xtriangles man page on DragonFly

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TRIANGLES(6)							  TRIANGLES(6)

NAME
       xtriangles - Triangles X widget

SYNOPSIS
       /usr/games/xtriangles					    [-geometry
       [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]]		     [-display
       [{host}]:[{vs}]]	  [-[no]mono]	[-[no]{reverse|rv}]  [-{foreground|fg}
       {color}]	 [-{background|bg}  {color}]  [-{border|bd}  {color}]	[-tile
       {color}] [-size {int}] [-base {int}] [-username {string}]

DESCRIPTION
       This  is	 basically  no	harder than the 15 puzzle.   The 15 puzzle was
       originally made around 1879 (the 14-15 puzzle of Sam Loyd was made soon
       after).	  T. R. Dawson in Original Puzzles has a similar puzzle with 4
       diamond- and 6 triangular-shaped pieces.

FEATURES
       Click "mouse-left" button to move a tile.  Clicks on spaces  or	clicks
       tiles that are not in line with the two spaces will not move the tiles.
       Notice one can move more than one tile at a time	 by  clicking  on  the
       tile farthest from the spaces but in line with the spaces.

       Click  "mouse-right" button, or press "R" or "r" keys, to randomize the
       puzzle.	One must double click on "mouse-right" if the puzzle is	 being
       worked on.

       Press "I" or "i" keys to increase the number of tiles.

       Press "D" or "d" keys to decrease the number of tiles.

       "S" or "s" keys reserved for the auto-solver (unimplemented).

       Press "U" or "u" keys to undo move.

       Press "G" or "g" keys to get a saved puzzle.

       Press "W" or "w" keys to write or save a puzzle.

       Press "Q", "q", or "CTRL-C" keys to kill program.

       Use the key pad, "R" keys, or arrow keys to move without the mouse.
       Key pad is defined for Triangles as:
       7   9  Upper Left, Upper Right
	 ^
       4< >6  Left, Right
	 v
       1   3  Bottom Left, Bottom Right

       The title is in the following format (non-motif version):
	      xtriangles:  <size>  @  (<Number	of  moves>/{<Record  number of
	      moves> <username>|"NEVER noaccess"}) - <Comment>
       If there is no record of the current puzzle, it displays	 "NEVER	 noac‐
       cess".

OPTIONS
       -geometry {+|-}X{+|-}Y
	       This  option  sets the initial position of the triangles window
	       (resource name "geometry").

       -display host:dpy
	       This option specifies the X server to contact.

       -{foreground|fg} color
	       This option specifies the foreground of	the  triangles	window
	       (resource name "foreground").

       -{background|bg} color
	       This  option  specifies	the background of the triangles window
	       (resource name "background").

       -{border|bd} color
	       This option specifies the border color of the tiles in the tri‐
	       angles window (resource name "borderColor").

       -tile color
	       This  option  specifies	the tile color of the triangles window
	       (resource name "tileColor").

       -size <int>
	       This option allows you to change the number of triangles	 in  a
	       row (resource name "sizeA").

       -base int
	       This  option  specifies	the  base  used	 (default  is base 10)
	       (resource name "base").

       -username string
	       This option specifies the user name for	any  records  made  or
	       else it will get your login name (resource name "userName").

SAVE FORMAT
       The format is not standard.  The reason for this is that this is simple
       and I do not know what the standard is.

	      size: 1-16 <number of tiles in a row of the same orientation  as
	      the puzzle>
	      moves: 0-MAXINT <total number of moves>

	      startingPosition:	 <array of tile positions where 0 is the empty
	      space for the UP triangle and -1 is the empty space for the DOWN
	      triangle>

       This is then followed by the moves, starting from 1.
	      move #: <direction>
       Direction  is  represented  as 0 upper right, 1 right, 2 lower right, 3
       lower left, 4 left, and 5 upper left.

       Caution: the program may crash on corrupted input.

REFERENCES
       Sliding Piece Puzzles (Recreations in Mathematics Series) by L. E. Hor‐
       den, Oxford University Press 1986, pp 1, 148, 149.

       Puzzles	Old  & New (How to Make and Solve Them) by Jerry Slocum & Jack
       Botermans, University of Washington Press, Seattle, 1987, pp 126, 127.

SEE ALSO
       X(1),	xrubik(6),   xskewb(6),	  xdino(6),   xpyraminx(6),   xoct(6),
       xmball(6), xmlink(6), xpanex(6), xcubes(6), xhexagons(6), xabacus(1)

COPYRIGHTS
       ® Copyright 1994-99, David Albert Bagley

BUG REPORTS AND PROGRAM UPDATES
       Send bugs (or their reports, or fixes) to the author
	      David Albert Bagley, <bagleyd@tux.org>

       The latest version is currently at:
	      ftp://ftp.tux.org/pub/tux/bagleyd/xpuzzles
	      ftp://ftp.x.org/contrib/games

V5.5				 20 June 1999			  TRIANGLES(6)
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