pods::SDL::GFX::Rotozoom man page on OpenSuSE

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pods::SDL::GFX::RotozoUser)Contributed Perl Documenpods::SDL::GFX::Rotozoom(3)

NAME
       SDL::GFX::Rotozoom - rotation and zooming functions for surfaces

CATEGORY
       GFX

CONSTANTS
       The constants are exported by default. You can avoid this by doing:

	use SDL::GFX::Rotozoom ();

       and access them directly:

	SDL::GFX::Rotozoom::SMOOTHING_OFF;

       or by choosing the export tags below:

       Export tag: ':smoothing'

	SMOOTHING_OFF
	SMOOTHING_ON

METHODS
   surface
	my $new_surface = SDL::GFX::Rotozoom::surface( $surface, $angle, $zoom, $smooth );

       With "SDL::GFX::Rotozoom::surface" you have the opportunity to rotate
       and zoom a given surface.  The surface will be rotated counter
       clockwise (in degrees).	Pass "SMOOTHING_ON" or "SMOOTHING_OFF" in
       order to turn it on or off.

       Note: The new surface (with $"zoom == 1") will usually be bigger than
       the source $surface.

       Note: Note: new surface should be less than 16384 in width and height.

       Example:

	use SDL;
	use SDL::Video;
	use SDL::Rect;
	use SDL::Surface;
	use SDL::GFX::Rotozoom;

	my $screen_width  = 640;
	my $screen_height = 480;

	SDL::init(SDL_INIT_VIDEO);

	my $screen  = SDL::Video::set_video_mode(800, 600, 32, SDL_SWSURFACE);
	my $picture = SDL::Video::load_BMP('test.bmp');

	my $rotated = SDL::GFX::Rotozoom::surface( $picture, 45, 0.8, SMOOTHING_ON );

	SDL::Video::blit_surface( $rotated, SDL::Rect->new(0, 0, $rotated->w, $rotated->h),
				  $screen,  SDL::Rect->new(0, 0, 0, 0) );

	SDL::Video::update_rect( $screen, 0, 0, 0, 0 );

	sleep(2);

   surface_xy
	my $new_surface = SDL::GFX::Rotozoom::surface_xy( $surface, $angle, $zoom_x, $zoom_y, $smooth );

       Same as SDL::GFX::Rotozoom::surface but you can specify the zoomlevel
       for x and y separately.

   surface_size
	my ($new_width, $new_height) = @{ SDL::GFX::Rotozoom::surface_size( $width, $height, $angle, $zoom ) };

       "surface_size" will give you the width and height of an rotating/zoom
       operation for the given $width and $height.  Helpful for knowing the
       surface size before actually do the rotating/zoom operation.

   surface_size_xy
	my ($new_width, $new_height) = @{ SDL::GFX::Rotozoom::surface_size_xy( $width, $height, $angle, $zoom_x, $zoom_y ) };

       Same as SDL::GFX::Rotozoom::surface_size but you can specify the
       zoomlevel for x and y separately.

   zoom_surface
	my $new_surface = SDL::GFX::Rotozoom::zoom_surface( $surface, $zoom_x, $zoom_y, $smooth );

       Same as SDL::GFX::Rotozoom::surface_xy except you can zoom only.

   zoom_surface_size
	my ($new_width, $new_height) = SDL::GFX::Rotozoom::zoom_surface_size( $width, $height, $zoom_x, $zoom_y );

       Same as SDL::GFX::Rotozoom::surface_size_xy except you can specify zoom
       only.

   shrink_surface
	my $new_surface = SDL::GFX::Rotozoom::shrink_surface( $surface, $factor_x, $factor_y );

       Specialized function for shrinking a surface.

   rotate_surface_90_degrees
	my $new_surface = SDL::GFX::Rotozoom::rotate_surface_90_degrees( $surface, $num_clockwise_turns );

       Rotating a surface $num_clockwise_turns-times.

AUTHORS
       See "AUTHORS" in SDL.

perl v5.18.1			  2013-09-28	   pods::SDL::GFX::Rotozoom(3)
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