quad3d_f man page on DragonFly

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quad3d(3)			Allegro manual			     quad3d(3)

NAME
       quad3d,	quad3d_f  - Draws a 3d quad onto the specified bitmap. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>

       void quad3d(BITMAP *bmp, int type, BITMAP  *tex,	 V3D  *v1,  *v2,  *v3,
       *v4);

       void  quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3,
       *v4);

DESCRIPTION
       Draw 3d quads, using either fixed or floating point vertex  structures.
       These  are  equivalent  to calling polygon3d(bmp, type, tex, 4, v[]) or
       polygon3d_f(bmp, type, tex, 4, v[]).

       Read the beginning of chapter "Polygon rendering" for a list of renderā€
       ing types you can use with this function.

SEE ALSO
       polygon3d(3), triangle3d(3), ex3d(3)

Allegro				 version 4.4.2			     quad3d(3)
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