triangle3d_f man page on DragonFly

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triangle3d(3)			Allegro manual			 triangle3d(3)

NAME
       triangle3d,  triangle3d_f - Draws a 3d triangle onto the specified bit‐
       map. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       void triangle3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3);

       void triangle3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f  *v1,  *v2,
       *v3);

DESCRIPTION
       Draw  3d	 triangles, using either fixed or floating point vertex struc‐
       tures.  Unlike quad3d[_f](), triangle3d[_f]() functions are  not	 wrap‐
       pers  of	 polygon3d[_f](). The triangle3d[_f]() functions use their own
       routines taking into account the constantness of the gradients.	There‐
       fore  triangle3d[_f](bmp,  type,	 tex, v1, v2, v3) is faster than poly‐
       gon3d[_f](bmp, type, tex, 3, v[]).

       Read the beginning of chapter "Polygon rendering" for a list of render‐
       ing types you can use with this function.

SEE ALSO
       polygon3d(3), quad3d(3), triangle(3)

Allegro				 version 4.4.2			 triangle3d(3)
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