RGB_MAP man page on DragonFly

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RGB_MAP(3)			Allegro manual			    RGB_MAP(3)

NAME
       RGB_MAP	-  Stores  an  rgb map to accelerate conversions. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>

       typedef struct RGB_MAP

DESCRIPTION
	  unsigned char data[32][32][32];

       Read chapter "Converting between color formats" for  a  description  on
       how to obtain/use this structure.

SEE ALSO
       create_rgb_table(3),  ex3d(3),  excolmap(3),  exrgbhsv(3),  exshade(3),
       extrans(3)

Allegro				 version 4.4.2			    RGB_MAP(3)
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