worm man page on DragonFly

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WORM(6)			       BSD Games Manual			       WORM(6)

NAME
     worm — play the growing worm game

SYNOPSIS
     worm [size]

DESCRIPTION
     In worm, you are a little worm, your body is the "o"'s on the screen and
     your head is the "@".  As in the game snake(6) you move with the hjkl
     keys.  If you don't press any keys, you continue in the direction you
     last moved.  The upper case HJKL keys move you as if you had pressed sev‐
     eral (9 for HL and 5 for JK) of the corresponding lower case key (unless
     you run into a digit, then it stops).

     On the screen you will see a digit, if your worm eats the digit is will
     grow longer, the actual amount longer depends on which digit it was that
     you ate.  The object of the game is to see how long you can make the worm
     grow.

     The game ends when the worm runs into either the sides of the screen, or
     itself.  The current score (how much the worm has grown) is kept in the
     upper left corner of the screen.

     The optional argument, if present, is the initial length of the worm.

BUGS
     If the initial length of the worm is set to less than one or more than
     75, various strange things happen.

BSD				 May 31, 1993				   BSD
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