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PSTOIMG(1)	      User Contributed Perl Documentation	    PSTOIMG(1)

NAME
       pstoimg - Convert a PostScript file to a bitmap image using Ghostscript
       and the Netpbm utilities

SYNOPSIS
       pstoimg -help-version

       pstoimg [ -antialias ] [ -aaliastext ] [ -center num ] [ -color num ]
       [ -crop code ] [ -debug ] [ -density num] [ -depth num ] [ -discard ]
       [ -flip code ] [ -geometry XxY ] [ -interlaced ] [ -margins X,Y ]
       [ -multipage ] [ -out file ] [ -quiet ] [ -rightjustify num ]
       [ -scale num ] [ -tmp path ] [ -topjustify [x]num ] [ -transparent ]
       [ -type type ] [ -shoreup num[d] ] [ -white ] file [ file2 ... ]

OPTIONS
       The command line options may be abbreviated to the shortest unique pre‐
       fix.

       -help
	   Show this help page and exit.

       -version
	   Show the release and version of pstoimg and exit.

       -antialias
	   Use Ghostscript's anti-aliasing feature for rendering "softer"
	   images.  This applies to lines and edges of polygonal and oval or
	   circular shapes.  Only valid if Ghostscipt 4.03 or higher is
	   installed.

       -aaliastext
	   Use Ghostscript's anti-aliasing feature for "smoother" font charac‐
	   ters, without the jagged edges. Similar to -antialias for graphic
	   components.	Only valid if Ghostscipt 4.03 or higher is installed.

       -center num
	   Add the appropriate amount of whitespace to the left of the image
	   so that the image appears to be centered in a total width of num
	   pixels.

       -crop code
	   Crop the bitmap from the given directions. code may be a string of
	   several cropping instructions, which are executed strictly in the
	   given order. Possible values are: h (horizontal, i.e. crop top and
	   bottom), v (vertical), tblr (top, bottom, left, right) and a (all
	   directions). A special case is s: "shave" the image at the bottom,
	   but only if a single line of whitespace exists.

       -debug
	   Turn on debugging output. This can get rather verbose. Any interme‐
	   diate files generated are not removed to help debugging.

       -density num
	   The density (resolution) in DPI in which to render the bitmap. The
	   default is 72.

       -depth num or -color num
	   Specify the color depth of the bitmap. Legal values are 1 (black &
	   white), 8 (256 colors) and 24 (true color).

       -discard
	   Delete the input postscript file if the conversion was successful.
	   Setting the environment DISCARD to a true value (as perl sees it)
	   has the same effect.

       -flip code
	   Flip all generated output bitmaps. The following codes are recog‐
	   nized: lr (flip left-right), tb (flip top-bottom), xy (flip bot‐
	   tom/left-top/right), r90 and ccw (rotate by 90 degrees counter‐
	   clockwise), r270 and cw (rotate 90 degrees clockwise) and r180
	   (rotate 180 degrees).

       -geometry XxY
	   Render only this "window" of the PostScript file. If given, this
	   option can dramatically reduce memory requirements and speed up
	   conversion. The geometry is automatically detected in case of EPS
	   files (Encapsulated PostScript).

       -interlaced
	   Generate an interlaced bitmap. Interlaced images build up from
	   coarse to fine as they are loaded. This option may not work on
	   every installation and/or bitmap type, depending of the capabili‐
	   ties of external programs.

       -margins X,Y
	   The offset of the rectangle in the postscript file that is going to
	   be rendered from top/left. Can be used together with -geometry to
	   further reduce the size of the intermediate bitmap file generated
	   by Ghostscript.

       -multipage
	   Process a multi-page PostScript file, i.e. create an individual
	   bitmap for every page. The resulting files are numbered: The deci‐
	   mal number (starting with 1) is appended to the basename of the
	   PostScript input file (or the basename of the filename specified
	   with -out), while keeping the extension.

       -out file
	   The file where to write the bitmap. If multiple PostScript files
	   are supplied on the command line, this option is ignored. The bit‐
	   map type extension is appended automatically if file does not con‐
	   tain a dot.	In connection with -multipage file is extended by the
	   page number as shown in this example:

	   -outfile foo.gif  --------> foo1.gif, foo2.gif, ...

       -quiet
	   Do not print anything except error messages.

       -rightjustify num
	   Add the appropriate amount of whitespace to the left of the image
	   so that it appears to be aligned to the right in a total width of
	   num pixels.

       -scale factor
	   Scale the image by factor. Valid choices are any numbers greater
	   than zero. Useful choices are numbers between 0.1 - 5.  Large num‐
	   bers may generate very large intermediate files and will take
	   longer to process. If this option is omitted, the environment SCALE
	   is considered.

       -shoreup num[d]
	   Make height and width of the bitmap(s) an exact multiple of num. If
	   num is followed by a "d", then half the extra vertical space is
	   placed underneath. This option is useful, if you want to have
	   "blown-up" images of high quality for print, but downscale them in
	   HTML using "<IMG WIDTH=x HEIGHT=y>". If the actual image is is not
	   an integer multiple of x,y then browsers tend to display distorted
	   images.

       -tmp path
	   Use path to store temporary files. Defaults to /tmp on this instal‐
	   lation. This parameter can be set by the environment TMP or TEMP,
	   too.

       -topjustify [x]num
	   Add padding whitespace to the image so that it gets a defined
	   height.  If an integer value is given, it defines the total height.
	   The whitespace is added at the bottom. If the number is preceded by
	   "x", then this multiple of the image height is added as whitespace
	   at the bottom.

       -transparent
	   Generate transparent bitmaps, i.e. the background color (white) is
	   transparent if viewed with certain viewers (e.g. browsers). This
	   option may not be available due to missing capabilities of external
	   programs.

       -type type
	   Instruct pstoimg to render the bitmap in type format. Depending on
	   the local installation, pstoimg is capable of generating either GIF
	   or PNG bitmaps. This site features the following types: png gif

	   If omitted, the first type in this list is taken.

       -white
	   Remove TeX's page color information from the PostScript file before
	   converting so that a white background is used.

DESCRIPTION
       pstoimg iterates over the given input files and runs them through
       Ghostscipt. The resulting pnm (portable anymap files) are processed
       with different Netpbm tools (cropping, color mapping, aligning, ...)
       and finally converted into (currently) either GIF or PNG format. The
       bitmaps can now be included e.g. in WWW pages.

       The PostScript file is converted as is. If a valid bounding box is
       found (EPS format), then only this area is converted. The image is not
       cropped by default.

RETURN VALUE
       0   if everything went all right

       x   (x != 0) something went wrong. See the message output.

EXAMPLES
       "pstoimg foo.ps"
	   Convert the first page of foo.ps to the default bitmap type.

       "pstoimg -type png -crop a -trans -interlace foo.ps"
	   Same as above, but force png output and crop all the whitespace
	   around the image and make the color white transparent and generate
	   an interlaced bitmap.

       "pstoimg -multi -out bar -type gif -crop a foo.ps"
	   Consider foo.ps a multiple page PostScript file and create output
	   files bar1.gif, bar2.gif, etc.

ENVIRONMENT
       DENSITY, DEPTH, DEBUG, DISCARD
	   See -density, -depth, -debug, -discard, respectively.

       GS_LIB
	   This variable is set to the path(s) where Ghostscript libraries
	   have been found on this system during configuration, but only if
	   the built-in paths are not correct. This fixes the problem of relo‐
	   cation that is quite common on Win32 installations. This behavior
	   can be overridden by setting GS_LIB manually before starting
	   pstoimg.

       LATEX2HTMLDIR
	   The directory where the LaTeX2HTML library and perl modules are
	   found.  Defaults to "/usr/share/latex2html" on this installation.

       OUTFILE
	   Setting this has the same effect as specifying -out. Please do not
	   rely on this feature any more, it will disappear from the next
	   releases!

       PAPERSIZE
	   The papersize to use by Ghostscript to render the image. pstoimg
	   tries hard to optimize for rendering on the smallest possible bit‐
	   map size.  Still this option is there to enable tuning by hand,
	   although it is deprecated. If pstoimg finds a better setting, this
	   parameter is ignored.

       SCALE
	   See the discussion of -scale.

       TMP and TEMP
	   Unless overridden by -tmp, these variables denote a directory where
	   to store temporary files. TMP is considered first, then TEMP.

SEE ALSO
       gs, pnmcrop, pnmquant, pbmmake, pnmcat, pnmfile, pnmflip, ppmtogif,
       pnmtopng, giftool, giftrans.

NOTES
       Several people have suggested to use ImageMagick's convert instead of
       pstoimg. A few comments on this: convert uses (of course) Ghostscript
       for conversion of PostScript to bitmap, so one still needs gs. And for
       the special requirements of LaTeX2HTML convert's features are not suf‐
       ficient. The ImageMagick toolset has everything in place, but it has
       some overhead that can prove killing when processing some 100 images.
       pstoimg only does what it really has to, so it should be quite effi‐
       cient. Don't get me wrong - I like ImageMagick, but not in the context
       of LaTeX2HTML.

CAVEATS
       This utility is automatically configured and built to work on the local
       setup. If this setup changes (e.g. some of the external commands are
       moved), the script has be be reconfigured.

       Despite the portability of perl, a pstoimg configured on UNIX will
       probably not work on Win32 and vice versa.

BUGS
       This is a major enhancement release, so there may be a few bugs. As the
       user inteface changed a bit, some of your tools that were using pstoimg
       may not work any more.

       Please report bugs to latex2html@tug.org, stating the (debug) output of
       pstoimg, your perl version and the versions of the external tools.
       Best is to include the cfgcache.pm file from the configuration proce‐
       dure.

AUTHOR
       Marek Rouchal <marek@saftsack.fs.uni-bayreuth.de>

HISTORY
       This script went through a long evolution, beginning with a modifica‐
       tion of Doug Crabill's <dgc@cs.purdue.edu> ps2epsi script.  The first
       perl version was done by Nikos Drakos <nikos@cbl.leeds.ac.uk>.  It was
       gradually improved by numerous LaTeX2HTML developers: Ross Moore
       <ross@mpce.mq.edu.au>, Jens Lippmann <lippmann@rbg.informatik.tu-darm‐
       stadt.de> and others (sorry for not mentioning everyone and thanks for
       your contributions).

perl v5.8.4			  2005-03-20			    PSTOIMG(1)
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