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TORNADO(6)			  Tornado 1.4			    TORNADO(6)

NAME
       tornado - clone of the original C64 game.

SYNOPSIS
       tornado [--connect IP|--demo|--help|--server|--version]

DESCRIPTION
       The  object of the game tornado is to destroy your opponents house with
       the powers of rain, snow, hail, lightning and the tornado.

       After the game is started the two player	 enter	their  names.  If  you
       leave the field blank the computer will take the player's part. You can
       see two houses with each player name in the corner below it and a cloud
       on  top	of  the	 screen,  the  sky. The player whose turn it is has an
       asterisk * next to his name.

       From the menu in the center of the  screen  each	 player	 now  picks  a
       weather	phenomenon.  A	second box will appear where you can enter the
       aim you would like to use. You may have noticed the value Windspeed  in
       the  mid	 bottom	 of the screen by now. Ideally you would take aim 2 if
       windspeed is -2 for example and then your rain/hail/snow/tornado	 would
       go  straight  down the cloud. However, it's chosen randomly if the rain
       appears on the left side of the cloud or	 the  right  side,  so	aiming
       might be not that easy as it looks like.

       If  you	hit your opponent's house (or your own) the percentage counter
       will decrease depending on how much damage you did. If the  counter  is
       down to 0% the player loses the game.

       The keys you can use in the game are:

       s  selects snow
	      Snow is a defensive weapon. If you hit a house with snow it cre‐
	      ates a coating that hail cannot destroy. Only rain can  be  used
	      to  destroy  that	 layer of snow.	 Lightning and tornado are not
	      effected.

       r  selects rain
	      Destroys one row of the house. Can be used  to  melt  a  row  of
	      snow.

       h  selects hail
	      This  will  destroy  two rows of the house, but cannot destroy a
	      snow coating.

       l  selects lightning
	      Splits the house into two pieces. Not influenced by wind.

       t  selects tornado
	      Not as effective as lightning but the tornado goes  straight  to
	      the bottom of the house as well.

       q  quits the game

       o  show the highscores

       c  show current player scores

OPTIONS
       You can start the game with the following command line options:

       --connect  IP,  The game will connect to the server with the given host
       (IP or hostname).

       --demo, Self running demo mode.

       --help, Short help screen.

       --server, Starts the game in server mode and  waits  for	 a  connecting
       client.

       --version, Shows the program version and exits.

FILES
       /usr/local/bin/tornado

       /usr/local/man/man6/tornado.6

       /var/games/tornado.scores

       /usr/local/share/locale/de/LC_MESSAGES/tornado.mo

       /usr/local/share/locale/fr/LC_MESSAGES/tornado.mo

NOTES
       When  you  run  the  game in network mode you should have the same game
       versions on client and server side. Versions prior 1.0pre4  won't  work
       at  all due to the lack of network capability. The game will start with
       different versions, but it will probably crash at any  time,  if	 there
       are too many differences in the two versions.

       The Tornado game server runs on port 3000 TCP. (defined in main.c)

BUGS
       Destroying your own house will increase your score as well. :^)

AUTHOR
       Oliver Feiler <kiza@kcore.de>

Games				31 January 2002			    TORNADO(6)
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