reswrap-17 man page on DragonFly

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reswrap(1)		    FOX Programmers Manual		    reswrap(1)

NAME
       reswrap - wrap icon and image resources into C or C++ code

SYNOPSIS
       reswrap [options] [-o[a] outfile] files...

DESCRIPTION
       Reswrap is a tool to turn images, text, and other resource files into C
       or C++ data arrays.  This allows various binary resources to be	embed‐
       ded in source code and compiled into an application.

       In  development of graphical applications with FOX, it is used to embed
       icons and images for the user interface into the executable and	elimi‐
       nate the need to distribute separate icon and image files.

       Reswrap is typically invoked as a part of the build process to generate
       C++ source files from a collection of icons and images and other binary
       resources.

       By  default  reswrap will interpret the files listed as a stream of raw
       bytes and output them as an initialized data array to stdout.

OPTIONS
       -?, --help
	      Print summary usage information of all the supported options.

       -v, --version
	      Print the version number and license information.

       -h, --header
	      Generate an output file containing  only	declarations  suitable
	      for including as a header file.  This also enables the  --extern
	      option automatically.

       -s, --source
	      Generate an output file containing  data	arrays.	  This	option
	      disables	the  --extern option.  This option is the default when
	      no directives are given.

       -V, --verbose
	      Print a list of the filenames, and  the  corresponding  resource
	      declarations generated as reswrap processes the resource files.

       -i file, --include file
	      Generate a #include "file" directive in the output file, to make
	      the declarations available when compiling the data source file.

       -o file, --output file
	      Write the output of the conversion into file instead of  writing
	      to stdout.

       -oa file, --append file
	      Append  the  output of the conversion to file instead of writing
	      to stdout.  If  file does not exist yet, it is created, and  the
	      optional	comment line will be written, followed by the optional
	      #include "file" directive.  If the file already exists  then  it
	      will be opened for appending.

       -e, --extern
	      Places  the  storage modifier extern in front of the data array,
	      ensuring that the data array can be linked with  other  compila‐
	      tion  units.  Normally, constant declarations are not visible in
	      other compilation units.	This option is automatically turned on
	      when --header is passed.

       -S, --static
	      Places  the  storage modifier static in front of the data array.
	      This makes the symbols invisible outside the compilation unit.

       -z, --size
	      Output the  size	of  the	 resource  in  the  declaration	 of  a
	      resource-array.  This allows the sizeof() operator to return the
	      correct size of the resource  even  for  external	 declarations.
	      Note  that  in  text mode, (--text or --ascii options), an extra
	      byte is added to the size for the end of string character.

       -d, --decimal
	      Write data as decimal numbers instead of using the default hexa‐
	      decimal numbers.

       -x, --hex
	      Write data as hexadecimal numbers. This option is the default.

       -t, --text
	      Write  data  as  a  text string, with each byte represented as a
	      hexadecimal excape sequence, as in  "\x33".   The	 C++  compiler
	      appends a nul-character at the end of the text string, thus mak‐
	      ing the data array one character longer than the resource file.

       -ta, --ascii
	      Write data as a text string, with	 each  byte  printed  normally
	      unless it must be escaped, as in "\x33".	Use this option if you
	      need to embed large chunks of text (for example,	on-line	 help)
	      into the application.  This lets you keep the original text in a
	      plain text file, and obviates the need to manually  escape  spe‐
	      cial  characters	to  embed them into source code.  The C++ com‐
	      piler appends a nul-character at the end	of  the	 text  string,
	      thus  making  the	 data  array  one  character  longer  than the
	      resource file.

	      With the --ascii option, printable ascii characters  are	passed
	      unescaped,  while	 special characters like tabs and newlines are
	      given the usual escape codes.

       -k, --keep-ext
	      This option causes reswrap to keep the file extension, replacing
	      the  "."	with an underscore "_".	 For example, image.gif gener‐
	      ates const unsigned char image_gif[].

	      This option is recommended as it reduces errors when  using  the
	      data arrays.

       -nk, --drop-ext
	      This option causes the declaration to be based only on the base‐
	      name of the resource file.   For	example,  image.gif  generates
	      const unsigned char image[].

       -m, --msdos
	      Read  files  with	 MS-DOS	 mode.	This replaces "\r\n" with "\n"
	      when reading the resource file.  Only use this if	 the  resource
	      is actually text!

       -b, --binary
	      Read files in BINARY mode. Data other than text should always be
	      read in using binary mode.  This option is the default.

       -u, --unsigned
	      Generate unsigned char declaration, even when  --text or --ascii
	      was specified.

       -N, --no-const
	      Do not generate const declarations.

       -C, --const
	      Force generation of const declarations.

       -cc, --comments
	      Add  comments  to the output files.  This option is the default.
	      At the top of each output file, write the current date, and  the
	      reswrap version number.

       -nc, --no-comments
	      Suppress generations of comments in the output files.

       -p name, --prefix name
	      Prepend  the  given prefix in front of the name of the resource;
	      this may be used to generate class names or namespace  names  in
	      front of symbols.

       -f name, --suffix name
	      Prepend  the  given prefix in front of the name of the resource;
	      this may be used to generate class names or namespace  names  in
	      front of symbols.

       -n name, --namespace name
	      Generate	all declarations inside the given C++ namespace decla‐
	      ration.  Using a namespace may be used to ensure	that  declara‐
	      tions are only accessible within the given scope, and thus won't
	      clash with symbols.

       -c cols, --columns cols
	      Writes cols columns instead of the default number of columns  in
	      the data statements generated by reswrap.	 The default number of
	      columns for decimal and  hex  printout  is  16  characters;  the
	      default for text string printout is 80 characters.

       -r name, --resource name
	      Instead  of using a resource name based on the filename, reswrap
	      substitutes name for the resource name used in  the  declaration
	      or  definition  for the following resource file.	This is useful
	      if the filename can not be used as an identifier, for example if
	      the  filename  happens  to  be a reserved word in C or C++, like
	      "while.gif".

CAVEATS
       When using the text string mode, please remember the C compiler appends
       one  nul-character  after the string, making the data array one element
       longer than the resource file.

AUTHOR
       This   manpage	was   originally   written   by	  Torsten   Landschoff
       (torsten@debian.org)  for  the  Debian distribution of the FOX Toolkit,
       and is currently maintained by Jeroen van  der  Zijp  (jeroen@fox-tool‐
       kit.com).

COPYRIGHT
       Copyright © 1997,2014 Jeroen van der Zijp.
       This is free software; see the source for copying conditions.  There is
       NO warranty; not even for MERCHANTABILITY or FITNESS FOR	 A  PARTICULAR
       PURPOSE.

SEE ALSO
       The reswrap program is a part of the FOX GUI Toolkit.  Further informa‐
       tion about reswrap can be found at:

       http://www.fox-toolkit.org

       The FOX Toolkit website includes detailed information about reswrap and
       its use.

The FOX C++ GUI Toolkit		   June 2014			    reswrap(1)
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