	 also  be  specified  for  the
	       Monochrome  variable,  allowing the same initialization file to
	       be used on both color and monochrome displays.

       ConstrainedMoveTime milliseconds
	       This variable specifies	the  length  of	 time  between	button
	       clicks  needed  to  begin a constrained move operation.	Double
	       clicking within this amount of time when invoking  f.move  will
	       cause  the  window  only	 be  moved in a horizontal or vertical
	       direction.  Setting this value to 0  will  disable  constrained
	       moves.  The default is 400 milliseconds.

       Cursors { cursor-list }
	       This variable specifies the glyphs that twm should use for var‐
	       ious pointer cursors.  Each cursor may be defined  either  from
	       the cursor font or from two bitmap files.  Shapes from the cur‐
	       sor font may be specified directly as:
		    cursorname	   "string"
	       where cursorname is one of the cursor names listed  below,  and
	       string	is   the  name	of  a  glyph  as  found	 in  the  file
	       /usr/include/X11/cursorfont.h (without the ``XC_'' prefix).  If
	       the  cursor  is	to be defined from bitmap files, the following
	       syntax is used instead:
		    cursorname	   "image"   "mask"
	       The image and mask strings specify the names of files  contain‐
	       ing  the	 glyph	image  and mask in bitmap(1) form.  The bitmap
	       files are located in the same manner as icon bitmap files.  The
	       following example shows the default cursor definitions:
	       Cursors
	       {
		    Frame	   "top_left_arrow"
		    Title	   "top_left_arrow"
		    Icon      "top_left_arrow"
		    IconMgr   "top_left_arrow"
		    Move      "fleur"
		    Resize	   "fleur"
		    Menu      "sb_left_arrow"
		    Button	   "hand2"
		    Wait      "watch"
		    Select	   "dot"
		    Destroy   "pirate"
	       }

       DecorateTransients
	       This  variable indicates that transient windows (those contain‐
	       ing a WM_TRANSIENT_FOR property)	 should	 have  titlebars.   By
	       default, transients are not reparented.

       DefaultBackground string
	       This  variable  specifies  the  background color to be used for
	       sizing and information windows.	The default is "white".

       DefaultForeground string
	       This variable specifies the foreground color  to	 be  used  for
	       sizing and information windows.	The default is "black".

       DontIconifyByUnmapping { win-list }
	       This  variable  specifies  a list of windows that should not be
	       iconified by simply unmapping the window (as would be the  case
	       if  IconifyByUnmapping  had been set).  This is frequently used
	       to force some windows to be treated as icons while  other  win‐
	       dows are handled by the icon manager.

       DontMoveOff
	       This  variable  indicates that windows should not be allowed to
	       be moved off the screen.	 It can be overridden by the  f.force‐
	       move function.

       DontSqueezeTitle [{ win-list }]
	       This  variable  indicates that titlebars should not be squeezed
	       to their minimum size as described  under  SqueezeTitle	below.
	       If  the	optional  window  list is supplied, only those windows
	       will be prevented from being squeezed.

       ForceIcons
	       This variable indicates that  icon  pixmaps  specified  in  the
	       Icons variable should override any client-supplied pixmaps.

       FramePadding pixels
	       This variable specifies the distance between the titlebar deco‐
	       rations (the button  and	 text)	and  the  window  frame.   The
	       default is 2 pixels.

       IconBackground string [{ win-list }]
	       This  variable  specifies the background color of bitmap icons,
	       and may only be specified inside of a Color or Monochrome list.
	       This value is ignored when the icon is an Xpm format pixmap, as
	       they have their own colors.  The optional win-list is a list of
	       window names and colors so that per-window colors may be speci‐
	       fied.  See the BorderColor variable for a complete  description
	       of the win-list.	 The default is "white".

       IconBorderColor string [{ win-list }]
	       This  variable  specifies the color of the border used for icon
	       windows, and may only be specified inside of a Color  or	 Mono‐
	       chrome  list.   This  option only has an effect on icon windows
	       that don't have their own shape mask (ie, only  on  rectangular
	       icons).	 The  optional	win-list is a list of window names and
	       colors so that per-window colors may  be	 specified.   See  the
	       BorderColor  variable  for  a  complete description of the win-
	       list.  The default is "black".

       IconBorderWidth pixels
	       This variable specifies the width in pixels of the border  sur‐
	       rounding icon windows.  The default is 2.

       IconDirectory string
	       This  variable  specifies the directory that should be searched
	       if if a bitmap file cannot be found in any of  the  directories
	       in  the	bitmapFilePath resource.  This is generally a poor way
	       to do things.  It is much better	 to  set  your	bitmapFilePath
	       resource to what you want it to be in your resources file.

       IconFont string
	       This  variable  specifies  the  font to be used to display icon
	       names within icons.  The default is "8x13".

       IconForeground string [{ win-list }]
	       This variable specifies the foreground color to	be  used  when
	       displaying  bitmap icons, and may only be specified inside of a
	       Color or Monochrome list.  This value is ignored when the  icon
	       is  an  Xpm  format pixmap, as they have their own colors.  The
	       optional win-list is a list of window names and colors so  that
	       per-window  colors may be specified.  See the BorderColor vari‐
	       able for a complete description of the win-list.	  The  default
	       is "black".

       IconifyByUnmapping [{ win-list }]
	       This  variable  indicates  that	windows should be iconified by
	       being unmapped without trying to map any icons.	 This  assumes
	       that  the  user	is will remap the window through the icon man‐
	       ager, the f.warpto function, or the TwmWindows  menu.   If  the
	       optional	 win-list  is  provided,  only	those  windows will be
	       iconified by simply unmapping.  Windows that have both this and
	       the IconManagerDontShow options set may not be accessible if no
	       binding to the TwmWindows menu is set  in  the  user's  startup
	       file.

       IconManagerBackground string [{ win-list }]
	       This  variable  specifies  the background color to use for icon
	       manager entries, and may only be specified inside of a Color or
	       Monochrome  list.   The	optional  win-list is a list of window
	       names and colors so that per-window colors  may	be  specified.
	       See  the BorderColor variable for a complete description of the
	       win-list.  The default is "white".

       IconManagerDontShow [{ win-list }]
	       This variable indicates that the icon manager should  not  dis‐
	       play  any  windows.   If	 the  optional win-list is given, only
	       those windows will not be displayed.  This variable is used  to
	       prevent	windows	 that  are rarely iconified (such as xclock or
	       xload) from taking up space in the icon manager.

       IconManagerFont string
	       This variable specifies the font to  be	used  when  displaying
	       icon manager entries.  The default is "8x13".

       IconManagerForeground string [{ win-list }]
	       This  variable  specifies  the foreground color to be used when
	       displaying icon manager entries,	 and  may  only	 be  specified
	       inside of a Color or Monochrome list.  The optional win-list is
	       a list of window names and colors so that per-window colors may
	       be  specified.	See  the  BorderColor  variable for a complete
	       description of the win-list.  The default is "black".

       IconManagerGeometry string [ columns ]
	       This variable specifies the geometry of the icon	 manager  win‐
	       dow.   The  string  argument is standard geometry specification
	       that indicates the initial full size of the icon manager.   The
	       icon  manager  window  is  then	broken into columns pieces and
	       scaled according to the number of entries in the icon  manager.
	       Extra entries are wrapped to form additional rows.  The default
	       number of columns is 1.

       IconManagerHighlight string [{ win-list }]
	       This variable specifies the border color to be used when	 high‐
	       lighting	 the  icon manager entry that currently has the focus,
	       and can only be specified inside of a Color or Monochrome list.
	       The  optional  win-list is a list of window names and colors so
	       that per-window colors may be specified.	 See  the  BorderColor
	       variable	 for  a	 complete  description	of  the win-list.  The
	       default is "black".

       IconManagers { iconmgr-list }
	       This variable specifies a list  of  icon	 managers  to  create.
	       Each item in the iconmgr-list has the following format:
		    "winname" ["iconname"]   "geometry" columns
	       where  winname  is  the	name of the windows that should be put
	       into this icon manager, iconname is the name of that icon  man‐
	       ager  window's icon, geometry is a standard geometry specifica‐
	       tion, and columns is the number of columns in this icon manager
	       as described in IconManagerGeometry.  For example:
	       IconManagers
	       {
		    "XTerm"   "=300x5+800+5" 5
		    "myhost"  "=400x5+100+5" 2
	       }
	       Clients	whose  name  or	 class is ``XTerm'' will have an entry
	       created in the ``XTerm'' icon manager.  Clients whose name  was
	       ``myhost'' would be put into the ``myhost'' icon manager.

       IconManagerShow { win-list }
	       This variable specifies a list of windows that should appear in
	       the icon manager.  When used in conjunction with	 the  IconMan‐
	       agerDontShow  variable,	only  the windows in this list will be
	       shown in the icon manager.

       IconRegion geomstring vgrav hgrav gridwidth gridheight
	       This variable specifies an area on the  root  window  in	 which
	       icons  are  placed  if no specific icon location is provided by
	       the client.  The geomstring is a	 quoted	 string	 containing  a
	       standard	 geometry  specification.  If more than one IconRegion
	       lines are given, icons will be put  into	 the  succeeding  icon
	       regions	when  the first is full.  The vgrav argument should be
	       either North or South  and  control  and	 is  used  to  control
	       whether icons are first filled in from the top or bottom of the
	       icon region.  Similarly, the hgrav argument  should  be	either
	       East  or	 West  and  is used to control whether icons should be
	       filled in from left from the right.  Icons are laid out	within
	       the region in a grid with cells gridwidth pixels wide and grid‐
	       height pixels high.

       Icons { win-list }
	       This  variable  specifies  a  list  of  window  names  and  the
	       pixmap/bitmap  filenames	 that  should  be used as their icons.
	       For example:
	       Icons
	       {
		    "XTerm"	   "xterm.icon"
		    "xfd"	   "xfd_icon"
		    "xeyes"	   "xeyes.xpm"
	       }
	       Windows that match ``XTerm'' and	 would	not  be	 iconified  by
	       unmapping,  and	would try to use the icon pixmap/bitmap in the
	       file ``xterm.icon''.  If ForceIcons is specified,  this	bitmap
	       will  be	 used  even  if	 the client has requested its own icon
	       pixmap.

       IconTitle { win-list }
	       This variable specifies a list of clients that  will  have  the
	       icon  name displayed below the icon and is used to request icon
	       titles on specific windows when NoIconTitle has been set.

       InterpolateMenuColors
	       This variable indicates that menu entry colors should be inter‐
	       polated between entry specified colors.	In the example below:
	       Menu "mymenu"
	       {
		    "Title"	   ("black":"red")	    f.title
		    "entry1"		     f.nop
		    "entry2"		     f.nop
		    "entry3"  ("white":"green")	  f.nop
		    "entry4"		     f.nop
		    "entry5"  ("red":"white")	       f.nop
	       }
	       the  foreground	colors	for  ``entry1'' and ``entry2'' will be
	       interpolated between black and white, and the background colors
	       between	 red   and   green.   Similarly,  the  foreground  for
	       ``entry4'' will be half-way between  white  and	red,  and  the
	       background will be half-way between green and white.

       MakeTitle { win-list }
	       This  variable  specifies a list of windows on which a titlebar
	       should be placed and is used to request titles on specific win‐
	       dows when NoTitle has been set.

       MaxWindowSize string
	       This  variable  specifies  a  geometry  in  which the width and
	       height give the maximum size for a given window.	 This is typi‐
	       cally  used to restrict windows to the size of the screen.  The
	       default is "30000x30000".

       MenuBackground string
	       This variable specifies the background color  used  for	menus,
	       and can only be specified inside of a Color or Monochrome list.
	       The default is "white".

       MenuFont string
	       This variable specifies the font to use when displaying	menus.
	       The default is "8x13".

       MenuForeground string
	       This  variable  specifies  the foreground color used for menus,
	       and can only be specified inside of a Color or Monochrome list.
	       The default is "black".

       MenuShadowColor string
	       This  variable  specifies  the color of the shadow behind pull-
	       down menus and can only be specified inside of a Color or Mono‐
	       chrome list.  The default is "black".

       MenuTitleBackground string
	       This  variable  specifies  the  background  color  for  f.title
	       entries in menus, and can only be specified inside of  a	 Color
	       or Monochrome list.  The default is "white".

       MenuTitleFont string
	       This variable specifies the font to be used in menu titles.

       MenuTitleForeground string
	       This  variable  specifies  the  foreground  color  for  f.title
	       entries in menus and can only be specified inside of a Color or
	       Monochrome list.	 The default is "black".

       Monochrome { colors }
	       This variable specifies a list of color assignments that should
	       be made if the screen has a depth of 1.	See the description of
	       Colors.

       MoveDelta pixels
	       This  variable  specifies the number of pixels the pointer must
	       move before the f.move function starts working.	Also  see  the
	       f.deltastop function.  The default is zero pixels.

       NoBackingStore
	       This  variable  indicates  that	twm's menus should not request
	       backing store to minimize repainting of menus.  This  is	 typi‐
	       cally  used  with servers that can repaint faster than they can
	       handle backing store.

       NoCaseSensitive
	       This variable indicates that case should be ignored when	 sort‐
	       ing  icon  names	 in an icon manager.  This option is typically
	       used with applications that  capitalize	the  first  letter  of
	       their icon name.

       NoDefaults
	       This  variable indicates that twm should not supply the default
	       titlebuttons and bindings.  This option should only be used  if
	       the  startup file contains a completely new set of bindings and
	       definitions.

       NoGrabServer
	       This variable indicates that twm should	not  grab  the	server
	       when popping up menus and moving opaque windows.

       NoHighlight [{ win-list }]
	       This  variable indicates that borders should not be highlighted
	       to track the location of the pointer.  If the optional win-list
	       is given, highlighting will only be disabled for those windows.
	       When the border is highlighted, it will be drawn in the current
	       BorderColor.   When  the	 border is not highlighted, it will be
	       stippled with an gray pattern using the current BorderTileFore‐
	       ground and BorderTileBackground colors.

       NoIconManagers
	       This variable indicates that no icon manager should be created.

       NoIconTitle [{ win-list }]
	       This  variable indicates that icons should not display the icon
	       name of the client.  If the optional win-list  is  given,  only
	       those clients will not have icon titles.	 IconTitle may be used
	       with this option to force icon titles to be put on on  specific
	       clients

       NoMenuShadows
	       This  variable indicates that linear menus should not have drop
	       shadows drawn behind them.  For pie menus, it  means  that  pie
	       menus should be shaped, not drawn on a background.

       NoRaiseOnDeiconify
	       This  variable  indicates  that	windows	 that  are deiconified
	       should not be raised.

       NoRaiseOnMove
	       This variable indicates that windows should not be raised  when
	       moved.  This is typically used to allow windows to slide under‐
	       neath each other.

       NoRaiseOnResize
	       This variable indicates that windows should not be raised  when
	       resized.	 This is typically used to allow windows to be resized
	       underneath each other.

       NoRaiseOnWarp
	       This variable indicates that windows should not be raised  when
	       the pointer is warped into them with the f.warpto function.  If
	       this option is set, warping to an occluded window may result in
	       the  pointer  ending  up	 in  the  occluding window instead the
	       desired	window	(which	 causes	  unexpected   behavior	  with
	       f.warpring).

       NoSaveUnders
	       This  variable  indicates  that	menus should not request save-
	       unders to minimize window repainting following menu  selection.
	       It is typically used with displays that can repaint faster than
	       they can handle save-unders.

       NoStackMode [{ win-list }]
	       This variable indicates that client window requests  to	change
	       stacking	 order should be ignored.  If the optional win-list is
	       given, only requests on those windows will be ignored.  This is
	       typically  used	to prevent applications from relentlessly pop‐
	       ping themselves to the front of the window stack.

       NoTitle [{ win-list }]
	       This variable indicates that windows should not have titlebars.
	       If  the optional win-list is given, only those windows will not
	       have titlebars.	MakeTitle may be  used	with  this  option  to
	       force titlebars to be put on specific windows.

       NoTitleFocus
	       This  variable indicates that twm should not set keyboard input
	       focus to each window as it is entered.  Normally, twm sets  the
	       focus  so  that focus and key events from the titlebar and icon
	       managers are delivered to the application.  If the  pointer  is
	       moved quickly and twm is slow to respond, input can be directed
	       to the old window instead of the new.  This option is typically
	       used  to	 prevent this ``input lag'' and to work around bugs in
	       older applications that have problems with focus events.

       NoTitleHighlight [{ win-list }]
	       This variable indicates that the highlight area of  the	title‐
	       bar,  which  is	used to indicate the window that currently has
	       the input focus, should not be displayed.  If the optional win-
	       list  is	 given,	 only  those  windows  will not have highlight
	       areas.  This and the SqueezeTitle options can be	 set  to  sub‐
	       stantially reduce the amount of screen space required by title‐
	       bars.

       OpaqueMove
	       This variable indicates that the f.move function	 should	 actu‐
	       ally  move  the	window	instead of just an outline so that the
	       user can immediately see what the window will look like in  the
	       new  position.	This option is typically used on fast displays
	       (particularly if NoGrabServer is set).

       PannerBackgroundPixmap string
	       This variable specifies the filename of a pixmap or bitmap file
	       to be used as the background image of the panner.  If this file
	       is a bitmap, the PannerBackground and  PannerForeground	colors
	       are used when constructing the background.

       PannerGeometry string
	       This  variable  specifies  the  position of the Virtual Desktop
	       panner.	The default geometry is "-0-0".

       PannerOpaqueScroll
	       This variable causes the panner to scroll the  Virtual  Desktop
	       opaquely.   This	 variable only takes effect if the StickyAbove
	       variable is also set.

       PannerScale scale
	       This variable specifies that scale of the Virtual Desktop  Pan‐
	       ner in relation to the actual screen.  The default scale is 20.

       PannerState string
	       This  variable specifies the initial state of the Virtual Desk‐
	       top panner window.  Possible initial state values include "nor‐
	       mal",  "iconic",	 or "withdrawn".  The default initial state is
	       "normal".

       PieMenuWait milliseconds
	       Wait this number of milliseconds before popping up a pie menu.

       Pixmaps { pixmaps }
	       This variable specifies a  list	of  pixmaps  that  define  the
	       appearance of various images.  Each entry is a keyword indicat‐
	       ing the pixmap to set, followed by a string giving the name  of
	       the bitmap file.	 The following pixmaps may be specified:
	       Pixmaps
	       {
		    VirtualDesktopBackgroundPixmap     "/homes/davis/pictures/background.gif"
		    PannerBackgroundPixmap	  "panner.xpm"
		    TitleHighlight	     "gray1"
	       }
	       The  default  for TitleHighlight is to use an even stipple pat‐
	       tern.  The VirtualDesktopBackgroundPixmap and PannerBackground‐
	       Pixmap pixmaps can be set as detailed in each of their own sec‐
	       tions.

       RandomPlacement
	       This variable indicates that windows with no specified geometry
	       should  should be placed in a pseudo-random location instead of
	       having the user drag out an outline.

       ResizeFont string
	       This variable specifies the font to be used for in  the	dimen‐
	       sions window when resizing windows.  The default is "fixed".

       RestartPreviousState
	       This  variable  indicates  that	twm  should attempt to use the
	       WM_STATE property on  client  windows  to  tell	which  windows
	       should  be iconified and which should be left visible.  This is
	       typically used to make try to regenerate	 the  state  that  the
	       screen was in before the previous window manager was shutdown.

       ScrollDistanceX percentage
	       This  variable  specifies  the  amount  (as a percentage of the
	       screen width) to move when one of the scroll functions f.scrol‐
	       lleft or f.scrollright is called.

       ScrollDistanceY percentage
	       This  variable  specifies  the  amount  (as a percentage of the
	       screen height)  to  move	 when  one  of	the  scroll  functions
	       f.scrollup or f.scrolldown is called.

       ShowIconManager
	       This  variable indicates that the icon manager window should be
	       displayed when twm is started.  It can  always  be  brought  up
	       using the f.showiconmgr function.

       ShowVirtualNames
	       This variable causes client window names to be displayed in the
	       small virtual windows inside the Virtual Desktop	 panner.   The
	       names will be displayed using the current VirtualFont.

       SortIconManager
	       This variable indicates that entries in the icon manager should
	       be sorted alphabetically rather than by	simply	appending  new
	       windows to the end.

       SqueezeTitle [{ squeeze-list }]
	       This  variable  indicates  that	twm  should attempt to use the
	       SHAPE extension to make titlebars occupy only  as  much	screen
	       space  as  they	need, rather than extending all the way across
	       the top of the window.  The optional squeeze-list may  be  used
	       to  control the location of the squeezed titlebar along the top
	       of the window.  It contains entries of the form:
		    "name"	   justification  num  denom
	       where name is a window name, justification is either left, cen‐
	       ter, or right, and num and denom are numbers specifying a ratio
	       giving the relative position about which the titlebar is justi‐
	       fied.   The ratio is measured from left to right if the numera‐
	       tor is positive, and right to left if negative.	A  denominator
	       of 0 indicates that the numerator should be measured in pixels.
	       For convenience, the ratio 0/0 is the same as  1/2  for	center
	       and -1/1 for right.  For example:
	       SqueezeTitle
	       {
		    "XTerm"   left	0    0
		    "xterm1"  left	1    3
		    "xterm2"  left	2    3
		    "oclock"  center	     0	  0
		    "emacs"   right	     0	  0
	       }
	       The  DontSqueezeTitle list can be used to turn off squeezing on
	       certain titles.

       StartIconified [{ win-list }]
	       This variable indicates that client windows should initially be
	       left as icons until explicitly deiconified by the user.	If the
	       optional win-list is given, only those windows will be  started
	       iconic.	 This  is  useful  for programs that do not support an
	       -iconic command line option or resource.

       StayUpMenus
	       This variable alters menu interaction.  By default, a menu item
	       is  selected  when  a  mouse  button is released over it.  This
	       variable causes menu items to be selected on  the  next	button
	       press event.

       Sticky [{ win-list }]
	       This  variable  is a list of client windows that will be sticky
	       by default.   See  the  VIRTUAL	DESKTOP	 section  for  a  full
	       description of sticky windows.

       StickyAbove
	       This variable causes sticky windows to be physically above non-
	       sticky windows.

       TitleBackground string [{ win-list }]
	       This variable specifies the background color used in titlebars,
	       and may only be specified inside of a Color or Monochrome list.
	       The optional win-list is a list of window names and  colors  so
	       that  per-window	 colors	 may  be  specified.   The  default is
	       "white".

       TitleButtonBorderWidth pixels
	       This variable specifies the width in pixels of the border  sur‐
	       rounding	 titlebuttons.	 This  is  typically set to 0 to allow
	       titlebuttons to take up as much space as possible  and  to  not
	       have a border.  The default is 1.

       TitleFont string
	       This  variable specifies the font to used for displaying window
	       names in titlebars.  The default is "8x13".

       TitleFontPadding pixels
	       This variable specifies the number of pixels of padding	to  be
	       placed  above window titles.  This allows for using small fonts
	       with larger buttons.

       TitleForeground string [{ win-list }]
	       This variable specifies the foreground color used in titlebars,
	       and may only be specified inside of a Color or Monochrome list.
	       The optional win-list is a list of window names and  colors  so
	       that  per-window	 colors	 may  be  specified.   The  default is
	       "black".

       TitlePadding pixels
	       This variable specifies the distance between the	 various  but‐
	       tons,  text,  and highlight areas in the titlebar.  The default
	       is 8 pixels.

       UnknownIcon string
	       This variable specifies the filename of a  bitmap  file	to  be
	       used as the default icon.  This bitmap will be used as the icon
	       of all clients which do not provide an icon bitmap and are  not
	       listed in the Icons list.

       UsePPosition string
	       This  variable  specifies  whether or not twm should honor pro‐
	       gram-requested locations (given by the PPosition	 flag  in  the
	       WM_NORMAL_HINTS	property)  in  the absence of a user-specified
	       position.  The argument string may have one  of	three  values:
	       "off"  (the default) indicating that twm should ignore the pro‐
	       gram-supplied  position,	 "on"  indicating  that	 the  position
	       should  be  used,  and  "non-zero" indicating that the position
	       should used if it is other than (0,0).  The  latter  option  is
	       for working around a bug in older toolkits.

       VirtualDesktop string
	       This variable enables the Virtual Desktop feature and specifies
	       the initial size of the desktop, either in pixels or  in	 inte‐
	       gral  multiples of the screen size.  The size is specified as a
	       standard geometry string.   If  a  width	 or  height  value  is
	       smaller than the width or height of the physical display, it is
	       assumed to mean a multiple of the screen size, otherwise it  is
	       assumed to be in pixels.	 So to get a 2x2 sized Virtual Desktop
	       across all platforms, one could use the string "2x2" to	enable
	       the desktop.

       VirtualDesktopBackgroundPixmap string
	       This  variable  specifies the filename of a image to be used as
	       the background image of the Virtual Desktop.  If you have  con‐
	       figured twm to use xloadimage(1) to load this image, the string
	       must be a full pathname,	 or  be	 in  the  image-path  in  your
	       ~/.xloadimagerc	file.	If  you have not configured twm to use
	       xloadimage(1), then it will load a bitmap or pixmap in the tra‐
	       ditional	 fashion.   If	the  pixmap  you load is a bitmap (one
	       plane deep), VirtualDesktopBackground  and  VirtualDesktopFore‐
	       ground colors are used when constructing the background.

       WarpCursor [{ win-list }]
	       This  variable indicates that the pointer should be warped into
	       windows when they are deiconified.  If the optional win-list is
	       given,  the  pointer will only be warped when those windows are
	       deiconified.  This will also change the position of the virtual
	       desktop	if  the unmapped window wasn't visible from the actual
	       position.

       VirtualFont font
	       This is the font used to display window names in the small win‐
	       dows  inside  the  panner  if  the ShowVirtualNames variable is
	       specified.  The default font is "5x8".

       WindowRing { win-list }
	       This variable specifies a  list	of  windows  along  which  the
	       f.warpring function cycles.

       WarpUnmapped
	       This  variable indicates that that the f.warpto function should
	       deiconify any iconified windows it encounters.  This  is	 typi‐
	       cally  used  to	make  a key binding that will pop a particular
	       window (such as xmh), no matter where it is.   The  default  is
	       for f.warpto to ignore iconified windows.

       XorValue number
	       This  variable  specifies  the value to use when drawing window
	       outlines for moving and resizing.  This	should	be  set	 to  a
	       value  that will result in a variety of of distinguishable col‐
	       ors when exclusive-or'ed with the contents of the user's	 typi‐
	       cal  screen.   Setting  this  variable  to  1  often gives nice
	       results if adjacent colors in the  default  colormap  are  dis‐
	       tinct.	By  default, twm will attempt to cause temporary lines
	       to appear at the opposite end of the colormap from  the	graph‐
	       ics.

       Zoom [ count ]
	       This  variable indicates that outlines suggesting movement of a
	       window to and from its  iconified  state	 should	 be  displayed
	       whenever	 a  window  is iconified or deiconified.  The optional
	       count argument specifies the number of outlines	to  be	drawn.
	       The default count is 8.

       The following variables must be set after the fonts have been assigned,
       so it is usually best to put them at the end of the variables or begin‐
       ning of the bindings sections:

       DefaultFunction function
	       This  variable specifies the function to be executed when a key
	       or button event is received for which no binding	 is  provided.
	       This  is typically bound to f.nop, f.beep, or a menu containing
	       window operations.

       WindowFunction function
	       This variable specifies the function to execute when  a	window
	       is  selected from the TwmWindows menu.  If this variable is not
	       set, the window will be deiconified and raised.

BINDINGS
       After the desired variables have been set, functions  may  be  attached
       titlebuttons  and  key  and pointer buttons.  Titlebuttons may be added
       from the left or right side and appear in the  titlebar	from  left-to-
       right  according	 to  the  order	 in which they are specified.  Key and
       pointer button bindings may be given in any order.

       Titlebuttons specifications must include the name of the pixmap to  use
       in  the button box and the function to be invoked when a pointer button
       is pressed within them:
       LeftTitleButton "bitmapname"  = function
       or
       RightTitleButton "bitmapname" = function
       The bitmapname may refer to one of the	built-in  bitmaps  (which  are
       scaled to match TitleFont) by using the appropriate colon-prefixed name
       described above.

       Key and pointer button specifications must give the modifiers that must
       be  pressed,  over  which  parts of the screen the pointer must be, and
       what function is to be invoked.	Keys are given as  strings  containing
       the  appropriate	 keysym	 name;	buttons are given as the keywords But‐
       ton1-Button5:
       "FP1"	      = modlist : context : function
       Button1	 = modlist : context : function
       The modlist is any combination of the modifier  names  shift,  control,
       lock,  meta,  mod1, mod2, mod3, mod4, or mod5 (which may be abbreviated
       as s, c, l, m, m1, m2, m3, m4, m5, respectively) separated by a	verti‐
       cal  bar	 (|).	Similarly,  the	 context is any combination of window,
       title, icon, root, frame, iconmgr, their first letters (iconmgr	abbre‐
       viation	is  m),	 or all, separated by a vertical bar.  The function is
       any of the f.  keywords described  below.   For	example,  the  default
       startup file contains the following bindings:
       Button1	 =    : root	     : f.menu "TwmWindows"
       Button1	 = m  : window | icon	  : f.function "move-or-lower"
       Button2	 = m  : window | icon	  : f.iconify
       Button3	 = m  : window | icon	  : f.function "move-or-raise"
       Button1	 =    : title	     : f.function "move-or-raise"
       Button2	 =    : title	     : f.raiselower
       Button1	 =    : icon	     : f.function "move-or-iconify"
       Button2	 =    : icon	     : f.iconify
       Button1	 =    : iconmgr : f.iconify
       Button2	 =    : iconmgr : f.iconify
       A  user	who  wanted to be able to manipulate windows from the keyboard
       could use the following bindings:
       "F1"	 =    : all	     : f.iconify
       "F2"	 =    : all	     : f.raiselower
       "F3"	 =    : all	     : f.warpring "next"
       "F4"	 =    : all	     : f.warpto "xmh"
       "F5"	 =    : all	     : f.warpto "emacs"
       "F6"	 =    : all	     : f.colormap "next"
       "F7"	 =    : all	     : f.colormap "default"
       "F20"	      =	   : all	  : f.warptoscreen "next"
       "Left"	      = m  : all	  : f.backiconmgr
       "Right"	 = m | s   : all	  : f.forwiconmgr
       "Up"	 = m  : all	     : f.upiconmgr
       "Down"	 = m | s   : all	  : f.downiconmgr
       Twm provides many more window manipulation primitives than can be  con‐
       veniently stored in a titlebar, menu, or set of key bindings.  Although
       a small set of defaults are supplied (unless the NoDefaults  is	speci‐
       fied),  most users will want to have their most common operations bound
       to key and button strokes.  To do this, twm associates names with  each
       of  the	primitives  and	 provides  user-defined functions for building
       higher level primitives and menus  for  interactively  selecting	 among
       groups of functions.

       User-defined functions contain the name by which they are referenced in
       calls to f.function and a list of  other	 functions  to	execute.   For
       example:
       Function "move-or-lower" { f.move f.deltastop f.lower }
       Function "move-or-raise" { f.move f.deltastop f.raise }
       Function "move-or-iconify"    { f.move f.deltastop f.iconify }
       Function "restore-colormap"   { f.colormap "default" f.lower }
       The  function  name must be used in f.function exactly as it appears in
       the function specification.

       In the descriptions below, if the function is said to  operate  on  the
       selected	 window,  but  is invoked from a root menu, the cursor will be
       changed to the Select cursor and the next window to  receive  a	button
       press will be chosen:

       ! string
	       This is an abbreviation for f.exec string.

       f.autoraise
	       This  function  toggles	whether	 or not the selected window is
	       raised whenever entered by the pointer.	See the description of
	       the variable AutoRaise.

       f.backiconmgr
	       This  function  warps the pointer to the previous column in the
	       current icon manager, wrapping back to the previous row if nec‐
	       essary.

       f.beep  This function sounds the keyboard bell.

       f.bottomzoom
	       This  function  is  similar  to	the  f.fullzoom	 function, but
	       resizes the window to fill only the bottom half of the screen.

       f.circledown
	       This function lowers the top-most window that occludes  another
	       window.

       f.circleup
	       This function raises the bottom-most window that is occluded by
	       another window.

       f.colormap string
	       This function rotates the colormaps (obtained from the  WM_COL‐
	       ORMAP_WINDOWS  property	on  the	 window) that twm will display
	       when the pointer is in this window.  The	 argument  string  may
	       have   one   of	the  following	values:	 "next",  "prev",  and
	       "default".

       f.constrainedmove
	       This function will have approximately the same behavior, except
	       that  the  move	will  be  constrained  without need for double
	       clicking.

       f.deiconify
	       This function deiconifies the selected window.  If  the	window
	       is not an icon, this function does nothing.

       f.delete
	       This   function	sends  the  WM_DELETE_WINDOW  message  to  the
	       selected window if the  client  application  has	 requested  it
	       through	the  WM_PROTOCOLS window property.  The application is
	       supposed to respond to the message by  removing	the  indicated
	       window.	 If the window has not requested WM_DELETE_WINDOW mes‐
	       sages, the keyboard bell will be rung indicating that the  user
	       should choose an alternative method.

       f.deltastop
	       This  function  allows a user-defined function to be aborted if
	       the pointer has been moved more than MoveDelta pixels.  See the
	       example	definition  given  for Function "move-or-raise" at the
	       beginning of the section.

       f.destroy
	       This function instructs the X server to close the display  con‐
	       nection	of  the client that created the selected window.  This
	       should only be used as a last resort for shutting down  runaway
	       clients.

       f.downiconmgr
	       This  function warps the pointer to the next row in the current
	       icon manger, wrapping to the beginning of the  next  column  if
	       necessary.

       f.exec string
	       This  function passes the argument string to /bin/sh for execu‐
	       tion.  In multiscreen mode, if string starts  a	new  X	client
	       without	giving	a  display argument, the client will appear on
	       the screen from which this function was invoked.

       f.focus This function toggles the keyboard focus of the server  to  the
	       selected window, changing the focus rule from pointer-driven if
	       necessary.  If the selected window already  was	focused,  this
	       function executes an f.unfocus.

       f.forcemove
	       This  function  is like f.move except that it ignores the Dont‐
	       MoveOff variable.

       f.forwiconmgr
	       This function warps the pointer to the next column in the  cur‐
	       rent icon manager, wrapping to the beginning of the next row if
	       necessary.

       f.fullzoom
	       This function resizes the selected window to the full  size  of
	       the  display  or	 else restores the original size if the window
	       was already zoomed.

       f.function string
	       This function executes the user-defined function whose name  is
	       specified by the argument string.

       f.hbzoom
	       This function is a synonym for f.bottomzoom.

       f.hideiconmgr
	       This function unmaps the current icon manager.

       f.horizoom
	       This variable is similar to the f.zoom function except that the
	       selected window is resized to the full width of the display.

       f.htzoom
	       This function is a synonym for f.topzoom.

       f.hzoom This function is a synonym for f.horizoom.

       f.iconify
	       This function iconifies or deiconifies the selected  window  or
	       icon, respectively.

       f.identify
	       This  function  displays	 a summary of the name and geometry of
	       the selected window.  Clicking the pointer or pressing a key in
	       the window will dismiss it.

       f.lefticonmgr
	       This  function  similar	to  f.backiconmgr except that wrapping
	       does not change rows.

       f.leftzoom
	       This variable is	 similar  to  the  f.bottomzoom	 function  but
	       causes  the selected window is only resized to the left half of
	       the display.

       f.lower This function lowers the selected window.

       f.menu string
	       This function  invokes  the  menu  specified  by	 the  argument
	       string.	Cascaded menus may be built by nesting calls to f.menu
	       and f.piemenu.

       f.move  This function drags an outline of the selected window  (or  the
	       window  itself  if  the	OpaqueMove  variable is set) until the
	       invoking pointer button is released.   Double  clicking	within
	       the  number  of milliseconds given by ConstrainedMoveTime warps
	       the pointer to the center of the window and constrains the move
	       to  be  either  horizontal  or vertical depending on which grid
	       line is crossed.	 To abort a move, press another button	before
	       releasing the first button.

       f.nexticonmgr
	       This  function  warps the pointer to the next icon manager con‐
	       taining any windows on the current or any succeeding screen.

       f.nop   This function does nothing  and	is  typically  used  with  the
	       DefaultFunction	or  WindowFunction  variables  or to introduce
	       blank lines in menus.

       f.opaquemove
	       This function will exact as does f.move,	 but  it  will	do  an
	       opaque move regardless of whether OpaqueMove is set or not.

       f.panner
	       This function toggles the display of the panner window.

       f.piemenu string
	       This  function  invokes	the pie menu specified by the argument
	       string.	Cascaded menus	may  be	 built	by  nesting  calls  to
	       f.piemenu and f.menu.

       f.previconmgr
	       This  function  warps  the pointer to the previous icon manager
	       containing any windows on the current or preceding screens.

       f.quit  This function causes twm to restore the	window's  borders  and
	       exit.   If  twm is the first client invoked from xdm, this will
	       result in a server reset.

       f.raise This function raises the selected window.

       f.raiselower
	       This function raises the selected window	 to  the  top  of  the
	       stacking	 order if it is occluded by any windows, otherwise the
	       window will be lowered.

       f.refresh
	       This function causes all windows to be refreshed.

       f.relativeresize
	       This function will do a resize and behave as if AutoRelativeRe‐
	       size were set, whether it is or not

       f.resize
	       This  function  displays	 an  outline  of  the selected window.
	       Crossing a border (or setting  AutoRelativeResize)  will	 cause
	       the  outline  to begin to rubber band until the invoking button
	       is released.  To abort a resize, press  another	button	before
	       releasing the first button.

       f.restart
	       This function kills and restarts twm.

       f.righticonmgr
	       This  function is similar to f.nexticonmgr except that wrapping
	       does not change rows.

       f.rightzoom
	       This variable is similar to the	f.bottomzoom  function	except
	       that  the  selected window is only resized to the right half of
	       the display.

       f.saveyourself
	       This function sends a WM_SAVEYOURSELF message to	 the  selected
	       window if it has requested the message in its WM_PROTOCOLS win‐
	       dow property.  Clients that accept this message are supposed to
	       checkpoint  all state associated with the window and update the
	       WM_COMMAND property as specified in the ICCCM.  If the selected
	       window  has  not	 selected  for this message, the keyboard bell
	       will be rung.

       f.scroll string
	       This function scrolls the Virtual Desktop to a specific logical
	       screen quadrant.	 The string parameter is a geometry specifica‐
	       tion indicating how to scroll the desktop.  For example, "+0+0"
	       would  scroll the desktop to the home location and "+2+1" would
	       scroll the desktop to the quadrant in the third logical	column
	       and the second row.

       f.scrollback
	       This  function scrolls the Virtual Desktop back to its previous
	       location.

       f.scrolldown
	       This function scrolls the Virtual Desktop down  a  fraction  of
	       the height of the screen specified in ScrollDistanceY.

       f.scrollhome
	       This function scrolls the Virtual Desktop to the home location.

       f.scrollleft
	       This  function  scrolls	the Virtual Desktop left a fraction of
	       the width of the screen specified in ScrollDistanceX.

       f.scrollright
	       This function scrolls the Virtual Desktop right a  fraction  of
	       the width of the screen specified in ScrollDistanceX.

       f.scrollup
	       This  function scrolls the Virtual Desktop up one a fraction of
	       the height of the screen specified in ScrollDistanceY.

       f.showiconmgr
	       This function maps the current icon manager.

       f.sorticonmgr
	       This function sorts the entries in  the	current	 icon  manager
	       alphabetically.	See the variable SortIconManager.

       f.stick This funtion toggles making a window sticky.

       f.title This  function provides a centered, unselectable item in a menu
	       definition.  It should not be used in any other context.

       f.topzoom
	       This variable is similar to the	f.bottomzoom  function	except
	       that the selected window is only resized to the top half of the
	       display.

       f.unfocus
	       This function resets the focus back  to	pointer-driven.	  This
	       should be used when a focused window is no longer desired.

       f.upiconmgr
	       This function warps the pointer to the previous row in the cur‐
	       rent icon manager, wrapping to the last row in the same	column
	       if necessary.

       f.vlzoom
	       This function is a synonym for f.leftzoom.

       f.vrzoom
	       This function is a synonym for f.rightzoom.

       f.warpring string
	       This  function warps the pointer to the next or previous window
	       (as indicated by the argument string, which may	be  "next"  or
	       "prev") specified in the WindowRing variable.

       f.warpto string
	       This  function warps the pointer to the window which has a name
	       or class that matches string.  If the window is	iconified,  it
	       will be deiconified if the variable WarpUnmapped is set or else
	       ignored.	 In addition to warping the pointer to the window  the
	       Virtual	Desktop	 will be scrolled to the logical quadrant that
	       contains the window.

       f.warptoiconmgr string
	       This function warps the pointer to the icon manager entry asso‐
	       ciated  with the window containing the pointer in the icon man‐
	       ager specified by the argument  string.	 If  string  is	 empty
	       (i.e. ""), the current icon manager is chosen.

       f.warptoscreen string
	       This  function warps the pointer to the screen specified by the
	       argument string.	 String may be a number (e.g. "0" or "1"), the
	       word  "next"  (indicating  the  current screen plus 1, skipping
	       over any unmanaged screens), the word  "back"  (indicating  the
	       current	screen	minus 1, skipping over any unmanaged screens),
	       or the word "prev" (indicating the last screen visited.

       f.winrefresh
	       This function is similar to the f.refresh function except  that
	       only the selected window is refreshed.

       f.zoom  This  function  is  similar  to the f.fullzoom function, except
	       that the only the height of the selected window is changed.

MENUS
       Functions may be grouped and interactively selected using pop-up	 (when
       bound  to a pointer button) or pull-down (when associated with a title‐
       button) linear menus or pie menus.  Normal menus have a	vertical  lay‐
       out,  and  pie  menus  have a circular layout.  Each menu specification
       contains the name of the menu as it will be referred to	by  f.menu  or
       f.piemenu, optional initial direction (for pie menus), optional default
       foreground and background colors, the list of item names and the	 func‐
       tions they should invoke, and optional foreground and background colors
       for individual items:
       Menu "menuname" [ ("deffore":"defback") ]
       {
	    string1   [ ("fore1":"backn")]     function1
	    string2   [ ("fore2":"backn")]     function2
		 .
		 .
		 .
	    stringN   [ ("foreN":"backN")]     functionN
       }

       The menuname is case-sensitive.	The optional deffore and defback argu‐
       ments specify the foreground and background colors used on a color dis‐
       play to highlight menu entries.	The string portion of each menu	 entry
       will  be the text which will appear in the menu.	 The optional fore and
       back arguments specify the foreground and background colors of the menu
       entry  when the pointer is not in the entry.  These colors will only be
       used on a color display.	 The default is to use the colors specified by
       the  MenuForeground and MenuBackground variables.  The function portion
       of the menu entry is one of the functions, including  any  user-defined
       functions, or additional menus.

       There  is  a  special menu named TwmWindows which contains the names of
       all of the client and twm-supplied windows.  Selecting  an  entry  will
       cause the WindowFunction to be executed on that window.	If WindowFunc‐
       tion hasn't been set, the window will be deiconified  and  raised.   If
       the  Virtual  Desktop  is enabled, the desktop will also be scrolled to
       the logical quadrant that contains the windows.

       Pie menus are defined in the  same  way	as  linear  menus,  using  the
       PieMenu	command	 instead  of  the  Menu	 command.   They have an extra
       optional argument specifying the	 direction  of	the  first  label,  in
       degrees.	  Subsequent  labels  are evenly spaced in a circle around the
       center of the menu, in  a  counter-clockwise  direction.	  The  default
       direction if not specified is 0, which is to the right.
       PieMenu "piemenuname" [ ("deffore":"defback") ] [ @ degrees ]
       {
	    string1   [ ("fore1":"backn")]     function1
	    string2   [ ("fore2":"backn")]     function2
		 .
		 .
		 .
	    stringN   [ ("foreN":"backN")]     functionN
       }

ICONS
       Twm  supports several different ways of manipulating iconified windows.
       The common pixmap-and-text style may be laid out by hand	 or  automati‐
       cally arranged as described by the IconRegion variable.	In addition, a
       terse grid of icon names, called an icon manager, provides a more effi‐
       cient use of screen space as well as the ability to navigate among win‐
       dows from the keyboard.

       An icon manager is a window that contains names of selected or all win‐
       dows currently on the display.  In addition to the window name, a small
       button using the default iconify symbol will be displayed to  the  left
       of  the	name when the window is iconified.  By default, clicking on an
       entry in the icon manager performs f.iconify.  To  change  the  actions
       taken  in the icon manager, use the the iconmgr context when specifying
       button and keyboard bindings.

       Moving the pointer into the icon manager also directs keyboard focus to
       the indicated window (setting the focus explicitly or else sending syn‐
       thetic events NoTitleFocus is set).  Using the f.upiconmgr, f.downicon‐
       mgr f.lefticonmgr, and f.righticonmgr functions, the input focus can be
       changed between windows directly from the keyboard.

BUGS
       The resource manager should have been used instead of all of the window
       lists.

       The IconRegion variable should take a list.

       Double  clicking	 very  fast  to get the constrained move function will
       sometimes cause the window to move, even	 though	 the  pointer  is  not
       moved.

       If  IconifyByUnmapping  is  on  and  windows are listed in IconManager‐
       DontShow but not in DontIconifyByUnmapping, they may be	lost  if  they
       are  iconified  and  no bindings to f.menu "TwmWindows" or f.warpto are
       setup.

FILES
	$HOME/.piewmrc.<screen number>
	$HOME/.piewmrc
	$HOME/.twmrc.<screen number>
	$HOME/.twmrc
	/usr/lib/X11/twm/system.twmrc

ENVIRONMENT VARIABLES
       DISPLAY This variable is used to determine which X server to  use.   It
	       is  also	 set  during  f.exec  so  that programs come up on the
	       proper screen.

       HOME    This variable is used as the prefix for files that begin with a
	       tilde and for locating the twm startup file.

SEE ALSO
       X(1), Xserver(1), xdm(1), xrdb(1), m4(1)

COPYRIGHT
       Portions	 copyright  1988 Evans & Sutherland Computer Corporation; por‐
       tions copyright 1989  Hewlett-Packard  Company  and  the	 Massachusetts
       Institute  of  Technology,  See X(1) for a full statement of rights and
       permissions.

AUTHORS
       Tom LaStrange, Solbourne Computer; Chris Ross, University of  Maryland;
       Jim  Fulton,  MIT X Consortium;	    Steve Pitschke, Stardent Computer;
       Keith Packard, MIT X Consortium;	  Dave Payne, Apple Computer; Don Hop‐
       kins, CMU.

       Virtual Desktop added by Tom LaStrange, Solbourne Computer.

       Pie menus designed and implemented by Don Hopkins, CMU.

X Version 11			   Release 5			      PIEWM(1)
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