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SWISSWATCH(1)							 SWISSWATCH(1)

NAME
       swisswatch - the mother of all X Toolkit clocks

SYNOPSIS
       swisswatch [-option ...]

DESCRIPTION
       Swisswatch  is  an  analog  clock  for X that is highly customizable by
       means of resources.

SYNOPSIS
       Handles minute-hand display correctly when ticking more often than once
       a minute.

       Handles arbitrary number of hands and/or mark specifications.

OPTIONS
       -fg foreground color
	       choose a different color for the hands and marks.

       -bg background color
	       choose a different color for the background.

       -tick time
	       the  interval between updates of the display.  This should be a
	       positive floating-point number.	-geometry geometry define  the
	       initial window geometry; see X(1).

       -display display
	       specify the display to use; see X(1).

       -noshape
	       causes the clock to not reshape itself and ancestors to exactly
	       fit the outline of the clock.

       -railroad

       -sbb

       -cff

       -ffs    causes the second and minute hands to behave differently at the
	       turn  of	 the  minute.	This mode tries to mimick the Look and
	       Feel of the swiss federal railway clocks.

RESOURCES
       .tickTime / .TickTime
	       Time between ticks, in  seconds.	  The  hands  will  move  this
	       often.	(All hands have their positions recomputed and redrawn
	       each time the clock ticks.)  This is  a	floating-point	value,
	       though  values less than the system's clock resolution will not
	       work very well. Ticks occur precisely on the appropriate bound‐
	       ary,  regardless	 of when the program was started; for example,
	       if  tickTime  is	 5,  ticks  occur  precisely  when  gettimeof‐
	       day().tv_sec%5 changes.

       .numMarks / .NumMarks
	       Number of sets of marks around the clock face.

       .child_n.cycle / .Mark.Cycle / .Hand.Cycle
	       For a mark, the number of marks in set n.  For a hand, the num‐
	       ber of ticks corresponding to one complete turn of the hand.

       .child_n.outsideEnd / .Mark.OutsideEnd
	       Outside end of marks in set n, as a radial distance.

       .child_n.length / .Mark.Length
	       Length of marks in set n; the marks extend from the  outsideEnd
	       position inward for this distance.

       .child_n.phase / .Mark.Phase
	       Phase  of  mark	set n.	This specifies a rotation of the whole
	       set of marks.  The default is 0, which specifies	 that  a  mark
	       appear  at  the	straight-up  ("12-o'clock") position, with the
	       other number-1 marks (if any) spaced evenly  around  the	 face.
	       If  phase is nonzero, it specifies a rotation of the entire set
	       of marks clockwise.  The value is the rotation, as  a  fraction
	       of  the	distance  from	one mark to the next. For example, any
	       integer value will have no visible effect (any  desired	effect
	       corresponds  to some value in [0..1]).  Experimentation is rec‐
	       ommended.

       .child_n.centerX / .Mark.CenterX

       .child_n.centerY / .Mark.CenterY
	       These specify where on the clock face the center of the	circle
	       formed  by  the	marks  is  to be.  The X and Y coordinates are
	       scaled so that the bounding square of the clock face is [-1..1]
	       x  [-1..1].   This allows for placing circles of marks centered
	       at points other than the center of the clock face; this is use‐
	       ful primarily in conjunction with the corresponding options for
	       hands.

       .child_n.foreground / .Mark.Foreground
	       Color used to draw a mark or hand.

       .nChildren / .NChildren
	       Number of hands and marks on the clock.

       .child_n.class
	       The class of the hand or mark, currently only "Hand" and "Mark"
	       are supported.

       .child_n.width / .Hand.Width
	       The width of the hand.  For triangular hands, this is the width
	       of the base; for rectangular hands, this is the	width  of  the
	       rectangle;  and for circular hands, this is the diameter of the
	       circle.	If the width of a triangular  or  rectangular  outline
	       hand is zero, the hand is drawn as a single line instead of the
	       full shape.

       .child_n.shape / .Hand.Shape
	       The shape of the hand.  Hands can be  triangular,  rectangular,
	       or  circular;  the  allowed values are "triangle", "rectangle",
	       "circle", "triangular", "rectangular", and "circular".  Illegal
	       values produce a complaint and a default is used.

       .child_n.render / .Hand.Render
	       The  rendition  of the hand.  Hands can be drawn as outlines or
	       as filled shapes; the allowed  values  are  "outline",  "fill",
	       "outlined",  and	 "filled".  Illegal values produce a complaint
	       and a default is used.

       .child_n.strokeWidth / .Hand.StrokeWidth
	       The width of strokes used to draw the hand, when	 the  hand  is
	       drawn  in a way that uses strokes.  A value of 0 uses so-called
	       "thin" lines, which are often faster.

       .child_n.strokeWidthR / .Hand.StrokeWidthR
	       If a non-zero floating point number is  specified,  the	stroke
	       width will always be the product of this number and the clock's
	       outer radius (in x direction if it is an ellipsis).

       .child_n.cap / .Hand.Cap
	       The line cap style used when drawing hands.  This  produces  no
	       visual  effect  except  when  drawing triangular or rectangular
	       hands of width 0.  Legal values are "notlast", "butt", "round",
	       "projecting", "capnotlast", "capbutt", "capround", and "cappro‐
	       jecting".

       .child_n.join / .Hand.Join
	       The line join style used when drawing hands.  Legal values  are
	       "miter",	 "round", "bevel", "joinmiter", joinround", and "join‐
	       bevel".

       .child_n.cycle / .Hand.Cycle
	       The number of seconds it takes for the hand  to	circle	around
	       the face once.  For example, a normal second hand will give 60,
	       a normal minute hand 3600.  If this is small  compared  to  the
	       tickTime	 value,	 the  hand will move by visually large amounts
	       each tick; this may or may not be desirable.  The value may  be
	       floating-point.

       .child_n.phase / .Hand.Phase
	       An  offset applied to the time of day before computing the hand
	       position.  To determine the position of a hand,	the  following
	       is computed:

	       ((now - tz - phase) % cycle) / cycle

	       where `now' is the current time of day (obtained with time(3)),
	       tz is a correction factor for the  timezone  as	found  in  the
	       tm_gmtoff  field	 of  the  structure returned by localtime(3)),
	       phase is the value of the phase	resource  for  the  hand,  and
	       cycle  is  the  value  of the cycle resource for the hand.  The
	       result is a number from 0 to 1, which is mapped into an angular
	       position,  with	0 being straight up, .25 being straight right,
	       .5 being straight down, etc.

	       The simplest way to determine the desired  phase	 value	for  a
	       hand  is	 to  experiment.  It is usually obvious that the value
	       should be a multiple of something like 3600; try various multi‐
	       ples until you get the desired hand position.

       .child_n.color / .Hand.Foreground
	       The  color used for drawing the hand.  Hands are drawn opaquely
	       in increasing numerical order.

       .child_n.center.x / .Hand.Center.X

       .child_n.center.y / .Hand.Center.Y
	       These specify where on the clock face the pivot	point  of  the
	       hand  is to be.	The X and Y coordinates are scaled so that the
	       bounding square of the clock face is  1..1]  x  [-1..1].	  This
	       allows  hands  to  rotate about points other than the center of
	       the clock face, as with some watches.

       .geometry / .Geometry
	       Geometry specification, when none is given on the command line.
	       If  no  geometry	 spec can be found anywhere, the equivalent of
	       200x200+100+100 is used.

       .background / .Background
	       Color used as a background for all drawing.

       .name / .Name
	       A string, which is stored as the window manager	name  for  the
	       window.	If none is given, "xwatch" is used.

       .iconName / .IconName
	       A  string,  which is stored as the window manager icon name for
	       the window.  If none is given, "xwatch" is used.

       .railroad / .Railroad
	       Enables or  disables  Swiss-railway-clock  mode,	 as  described
	       under  the  -railroad  command-line  option.  The  value can be
	       "true", "false", "yes", or "no".

       .circular / .Circular
	       If set, the clock will remain circular even  if	one  tries  to
	       resize  it  to  a  non-circular	ellipse.  This is the previous
	       behavior.   The	possible  values   are	 the   same   as   for
	       .swiss/.Swiss.

EXAMPLE RESOURCES
       The distributed application defaults files define three different looks
       for swisswatch.	Try them out by calling it as

       swisswatch

       swisswatch -name swissclock

       swisswatch -name oclock

COLORS
       If you would like your clock to be viewable in color, include the  fol‐
       lowing in the #ifdef COLOR section you read with xrdb:

       *customization:		       -color

       This  will  cause  swisswatch to pick up the colors in the app-defaults
       color customization file: /usr/lib/X11/app-defaults/SwissWatch-color.

SEE ALSO
       X(1), X Toolkit documentation

COPYRIGHT
       Copyright 1989, Massachusetts Institute of Technology.
       See X(1) for a full statement of rights and permissions.

AUTHOR
       Simon Leinen, Ecole Polytechnique Federale de Lausanne

CREDITS
       Der Mouse <mouse@larry.McRCIM.McGill.EDU> wrote the mclock program that
       already	featured  most	of  the	 functionality: smooth movement of the
       minute hand and excessive configurability.  I  basically	 reimplemented
       mclock  as  a Toolkit application.  This manpage also contains slightly
       adapted text from mclock.doc.

X Version 11			   Release 5			 SWISSWATCH(1)
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