EZ_ColorMaterial man page on DragonFly

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EZ_ColorMaterial(3)		EZWGL Functions		   EZ_ColorMaterial(3)

NAME
       EZ_ColorMaterial - cause a material color to track the current color

SYNOPSIS
       #include <EZ.h>

       void EZ_ColorMaterial(int face, int mode)

ARGUMENTS
       face  Specifies	which  orientated  polygons  should  track the current
       color. Must be one of EZ_FRONT, EZ_BACK, EZ_FRONT_AND_BACK.

       mode Specifies which  material  properties  should  track  the  current
       color.  Must be one of EZ_EMISSION, EZ_AMBIENT, EZ_DIFFUSE, EZ_SPECULAR
       or EZ_AMBIENT_AND_DIFFUSE.

DESCRIPTION
       EZ_ColorMaterial specifies which material  property  should  track  the
       current	color,	if  EZ_COLOR_MATERIAL  is  enabled.  Color material is
       enabled by calling EZ_Enable with mode EZ_COLOR_MATERIAL.

SEE ALSO
       EZ_Color3f(3), EZ_Normal3f(3), EZ_Vertex3f(3), EZ_Materialf(3)

EZWGL							   EZ_ColorMaterial(3)
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