residualvm man page on DragonFly

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RESIDUALVM(6)		       BSD Games Manual			 RESIDUALVM(6)

NAME
     residualvm — interpreter for several 3D games

SYNOPSIS
     residualvm [options] [game]

DESCRIPTION
     residualvm is a game engine reimplementation that allows you to play 3D
     adventure games such as Grim Fandango.

     -F	     Force windowed mode.

     -c config
	     Use config as alternate configuration file.

     -d level
	     Set debug verbosity to level.

     -f	     Force full-screen mode.

     -h	     Display a brief help text and exit.

     -m vol  Set the music volume to vol range 0-127 (default: 127).

     -p path
	     Path to where the game is installed.

     -r vol  Set the speech volume to vol range 0-127 (default: 127).

     -s vol  Set the sfx volume to vol range 0-127 (default: 127).

     -t	     Display list of configured targets and exit.

     -v	     Display ResidualVM version information and exit.

     -x slot
	     Save game slot number to load (default: autosave).

     -z	     Display list of supported games and exit.

     --output-rate=rate
	     Set output sample rate in Hz to rate (e.g. 22050).

     --savepath=path
	     Look for savegames in path.

INGAME KEYS
     Cmd-q   Quit (Mac OS X)

     Ctrl-q  Quit (Most platforms)

FILES
     $HOME/.residualvmrc
	     Configuration file on UNIX.

     $HOME/Library/Preferences/ResidualVM Preferences
	     Configuration file on Mac OS X.

EXAMPLES
     Running the builtin game launcher:

	   $ residualvm

SEE ALSO
     More information can be found in the README and on the website
     http://residualvm.org.

AUTHORS
     See AUTHORS file for more information.

BSD				 May 28, 2011				   BSD
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