EZ_GetGLImageWindow man page on DragonFly

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EZ_GetGLImageWindow()					 EZ_GetGLImageWindow()

NAME
       EZ_GetGLImageWindow,  EZ_GetGLImageXWindow - create a GL Image from the
       current active 3D canvas

SYNOPSIS
       #include <EZ.h>

       void EZ_GetGLImageWindow(int x, int y, int w, int h,
			       EZ_GLImage *image_ret)

       void EZ_GetGLImageXWindow(int x, int y, int w, int h,
			       EZ_GLImage *image_ret)

ARGUMENTS
       x,y,w,h	Specifies a region in the current active 3D canvas.

       image_ret Specifies the return for the GL image.

       cursor Specifies a cursor id.

DESCRIPTION
       EZ_GetGLImageWindow creates a GL image copied from the specified region
       in  the	current	 active 3D canvas widget. The coordinates here is mea‐
       sured from the lower-left corner of the 3D canvas.

       EZ_GetGLImageXWindow creates a  GL  image  copied  from	the  specified
       region  in the current active 3D canvas widget. The coordinates here is
       measured from the upper-left corner of the 3D canvas.

SEE ALSO
       EZ_PutGLImage(3), EZ_CreateGLImage(3)

EZWGL Functions			     EZWGL		 EZ_GetGLImageWindow()
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