EZ_PutGLImage man page on DragonFly

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EZ_PutGLImage(3)		EZWGL Functions		      EZ_PutGLImage(3)

NAME
       EZ_PutGLImage,  EZ_PutGLImageWindow,  EZ_PutGLImageXWindow, EZ_PutGLImā€
       ageScreen - create/free an gl image.

SYNOPSIS
       #include <EZ.h>

       void EZ_PutGLImage(EZ_GLImage *image, int x, int y,
			  int w, int h, float mx, float my, float mz)

       void EZ_PutGLImageScreen(EZ_GLImage *image, int x, int y,
			  int w, int h, float sx, float sy, float sz)

       void EZ_PutGLImageWindow(EZ_GLImage *image, int x, int y,
			  int w, int h, int wx, int wy)

       void EZ_PutGLImageXWindow(EZ_GLImage *image, int x, int y,
			  int w, int h, int xx, int xy)

ARGUMENTS
       image  Specifies a GL image. Must be created by EZ_CreateGLImage.

       x,y,w,h	Specifies a (rectangular) region of the image to be displayed.
       (x,y)  specifies	 the  offset  of the upper-left corner relative to the
       upper-left corner of the image. w and h specifies  the  width  and  the
       height of the region.

       mx,my,mz	 Specifies the location to put the image, in modeling space.

       sx,sy,sz Specifies the location to put the image, in screen coordinates
       (normalized device coordinates: [-1,1]^3).

       wx,wy  Specifies the location to put the image, in  window  coordinates
       (origin at the lower-left corner).

       xx,xy  Specifies the location to put the image, in X window coordinates
       (origin at the upper-left corner).

DESCRIPTION
       These set of procedures renders an image in the current draw buffer.

SEE ALSO
       EZ_CreateGLImage(3), EZ_DrawString(3)

EZWGL							      EZ_PutGLImage(3)
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