XImage *XCreateImage(display, visual, depth, format, offset, data, width, height, bitmap_pad, bytes_per_line) Display *display; Visual *visual; unsigned int depth; int format; int offset; char *data; unsigned int width; unsigned int height; int bitmap_pad; int bytes_per_line;Status XInitImage(ximage) XImage *ximage;
unsigned long XGetPixel(ximage, x, y) XImage *ximage; int x; int y;
XPutPixel(ximage, x, y, pixel) XImage *ximage; int x; int y; unsigned long pixel;
XImage *XSubImage(ximage, x, y, subimage_width, subimage_height) XImage *ximage; int x; int y; unsigned int subimage_width; unsigned int subimage_height;
XAddPixel(ximage, value) XImage *ximage; long value;
XDestroyImage(ximage) XImage *ximage;
Note that when the image is created using XCreateImage, XGetImage, or XSubImage, the destroy procedure that the XDestroyImage function calls frees both the image structure and the data pointed to by the image structure.
The basic functions used to get a pixel, set a pixel, create a subimage, and add a constant value to an image are defined in the image object. The functions in this section are really macro invocations of the functions in the image object and are defined in X11/Xutil.h.
The XInitImage function initializes the internal image manipulation routines of an image structure, based on the values of the various structure members. All fields other than the manipulation routines must already be initialized. If the bytes_per_line member is zero, XInitImage will assume the image data is contiguous in memory and set the bytes_per_line member to an appropriate value based on the other members; otherwise, the value of bytes_per_line is not changed. All of the manipulation routines are initialized to functions that other Xlib image manipulation functions need to operate on the type of image specified by the rest of the structure.
This function must be called for any image constructed by the client before passing it to any other Xlib function. Image structures created or returned by Xlib do not need to be initialized in this fashion.
This function returns a nonzero status if initialization of the structure is successful. It returns zero if it detected some error or inconsistency in the structure, in which case the image is not changed.
The XGetPixel function returns the specified pixel from the named image. The pixel value is returned in normalized format (that is, the least significant byte of the long is the least significant byte of the pixel). The image must contain the x and y coordinates.
The XPutPixel function overwrites the pixel in the named image with the specified pixel value. The input pixel value must be in normalized format (that is, the least significant byte of the long is the least significant byte of the pixel). The image must contain the x and y coordinates.
The XSubImage function creates a new image that is a subsection of an existing one. It allocates the memory necessary for the new XImage structure and returns a pointer to the new image. The data is copied from the source image, and the image must contain the rectangle defined by x, y, subimage_width, and subimage_height.
The XAddPixel function adds a constant value to every pixel in an image. It is useful when you have a base pixel value from allocating color resources and need to manipulate the image to that form.
The XDestroyImage function deallocates the memory associated with the XImage structure.