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XPILOTS(6)							    XPILOTS(6)

NAME
       xpilots - XPilot multiplayer gravity war game server

SYNOPSIS
       xpilots

       [-map map-file] [-robots number] [-rawmode] [-noquit] [-help] [-ver‐
       sion] [-password password] [-serverHost hostname] [-reportMeta]
       [-clientPortStart port-number] [-clientPortEnd port-number]

DESCRIPTION
       This manual explains the following topics:

	      - Setting up a server.

	      - Owner-only commands.

	      - Creating new maps.

       Complete coverage of the game basics and how to connect to a server are
       given in the manual pages for xpilot(6).

   Command options
       This section describes the options which may be specified only as
       switches to the xpilots command.

       For a list of all options, try xpilots -help.  See also sections
       Defaults file options and Map file options.

       -help	      Prints a short help, including the supported commandline
		      options.

		      [command] Without a parameter, this displays a brief
		      message, listing the supported commandline options.
		      Specifying a command displays help for the command.

       -version	      Prints the current version.

       -dump	      Prints all options with their default values in defaults
		      file format.

       -defaultsFileName or defaults string
		      The filename of the defaults file to read on startup.

   Defaults file options
       This section describes the options which may be specified either as
       command switches or in the defaults file.

       For a list of all options, try xpilots -help.  See also sections Com‐
       mand options and Map file options.

       -passwordFileName string
		      The filename of the password file to read on startup.
		      This file should be protected against unwanted eyes with
		      chmod(1) (e.g. chmod 600 password).

       -robotFile string
		      The file containing parameters for robot details.

       -/+idleRun or rawMode
		      Do robots keep on playing even if all human players
		      quit?

		      If this option is specified, xpilots doesn't go to sleep
		      when there are no human players logged into the game.
		      The noquit option must be specified for this to have any
		      effect after the first player joins the game.

       -/+noQuit      Does the server wait for new human players to show up
		      after all players have left.

		      If this option is specified, xpilots won't quit when the
		      last human player exits.

       -/+logRobots   Log the comings and goings of robots.

       -mapFileName or map string
		      The filename of the map to use.  Or "wild" if you want a
		      map by The Wild Map Generator.

		      This option allows you to select the map you will use
		      for this server.	If it is omitted, you will have to
		      manage with a computer generated random map.  For
		      instructions on how to create a map, see below.  For
		      example if -map fuzz2 or the equivalent -map fuzz2.xp is
		      passed as command line arguments, the server will try to
		      locate a file called fuzz2.xp in the current directory,
		      or in a predefined directory (default is
		      /usr/local/share/xpilot/maps/).

       -contactPort or port integer
		      The server contact port number.

       -serverHost string
		      The server's fully qualified domain name (for multihomed
		      hosts).

		      Specifies to the meta server the FQDN (fully qualified
		      domain name) of the server.  This is helpful if the sys‐
		      tem has multiple identities and one is preferred over
		      the other.  Also, this option may be used to bind xpi‐
		      lots to a specific IP number on multihomed hosts (hosts
		      with more than one IP number) such as virtual hosting
		      sites.  Otherwise, the default behaviour of xpilots is
		      to listen to any IP number on the host and to try by
		      various methods, starting with the value returned by
		      gethostname(2) to determine the host's FQDN (fully qual‐
		      ified domain name) and report that to the meta servers.

       -/+reportToMetaServer or reportMeta
		      Keep the meta server informed about our game?

		      The default for xpilots is -reportMeta.  Specify
		      +reportMeta to suppress reporting the xpilots server to
		      the xpilot meta server so that other players on the
		      Internet may find it.  This should be done whenever a
		      server is unreachable either due to a firewall that is
		      not configured to allow access to it, or when the con‐
		      nection to the server is so poor that players on the
		      Internet would not enjoy playing on it, as is arguably
		      the case with any dialup ISP connection.

       -/+searchDomainForXPilot
		      Search the local domain for the existence of xpi‐
		      lot.domain?

       -denyHosts string
		      List of network addresses of computers which are denied
		      service.	Each address may optionally be followed by a
		      slash and a network mask.

       -/+ignore20MaxFPS
		      Ignore client maxFPS request if it is 20 (the default
		      setting).

       -motdFileName or motd string
		      The filename of the MOTD file to show to clients when
		      they join.

       -scoreTableFileName or scoretable string
		      The filename for the score table to be dumped to.

       -/+pLockServer Whether the server is prevented from being swapped out
		      of memory.

       -timerResolution integer
		      If set to nonzero xpilots will requests signals from the
		      OS at 1/timerResolution second intervals.	 The server
		      will then compute a new frame FPS times out of every
		      timerResolution signals.

       -password string
		      The password needed to obtain operator privileges.

		      Allows operator privileges to be gained during a game by
		      those who know the password via commands typed in the
		      client's message window.	See the Message-window com‐
		      mands section below.

		      Note that specifying this on the command line is not
		      secure unless you are the sole user of the host xpilots
		      is started on, as ps(1) may be used to retrieve the
		      options passed on the command-line when the server was
		      started.	A more secure way of starting a passworded
		      server is to set the password in the password file and
		      protect the mapfile with chmod(1) (e.g. chmod 600 pass‐
		      word) to keep it private.

       -clientPortStart integer
		      Use UDP ports clientPortStart - clientPortEnd (for fire‐
		      walls)

		      When the xpilots server is behind an IP masquerading or
		      NAT firewall, the UDP ports used for client connections
		      (as distinct from the contact port, which by default is
		      15345/udp) must be defined by the server, and the fire‐
		      wall must be configured to forward the defined port
		      range to the xpilots server host.	 Use this switch with
		      -clientPortEnd to define the range.  For example, start
		      the server with xpilots -clientPortStart 40000 -client‐
		      PortEnd 40009 and on the firewall redirect ports
		      40000/udp through 40009/udp to the host that xpilots is
		      running on.  One port must be reserved for each client,
		      so reserve the same number of ports as there are bases
		      on the map.

       -clientPortEnd integer
		      Use UDP ports clientPortStart - clientPortEnd (for fire‐
		      walls)

		      Used with -clientPortStart to reserve a range of UDP
		      ports for client connections.

   Map file options
       This section describes the options which may be specified either in the
       map file, in the defaults file, or as command line switches.

       For a list of all options, try xpilots -help.  See also sections Com‐
       mand options and Defaults file options.

       -robots number Tells the server that you want number robots instead of
		      the default - number-of-bases/2.	A value of -1 will
		      fill the entire server with robots.  Note however that
		      there will always be room for one new player, the robots
		      will be kicked out of the game to accomodate for new
		      players, they will also enter the game when there is
		      space for them.

   Prompt options (owner only)
       If you are the owner of a server you have successfully connected to
       (with xpilot(6)), you have several special commands available, all of
       which applies to the current server only:

       m	      Send a message to the players.

       k	      Kick a player out of the game.  Currently, this command
		      does not stop the player from re-joining the game.
		      Hopefully, however, he or she would have learned their
		      lesson.

       l	      Lock/unlock the game.  This prevents other users from
		      joining the game.

       d	      Shutdown/cancel shutdown.	 This command will ask for a
		      reason and a shutdown delay (in seconds) and transmit
		      these to the server.  A timer will appear showing how
		      much time is left before the game goes down.  If you
		      don't specify a delay, you will be canceling an already
		      initiated shutdown.

   Message-window commands
       The server now supports commands typed via the client's message window
       while in the game.  This provides a more convenient way to communicate
       with the server than the old command-prompt interface, as it does not
       require the user to leave the game window to operate the controls.

       All such message-window commands start with the slash (/) character.
       These are divided into two groups, those which can be typed by ordinary
       players and those which are only accessible to operators who have first
       supplied the correct password with the /password message-window com‐
       mand.  If a password is not set on the server by the owner, the opera‐
       tor commands are not usable.

       Where a name is specified in the following commands, only leading char‐
       acters in the name need to be typed.  If two names start with the same
       characters, type as many characters as are needed to uniquely identify
       the player.

       Player message-window commands

	    /help [command]
			   Without a parameter, this displays a brief message,
			   listing the supported commandline options.  Speci‐
			   fying /help command displays brief help for the
			   command.

	    /team number   Swaps you to the specified team number.

	    /queue	   Show the names of the players waiting on the queue
			   to enter the game.  See also /advance.

	    /version	   Displays the server version number.

       Operator message-window commands

	    /password password
			   When the correct password is given, the player is
			   granted operator privilege for the server.  Subse‐
			   quently, any of the other operator commands listed
			   here may be executed by the player.

	    /advance name  Moves the named player to the front of the queue.
			   See also /queue.

	    /kick name	   Kicks the named player from the game.

	    /lock [value]  Without a parameter, this displays the lock status
			   of the game.	 Specify /lock 0 to unlock the game or
			   /lock 1 to lock the game so that no more players
			   may enter.

	    /pause name	   Pauses the named player.

	    /reset [all]   Resets the current round number to 1.  If /reset
			   all is specified, all scores are set to 0 as well.

	    /set option value
			   Sets the named option to the specified value.  Note
			   that some server options cannot be changed at run‐
			   time.  The server will notify you if you cannot
			   change a value, or if you specify an invalid value.

WARNINGS AND BUGS
       See xpilot(6).

AUTHORS
       XPilot was developed by Bj�rn Stabell <bjoern@xpilot.org> and Ken Ronny
       Schouten <ken@xpilot.org> from the University of Troms�, Bert Gijsbers
       <bert@xpilot.org> from the University of Amsterdam, and Dick Balaska
       <dick@xpilot.org> from BuckoSoft.COM.

CREDITS
       See the provided CREDITS file.

COPYRIGHT & DISCLAIMER
       XPilot is Copyright � 1991-2002 by Bj�rn Stabell, Ken Ronny Schouten,
       Bert Gijsbers & Dick Balaska.  XPilot comes with ABSOLUTELY NO WAR‐
       RANTY; for details see the provided LICENSE file.

FILES
       /usr/local/share/xpilot/maps/	       Miscellaneous maps.
       /usr/local/share/xpilot/log	       Log file.
       /usr/local/share/xpilot/defaults	       Defaults file.
       /usr/local/share/xpilot/password	       Password file.

SEE ALSO
       xpilot(6), xset(1), emacs(1)

			     Requires UDP and X11		    XPILOTS(6)
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