POLYTYPE_ATEX_MASK man page on DragonFly

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POLYTYPE_ATEX_MASK(3)		Allegro manual		 POLYTYPE_ATEX_MASK(3)

NAME
       POLYTYPE_ATEX_MASK,  POLYTYPE_PTEX_MASK	-  Polygon rendering mode type
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       #define POLYTYPE_ATEX_MASK

       #define POLYTYPE_PTEX_MASK

DESCRIPTION
       Like POLYTYPE_ATEX and POLYTYPE_PTEX, but zero texture map  pixels  are
       skipped, allowing parts of the texture map to be transparent.

SEE ALSO
       polygon3d(3), POLYTYPE_ATEX(3), POLYTYPE_PTEX(3), ex3d(3)

Allegro				 version 4.4.2		 POLYTYPE_ATEX_MASK(3)
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