Catalyst::Plugin::AuthUsercContributed PerlCatalyst::Plugin::Authentication(3)NAMECatalyst::Plugin::Authentication - Infrastructure plugin for the
Catalyst authentication framework.
SYNOPSIS
use Catalyst qw/
Authentication
/;
# later on ...
$c->authenticate({ username => 'myusername',
password => 'mypassword' });
my $age = $c->user->get('age');
$c->logout;
DESCRIPTION
The authentication plugin provides generic user support for Catalyst
apps. It is the basis for both authentication (checking the user is who
they claim to be), and authorization (allowing the user to do what the
system authorises them to do).
Using authentication is split into two parts. A Store is used to
actually store the user information, and can store any amount of data
related to the user. Credentials are used to verify users, using
information from the store, given data from the frontend. A Credential
and a Store are paired to form a 'Realm'. A Catalyst application using
the authentication framework must have at least one realm, and may have
several.
To implement authentication in a Catalyst application you need to add
this module, and specify at least one realm in the configuration.
Authentication data can also be stored in a session, if the application
is using the Catalyst::Plugin::Session module.
NOTE in version 0.10 of this module, the interface to this module
changed. Please see "COMPATIBILITY ROUTINES" for more information.
INTRODUCTION
The Authentication/Authorization Process
Web applications typically need to identify a user - to tell the user
apart from other users. This is usually done in order to display
private information that is only that user's business, or to limit
access to the application so that only certain entities can access
certain parts.
This process is split up into several steps. First you ask the user to
identify themselves. At this point you can't be sure that the user is
really who they claim to be.
Then the user tells you who they are, and backs this claim with some
piece of information that only the real user could give you. For
example, a password is a secret that is known to both the user and you.
When the user tells you this password you can assume they're in on the
secret and can be trusted (ignore identity theft for now). Checking the
password, or any other proof is called credential verification.
By this time you know exactly who the user is - the user's identity is
authenticated. This is where this module's job stops, and your
application or other plugins step in.
The next logical step is authorization, the process of deciding what a
user is (or isn't) allowed to do. For example, say your users are split
into two main groups - regular users and administrators. You want to
verify that the currently logged in user is indeed an administrator
before performing the actions in an administrative part of your
application. These decisions may be made within your application code
using just the information available after authentication, or it may be
facilitated by a number of plugins.
The Components In This Framework
Realms
Configuration of the Catalyst::Plugin::Authentication framework is done
in terms of realms. In simplest terms, a realm is a pairing of a
Credential verifier and a User storage (Store) backend. As of version
0.10003, realms are now objects that you can create and customize.
An application can have any number of Realms, each of which operates
independent of the others. Each realm has a name, which is used to
identify it as the target of an authentication request. This name can
be anything, such as 'users' or 'members'. One realm must be defined as
the default_realm, which is used when no realm name is specified. More
information about configuring realms is available in the configuration
section.
Credential Verifiers
When user input is transferred to the Catalyst application (typically
via form inputs) the application may pass this information into the
authentication system through the "$c->authenticate()" method. From
there, it is passed to the appropriate Credential verifier.
These plugins check the data, and ensure that it really proves the user
is who they claim to be.
Credential verifiers compatible with versions of this module 0.10x and
upwards should be in the namespace
"Catalyst::Authentication::Credential".
Storage Backends
The authentication data also identifies a user, and the Storage backend
modules use this data to locate and return a standardized object-
oriented representation of a user.
When a user is retrieved from a store it is not necessarily
authenticated. Credential verifiers accept a set of authentication
data and use this information to retrieve the user from the store they
are paired with.
Storage backends compatible with versions of this module 0.10x and
upwards should be in the namespace "Catalyst::Authentication::Store".
The Core Plugin
This plugin on its own is the glue, providing realm configuration,
session integration, and other goodness for the other plugins.
Other Plugins
More layers of plugins can be stacked on top of the authentication
code. For example, Catalyst::Plugin::Session::PerUser provides an
abstraction of browser sessions that is more persistent per user.
Catalyst::Plugin::Authorization::Roles provides an accepted way to
separate and group users into categories, and then check which
categories the current user belongs to.
EXAMPLE
Let's say we were storing users in a simple Perl hash. Users are
verified by supplying a password which is matched within the hash.
This means that our application will begin like this:
package MyApp;
use Catalyst qw/
Authentication
/;
__PACKAGE__->config( 'Plugin::Authentication' =>
{
default => {
credential => {
class => 'Password',
password_field => 'password',
password_type => 'clear'
},
store => {
class => 'Minimal',
users => {
bob => {
password => "s00p3r",
editor => 'yes',
roles => [qw/edit delete/],
},
william => {
password => "s3cr3t",
roles => [qw/comment/],
}
}
}
}
}
);
This tells the authentication plugin what realms are available, which
credential and store modules are used, and the configuration of each.
With this code loaded, we can now attempt to authenticate users.
To show an example of this, let's create an authentication controller:
package MyApp::Controller::Auth;
sub login : Local {
my ( $self, $c ) = @_;
if ( my $user = $c->req->params->{user}
and my $password = $c->req->params->{password} )
{
if ( $c->authenticate( { username => $user,
password => $password } ) ) {
$c->res->body( "hello " . $c->user->get("name") );
} else {
# login incorrect
}
}
else {
# invalid form input
}
}
This code should be self-explanatory. If all the necessary fields are
supplied, call the "authenticate" method on the context object. If it
succeeds the user is logged in.
The credential verifier will attempt to retrieve the user whose details
match the authentication information provided to "$c->authenticate()".
Once it fetches the user the password is checked and if it matches the
user will be authenticated and "$c->user" will contain the user object
retrieved from the store.
In the above case, the default realm is checked, but we could just as
easily check an alternate realm. If this were an admin login, for
example, we could authenticate on the admin realm by simply changing
the "$c->authenticate()" call:
if ( $c->authenticate( { username => $user,
password => $password }, 'admin' ) ) {
$c->res->body( "hello " . $c->user->get("name") );
} ...
Now suppose we want to restrict the ability to edit to a user with an
'editor' value of yes.
The restricted action might look like this:
sub edit : Local {
my ( $self, $c ) = @_;
$c->detach("unauthorized")
unless $c->user_exists
and $c->user->get('editor') eq 'yes';
# do something restricted here
}
(Note that if you have multiple realms, you can use
"$c->user_in_realm('realmname')" in place of "$c->user_exists();" This
will essentially perform the same verification as user_exists, with the
added requirement that if there is a user, it must have come from the
realm specified.)
The above example is somewhat similar to role based access control.
Catalyst::Authentication::Store::Minimal treats the roles field as an
array of role names. Let's leverage this. Add the role authorization
plugin:
use Catalyst qw/
...
Authorization::Roles
/;
sub edit : Local {
my ( $self, $c ) = @_;
$c->detach("unauthorized") unless $c->check_user_roles("edit");
# do something restricted here
}
This is somewhat simpler and will work if you change your store, too,
since the role interface is consistent.
Let's say your app grows, and you now have 10,000 users. It's no longer
efficient to maintain a hash of users, so you move this data to a
database. You can accomplish this simply by installing the DBIx::Class
Store and changing your config:
__PACKAGE__->config( 'Plugin::Authentication' =>
{
default_realm => 'members',
members => {
credential => {
class => 'Password',
password_field => 'password',
password_type => 'clear'
},
store => {
class => 'DBIx::Class',
user_model => 'MyApp::Users',
role_column => 'roles',
}
}
}
);
The authentication system works behind the scenes to load your data
from the new source. The rest of your application is completely
unchanged.
CONFIGURATION
# example
__PACKAGE__->config( 'Plugin::Authentication' =>
{
default_realm => 'members',
members => {
credential => {
class => 'Password',
password_field => 'password',
password_type => 'clear'
},
store => {
class => 'DBIx::Class',
user_model => 'MyApp::Users',
role_column => 'roles',
}
},
admins => {
credential => {
class => 'Password',
password_field => 'password',
password_type => 'clear'
},
store => {
class => '+MyApp::Authentication::Store::NetAuth',
authserver => '192.168.10.17'
}
}
}
);
NOTE: Until version 0.10008 of this module, you would need to put all
the realms inside a "realms" key in the configuration. Please see
"COMPATIBILITY CONFIGURATION" for more information
use_session
Whether or not to store the user's logged in state in the session,
if the application is also using Catalyst::Plugin::Session. This
value is set to true per default.
However, even if use_session is disabled, if any code touches
$c->session, a session object will be auto-vivified and session
Cookies will be sent in the headers. To prevent accidental session
creation, check if a session already exists with if ($c->sessionid)
{ ... }. If the session doesn't exist, then don't place anything in
the session to prevent an unecessary session from being created.
default_realm
This defines which realm should be used as when no realm is
provided to methods that require a realm such as authenticate or
find_user.
realm refs
The Plugin::Authentication config hash contains the series of realm
configurations you want to use for your app. The only rule here is
that there must be at least one. A realm consists of a name, which
is used to reference the realm, a credential and a store. You may
also put your realm configurations within a subelement called
'realms' if you desire to separate them from the remainder of your
configuration. Note that if you use a 'realms' subelement, you
must put ALL of your realms within it.
You can also specify a realm class to instantiate instead of the
default Catalyst::Authentication::Realm class using the 'class'
element within the realm config.
Each realm config contains two hashes, one called 'credential' and
one called 'store', each of which provide configuration details to
the respective modules. The contents of these hashes is specific
to the module being used, with the exception of the 'class'
element, which tells the core Authentication module the classname
to instantiate.
The 'class' element follows the standard Catalyst mechanism of
class specification. If a class is prefixed with a +, it is assumed
to be a complete class name. Otherwise it is considered to be a
portion of the class name. For credentials, the classname
'Password', for example, is expanded to
Catalyst::Authentication::Credential::Password. For stores, the
classname 'storename' is expanded to:
Catalyst::Authentication::Store::storename.
METHODS
$c->authenticate( $userinfo [, $realm ])
Attempts to authenticate the user using the information in the
$userinfo hash reference using the realm $realm. $realm may be omitted,
in which case the default realm is checked.
$c->user( )
Returns the currently logged in user, or undef if there is none.
Normally the user is re-retrieved from the store. For
Catalyst::Authentication::Store::DBIx::Class the user is re-restored
using the primary key of the user table. Thus user can throw an error
even though user_exists returned true.
$c->user_exists( )
Returns true if a user is logged in right now. The difference between
user_exists and user is that user_exists will return true if a user is
logged in, even if it has not been yet retrieved from the storage
backend. If you only need to know if the user is logged in, depending
on the storage mechanism this can be much more efficient. user_exists
only looks into the session while user is trying to restore the user.
$c->user_in_realm( $realm )
Works like user_exists, except that it only returns true if a user is
both logged in right now and was retrieved from the realm provided.
$c->logout( )
Logs the user out. Deletes the currently logged in user from "$c->user"
and the session. It does not delete the session.
$c->find_user( $userinfo, $realm )
Fetch a particular users details, matching the provided user info, from
the realm specified in $realm.
$user = $c->find_user({ id => $id });
$c->set_authenticated($user); # logs the user in and calls persist_user
persist_user()
Under normal circumstances the user data is only saved to the session
during initial authentication. This call causes the auth system to
save the currently authenticated user's data across requests. Useful
if you have changed the user data and want to ensure that future
requests reflect the most current data. Assumes that at the time of
this call, $c->user contains the most current data.
find_realm_for_persisted_user()
Private method, do not call from user code!
INTERNAL METHODS
These methods are for Catalyst::Plugin::Authentication INTERNAL USE
only. Please do not use them in your own code, whether application or
credential / store modules. If you do, you will very likely get the
nasty shock of having to fix / rewrite your code when things change.
They are documented here only for reference.
$c->set_authenticated( $user, $realmname )
Marks a user as authenticated. This is called from within the
authenticate routine when a credential returns a user. $realmname
defaults to 'default'. You can use find_user to get $user
$c->auth_restore_user( $user, $realmname )
Used to restore a user from the session. In most cases this is called
without arguments to restore the user via the session. Can be called
with arguments when restoring a user from some other method. Currently
not used in this way.
$c->auth_realms( )
Returns a hashref containing realmname -> realm instance pairs. Realm
instances contain an instantiated store and credential object as the
'store' and 'credential' elements, respectively
$c->get_auth_realm( $realmname )
Retrieves the realm instance for the realmname provided.
$c->update_user_in_session
This was a short-lived method to update user information - you should
use persist_user instead.
$c->setup_auth_realm( )
OVERRIDDEN METHODS
$c->setup( )
SEE ALSO
This list might not be up to date. Below are modules known to work
with the updated API of 0.10 and are therefore compatible with realms.
Realms
Catalyst::Authentication::Realm
User Storage Backends
Catalyst::Authentication::Store::Minimal
Catalyst::Authentication::Store::DBIx::Class
Catalyst::Authentication::Store::LDAP
Catalyst::Authentication::Store::RDBO
Catalyst::Authentication::Store::Model::KiokuDB
Catalyst::Authentication::Store::Jifty::DBI
Catalyst::Authentication::Store::Htpasswd
Credential verification
Catalyst::Authentication::Credential::Password
Catalyst::Authentication::Credential::HTTP
Catalyst::Authentication::Credential::OpenID
Catalyst::Authentication::Credential::Authen::Simple
Catalyst::Authentication::Credential::Flickr
Catalyst::Authentication::Credential::Testing
Catalyst::Authentication::Credential::AuthTkt
Catalyst::Authentication::Credential::Kerberos
Authorization
Catalyst::Plugin::Authorization::ACL,
Catalyst::Plugin::Authorization::Roles
Internals Documentation
Catalyst::Plugin::Authentication::Internals
Misc
Catalyst::Plugin::Session, Catalyst::Plugin::Session::PerUser
DON'T SEE ALSO
This module along with its sub plugins deprecate a great number of
other modules. These include Catalyst::Plugin::Authentication::Simple,
Catalyst::Plugin::Authentication::CDBI.
INCOMPATABILITIES
The realms-based configuration and functionality of the 0.10 update of
Catalyst::Plugin::Authentication required a change in the API used by
credentials and stores. It has a compatibility mode which allows use
of modules that have not yet been updated. This, however, completely
mimics the older api and disables the new realm-based features. In
other words you cannot mix the older credential and store modules with
realms, or realm-based configs. The changes required to update modules
are relatively minor and are covered in
Catalyst::Plugin::Authentication::Internals. We hope that most modules
will move to the compatible list above very quickly.
COMPATIBILITY CONFIGURATION
Until version 0.10008 of this module, you needed to put all the realms
inside a "realms" key in the configuration.
# example
__PACKAGE__->config( 'Plugin::Authentication' =>
{
default_realm => 'members',
realms => {
members => {
...
},
},
}
);
If you use the old, deprecated "__PACKAGE__->config( 'authentication'
)" configuration key, then the realms key is still required.
COMPATIBILITY ROUTINES
In version 0.10 of Catalyst::Plugin::Authentication, the API changed.
For app developers, this change is fairly minor, but for Credential and
Store authors, the changes are significant.
Please see the documentation in version 0.09 of
Catalyst::Plugin::Authentication for a better understanding of how the
old API functioned.
The items below are still present in the plugin, though using them is
deprecated. They remain only as a transition tool, for those sites
which can not yet be upgraded to use the new system due to local
customizations or use of Credential / Store modules that have not yet
been updated to work with the new API.
These routines should not be used in any application using realms
functionality or any of the methods described above. These are for
reference purposes only.
$c->login( )
This method is used to initiate authentication and user retrieval.
Technically this is part of the old Password credential module and it
still resides in the Password class. It is included here for reference
only.
$c->default_auth_store( )
Return the store whose name is 'default'.
This is set to "$c->config( 'Plugin::Authentication' => { store => #
Store} )" if that value exists, or by using a Store plugin:
# load the Minimal authentication store.
use Catalyst qw/Authentication Authentication::Store::Minimal/;
Sets the default store to
Catalyst::Plugin::Authentication::Store::Minimal.
$c->get_auth_store( $name )
Return the store whose name is $name.
$c->get_auth_store_name( $store )
Return the name of the store $store.
$c->auth_stores( )
A hash keyed by name, with the stores registered in the app.
$c->register_auth_stores( %stores_by_name )
Register stores into the application.
$c->auth_store_names( )
$c->get_user( )
AUTHORS
Yuval Kogman, "nothingmuch@woobling.org"
Jay Kuri, "jayk@cpan.org"
Jess Robinson
David Kamholz
Tomas Doran (t0m), "bobtfish@bobtfish.net"
kmx
Nigel Metheringham
Florian Ragwitz "rafl@debian.org"
Stephan Jauernick "stephanj@cpan.org"
COPYRIGHT & LICENSE
Copyright (c) 2005 - 2009 the Catalyst::Plugin::Authentication
"AUTHORS" as listed above.
This program is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.
perl v5.14.12011-01-2Catalyst::Plugin::Authentication(3)