running-bear man page on DragonFly

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RUNNING-BEAR(6)						       RUNNING-BEAR(6)

	     julien.jorge@gamned.org
       Julien Jorge 200820092010Julien Jorgeaugust 21, 2009;

NAME
       running-bear — The launcher for games made with the Bear Engine.

SYNOPSIS
       running-bear  --data-path=path  ...  --item-library=path	 ...  --start-
       level=path    [-h]    [--log-concise]	 [--log-file=file]     [--log-
       level=string]	   [--log-uniq]	     [-v]      [--active-area=integer]
       [--fullscreen   |  --windowed  ]	  [--game-name=string]	  [--game-var-
       assignment=character]  [--screen-height=integer]	 [--screen-width=inte‐
       ger]	[--set-game-var-bool=name=value	    ...]      [--set-game-var-
       int=name=value ...]  [--set-game-var-real=name=value ...]  [--set-game-
       var-string=name=value   ...]    [--set-game-var-uint=name=value	  ...]
       --stats-destination=url

DESCRIPTION
       This program is a launcher for games made with the Bear
		 Engine.

OPTIONS
       The following options can be passed to the program:

       --active-area=integer
		 The margin around the camera in which we check for activity.

       --data-path=path
		 Path to the directory containing the data of the game. When a
				 file  is  required during the game, the paths
		 are explored from
				 the last one on the command line  toward  the
		 first one.

       --fullscreen
		 Run the game in fullscreen mode.

       --game-name=string
		 The name of the game.

       --game-var-assignment=character
		 Change	 the  delimiter used in --set-game-var-"type" to sepa‐
		 rate
				 the name and the value of the variable.

       -h, --help
		 Show summary of options.

       --item-library=path
		 Path to a library containing items for the game.

       --log-concise
		 Do not display log messages  that  have  recently  been  dis‐
		 played.

       --log-file=file
		 Write log output in "file".

       --log-level=string
		 Output log messages up to a given level, among "error",
				 "warning" and "verbose".

       --log-uniq
		 Do not display the same log message successively.

       --screen-height=integer
		 The height of the screen

       --screen-width=integer
		 The width of the screen.

       --set-game-var-bool=name=value
		 Set the value of a boolean game variable.

       --set-game-var-int=name=value
		 Set the value of an integer game variable.

       --set-game-var-real=name=value
		 Set the value of a real number game variable.

       --set-game-var-string=name=value
		 Set the value of a string game variable.

       --set-game-var-uint=name=value
		 Set the value of a non negative integer game variable.

       --start-level=string
		 The  path  to	the first level to run, relatively to the data
		 paths.

       --stats-destination=url
		 Set the value of the destination to which game statistics are
		 sent.

       -v, --version
		 Print the version of the engine and exit.

       --windowed
		 Run the game in a window.

AUTHOR
       This  manual  page was written by Julien Jorge julien.jorge@gamned.org.
       Permission is
	     granted to copy, distribute and/or modify this document under
	     the terms of the GNU General Public License, Version 2 any
       later version published by the Free Software Foundation.

	     On Debian systems, the complete text of the GNU General Public
	     License can be found in /usr/share/common-licenses/GPL.

							       RUNNING-BEAR(6)
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