texmake man page on DragonFly

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TEXMAKE(1)							    TEXMAKE(1)

NAME
       texmake - Prepare a texture for use with Pixie.

SYNOPSIS
       texmake [ options... ] inname.tif [ iname2.tif ... ] outname.tex

       texmake -texture3d [ brickmap options... ] inname.ptc outname.bm

DESCRIPTION
       Texmake Prepares textures for efficient use in a render with rndr

       The  main  documentation	 is  maintained	 in  html  form	 and should be
       included with your distribution in the html or doc directories.

       The command allows for preparation of envionment	 maps  with  latitude-
       logitude	 mapping, cube maps and also shadow maps.  Texmake will output
       a prepared texture in the same format as the  input.   Supported	 modes
       are: 8bit per channel, 16bit per channel and float values per channel.

OPTIONS
       -mode <MODE>
	      Is one of:

	      <none> The default.  Prepare a standard texture.

	      -shadow
		     Prepare a shadow map

	      -envlatl
		     Prepare a latitude-longitude environment map

	      -envcube
		     Prepare a cube environment map.  There are expected to be
		     6 input textures specified	 before	 the  output  filename
		     representing  the	faces. These are specified in the fol‐
		     lowing order: +x -x +y -y +z -z.

       -tilesize
	      Set the tile size for the output, defaults to 32.

       -smode <MODE>
	      Set the s mode.  This may be one of

	      periodic

	      nonperiodic

	      nowrap

	      clamp

	      black

       -tmode <MODE>
	      Set the t mode, see -smode.

       -filter <FILTER>
	      Set the filtering mode to <FILTER>.  Valid modes are:

	      box

	      triangle

	      gaussian

	      catmull-rom

	      sinc

       -filterwidth <WIDTH>
	      Set the swidth and twidth of the filter used to prepare the  mip
	      levels.

       -sfilterwidth <WIDTH>
	      Set the swidth of the filter.

       -tfilterwidth <WIDTH>
	      Set the twidth of the filter.

       -resize <MODE>
	      Set  the	resize	mode.	The up down and round modes resize the
	      image to be power of 2, but retain the image aspect ratio, fill‐
	      ing  the	rest with black.  Adjustments are made in the renderer
	      so this is not apparent.	The up- down- and  rount- modes resize
	      the  image  to  be power of 2 in all dimentions (stretching it).
	      The none mode does not rescale the image (used to be the default
	      mode).

	      Resize mode may be one of:

	      up

	      down

	      round

	      none

	      up-

	      down-

	      round-

       -fov <FOV>
	      Set the field of view.

       -input <PATH>
	      Set the input file path to PATH.

       -output <PATH>
	      Set the output file path the PATH.

BRICKMAP OPTIONS
       -maxerror 0.002
	      Set the maximum error factor for brickmap compres‐
	      sion - 0 to disable.

       -radiusscale 1
	      Multiply point radii by radiussscale  when  making
	      the  brickmap,  use  values  >1  if  brickmaps are
	      unnecessarily large  due	to  overly  small  point
	      radii.

       -maxdepth 10
	      Set the maximum depth of the brickmap

SEE ALSO
       rndr(1), sdrc(1), show(1), sdrinfo(1)

BUGS
       See    the    sourceforge    forums    /	   tracker    at
       http://pixie.sourceforge.net

								    TEXMAKE(1)
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