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Destroy a client connection object
void PtConnectionClientDestroy( 
        PtConnectionClient_t *connection );
ph
This function destroys the client connection object. Attempting to send any messages or notifications to a partner whose connection object has been destroyed isn't safe; preventing such attempts is the responsibility of a higher level protocol.
Photon
| Safety: | |
|---|---|
| Interrupt handler | No | 
| Signal handler | No | 
| Thread | No | 
PtConnectionClientGetUserData(), PtConnectionClientSetError(), PtConnectionClientSetUserData(), PtConnectionServerDestroy()
“Connections” in the Interprocess Communication chapter of the Photon Programmer's Guide
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